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<blockquote data-quote="justinsluder" data-source="post: 4009695" data-attributes="member: 51"><p><strong>Silas' "Fetcher and Basher"</strong></p><p></p><p>B’rg, male dreadnaught half-ogre Bbn 8: CR 10; Large giant (augmented); HD 8d12+56; hp 152; Init +6; Spd 40 ft.; AC 25 (-1 size, +2 Dex, +8 natural, +6 armor) touch 11, flat-footed 25; BAB/Grap +8/+19; Atk Large +1 greataxe +15/+10 melee (3d6+11, x3); S/R 10 ft./10 ft.; SA - felling strike, punishing strike, rage 3/day, rapid strike; SQ - acid resistance 10, DR 8/magic (1/--), fast movement, fire resistance 10, illiteracy, immunities, improved uncanny dodge, SR 18, trap sense +2, uncanny dodge; AL N; SV Fort +13, Ref +4, Will +3; Str 25, Dex 14, Con 24, Int 8, Wis 13, Cha 8.</p><p> Skills: Climb +11, Intimidate +7, Jump +15, Listen +6, Survival +6, Swim +10.</p><p> Feats: Cleave, EnduranceB, Improved Initiative, Power Attack.</p><p> Felling Strike (Ex): Once per day, on a successful critical hit, B’rg can elect to make a felling strike by rolling again. If the result of this third roll would hit the target, the target takes the full damage from the critical hit as normal but must also make a Fortitude saving throw (DC 10 + damage dealt) or die.</p><p> Punishing Strike (Ex): Once per day, B’rg may make a mighty attack against any one opponent, adding its Charisma bonus (positive only) as a bonus on the attack roll and its Hit Dice total as a bonus on the damage roll. B’rg must decide to use this ability before making the attack. If the attack misses, that punishing strike attempt is wasted.</p><p> Raging (Ex): +16 hp; AC 23 (touch 9, flat-footed 23); Grap +21; Atk Large +1 great axe +17/+12 melee (3d6+14); SV Fort +15, Wil +5; Str 29, Con 28. Skills: Climb +13, Jump +17, Swim +12. B’rg’s rage has a duration of 12 rounds.</p><p> Rapid Strike (Sp): Twice per day, B’rg may grant himself the effects of the haste spell (self only) for 8 rounds.</p><p> Immunities (Ex): B’rg is immune to disease, poison, paralysis, stunning, and all mind-influencing spells and effects.</p><p> Languages: Common, Giant.</p><p> Possessions: Large +1 great axe, Large +1 mithral breastplate, 2 potions of bull’s strength, 2 potions of cure serious wounds (3d8+5), Exotic Saddle (so Silas can ride around in front of him).</p><p></p><p>Kitty, female quickling halfing Ftr 2: CR 3; Small humanoid (augmented Halfling); HD 2d10+4; hp 19; Init +14; Spd 80 ft. (run 400 ft.); AC 24 (+1 size, +6 Dex, +4 Dodge, +3 armor) touch 21, flat-footed 14; BAB/Grap +2/-2; Atk MW Kukri +10 melee (1d3, 18-20/x2) or Sling +10 ranged (1d3, x2, 50 ft.); Full Atk 2 MW Kukri’s +7 melee (1d3, 18-20/x2); S/R 5 ft./5 ft.; SA - rapid attacks; SQ - fast healing 1; AL CN; SV Fort +6, Ref +7, Will +1 (+3 vs. fear); Str 11, Dex 22, Con 14, Int 15, Wis 10, Cha 8.</p><p> Skills: Climb +7, Hide +11, Jump +31, Listen +5, Move Silently +9, Search +4, Spot +2, Tumble +20.</p><p> Feats: DodgeB, Improved InitiativeB, MobilityB, Quick DrawB, Quicken SpellB, Run, Spring AttackB, Two-Weapon FightingB, Weapon FinesseB.</p><p> Languages: Common, Halfling plus two of choice.</p><p> Possessions: +1 leather armor, 2 MW Kukri’s, Sling, 20 Sling Bullets, Messenger Bag (hewards handy haversack).</p><p></p><p></p><p>I'll finish up the Butler when I get back from the gym. I would have them done, but I had to work unexpectedly today.</p></blockquote><p></p>
