Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Stolen Goods (El Jefe judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wmasters" data-source="post: 3137276" data-attributes="member: 40111"><p>Asking around for <em>Natural Remedies</em> Joru finds one of the locals <span style="color: Blue">"I think it's in 'the caves' but can't remember quite where. You can find a guide near just down the first story, they should be able to give you directions."</span></p><p></p><p>Leaving the inn you are greeted with the start of a bright clear day. Turning and approaching the edge of the pit, the sights of the city are much clearer than they were dusk of the previous night. Looking out over the cliff, a deep pit falls into the city. Along the sides of the cliff, stairways run down to corridors and chasms in the cliff face itself. Below, at the base of the pit is the city centre itself. Several large buildings are prominent, as well as a large, green garden, although from this distance even they appear small. </p><p></p><p>Looking down into the cavern, a little below the level of the cliff edge, large bridges can be seen of marble and quartz, reflecting the morning light. To your right, you can see the mass of water pressing against the edge of the canyon; it can only be magic preventing the water crashing down on the city itself. As you watch you see a torrent of water rise from the bottom of the cavern floor all the way to meet the lake edge. </p><p></p><p>There is now no sign of the platform you saw last night, but a small flight of stairs descends, visible now that you stand at the cliff edge. They don't seem to run too far down, you can see the bottom of the stairs only around 9 feet below the surface. From the looks of the cavern there must be over a hundred levels to the city. </p><p></p><p>At the bottom of the stairs there is a turn and another flight going down, but a cavern lit with regular, static lights extends from this level. Just inside the cave a small building is cut into the side of wall, a large sign outside reads 'Maps and Guides'. Further into the cavern other buildings can be seen, 'The Burrower' appears to be an inn whereas another sign advertises somewhere called 'Arcane Arts'.</p><p></p><p>[sblock=ooc: ]If there's no objections, and for simplicities sake I'm quit happy to say that Joru's performances in the inns work out on average to cover the accomodation and other small expenses for the party such as meals, drinks etc? </p><p></p><p>On another note altogether, how is the pace for everyone? If you'd prefer if I stopped more often to allow any party interaction, or less often (which may mean less roleplay opportunities) let me know. As I said, it's my first time DMing one of these, so it's a learning experience for me.[/sblock]</p></blockquote><p></p>
[QUOTE="wmasters, post: 3137276, member: 40111"] Asking around for [I]Natural Remedies[/I] Joru finds one of the locals [COLOR=Blue]"I think it's in 'the caves' but can't remember quite where. You can find a guide near just down the first story, they should be able to give you directions."[/COLOR] Leaving the inn you are greeted with the start of a bright clear day. Turning and approaching the edge of the pit, the sights of the city are much clearer than they were dusk of the previous night. Looking out over the cliff, a deep pit falls into the city. Along the sides of the cliff, stairways run down to corridors and chasms in the cliff face itself. Below, at the base of the pit is the city centre itself. Several large buildings are prominent, as well as a large, green garden, although from this distance even they appear small. Looking down into the cavern, a little below the level of the cliff edge, large bridges can be seen of marble and quartz, reflecting the morning light. To your right, you can see the mass of water pressing against the edge of the canyon; it can only be magic preventing the water crashing down on the city itself. As you watch you see a torrent of water rise from the bottom of the cavern floor all the way to meet the lake edge. There is now no sign of the platform you saw last night, but a small flight of stairs descends, visible now that you stand at the cliff edge. They don't seem to run too far down, you can see the bottom of the stairs only around 9 feet below the surface. From the looks of the cavern there must be over a hundred levels to the city. At the bottom of the stairs there is a turn and another flight going down, but a cavern lit with regular, static lights extends from this level. Just inside the cave a small building is cut into the side of wall, a large sign outside reads 'Maps and Guides'. Further into the cavern other buildings can be seen, 'The Burrower' appears to be an inn whereas another sign advertises somewhere called 'Arcane Arts'. [sblock=ooc: ]If there's no objections, and for simplicities sake I'm quit happy to say that Joru's performances in the inns work out on average to cover the accomodation and other small expenses for the party such as meals, drinks etc? On another note altogether, how is the pace for everyone? If you'd prefer if I stopped more often to allow any party interaction, or less often (which may mean less roleplay opportunities) let me know. As I said, it's my first time DMing one of these, so it's a learning experience for me.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Stolen Goods (El Jefe judging)
Top