[QUOTE="justinsluder, post: 4009695, member: 51"] [b]Silas' "Fetcher and Basher"[/b] B’rg, male dreadnaught half-ogre Bbn 8: CR 10; Large giant (augmented); HD 8d12+56; hp 152; Init +6; Spd 40 ft.; AC 25 (-1 size, +2 Dex, +8 natural, +6 armor) touch 11, flat-footed 25; BAB/Grap +8/+19; Atk Large +1 greataxe +15/+10 melee (3d6+11, x3); S/R 10 ft./10 ft.; SA - felling strike, punishing strike, rage 3/day, rapid strike; SQ - acid resistance 10, DR 8/magic (1/--), fast movement, fire resistance 10, illiteracy, immunities, improved uncanny dodge, SR 18, trap sense +2, uncanny dodge; AL N; SV Fort +13, Ref +4, Will +3; Str 25, Dex 14, Con 24, Int 8, Wis 13, Cha 8. Skills: Climb +11, Intimidate +7, Jump +15, Listen +6, Survival +6, Swim +10. Feats: Cleave, EnduranceB, Improved Initiative, Power Attack. Felling Strike (Ex): Once per day, on a successful critical hit, B’rg can elect to make a felling strike by rolling again. If the result of this third roll would hit the target, the target takes the full damage from the critical hit as normal but must also make a Fortitude saving throw (DC 10 + damage dealt) or die. Punishing Strike (Ex): Once per day, B’rg may make a mighty attack against any one opponent, adding its Charisma bonus (positive only) as a bonus on the attack roll and its Hit Dice total as a bonus on the damage roll. B’rg must decide to use this ability before making the attack. If the attack misses, that punishing strike attempt is wasted. Raging (Ex): +16 hp; AC 23 (touch 9, flat-footed 23); Grap +21; Atk Large +1 great axe +17/+12 melee (3d6+14); SV Fort +15, Wil +5; Str 29, Con 28. Skills: Climb +13, Jump +17, Swim +12. B’rg’s rage has a duration of 12 rounds. Rapid Strike (Sp): Twice per day, B’rg may grant himself the effects of the haste spell (self only) for 8 rounds. Immunities (Ex): B’rg is immune to disease, poison, paralysis, stunning, and all mind-influencing spells and effects. Languages: Common, Giant. Possessions: Large +1 great axe, Large +1 mithral breastplate, 2 potions of bull’s strength, 2 potions of cure serious wounds (3d8+5), Exotic Saddle (so Silas can ride around in front of him). Kitty, female quickling halfing Ftr 2: CR 3; Small humanoid (augmented Halfling); HD 2d10+4; hp 19; Init +14; Spd 80 ft. (run 400 ft.); AC 24 (+1 size, +6 Dex, +4 Dodge, +3 armor) touch 21, flat-footed 14; BAB/Grap +2/-2; Atk MW Kukri +10 melee (1d3, 18-20/x2) or Sling +10 ranged (1d3, x2, 50 ft.); Full Atk 2 MW Kukri’s +7 melee (1d3, 18-20/x2); S/R 5 ft./5 ft.; SA - rapid attacks; SQ - fast healing 1; AL CN; SV Fort +6, Ref +7, Will +1 (+3 vs. fear); Str 11, Dex 22, Con 14, Int 15, Wis 10, Cha 8. Skills: Climb +7, Hide +11, Jump +31, Listen +5, Move Silently +9, Search +4, Spot +2, Tumble +20. Feats: DodgeB, Improved InitiativeB, MobilityB, Quick DrawB, Quicken SpellB, Run, Spring AttackB, Two-Weapon FightingB, Weapon FinesseB. Languages: Common, Halfling plus two of choice. Possessions: +1 leather armor, 2 MW Kukri’s, Sling, 20 Sling Bullets, Messenger Bag (hewards handy haversack). I'll finish up the Butler when I get back from the gym. I would have them done, but I had to work unexpectedly today. [/QUOTE]
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