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Stonefist Academy - The Beginning
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<blockquote data-quote="Fangor the Fierce" data-source="post: 5664966" data-attributes="member: 17100"><p>[say]One good thing is that this breakfast is on the house! Complements of Maximo himself. Likes to give the prospective students a good meal and all, keep their strength up he says. So eat up and get a move on.[/say]</p><p></p><p>She saunters off again after replacing the pitchers with filled ones. The dining room is in full swing now, as talk and chatter fills the place. Taking a look around, you note that there are all manners of people here. The bar itself has a trio of halflings drinking up and laughing with an elf. To the side, a dwarf and gnome seem to be talking about the right price of a barrel of Jensons Mead. Across from you, two tables over, you catch sight of two half orcs and a human joking and laughing.</p><p></p><p>Realizing that this inn seems to take in all kinds of people, your table does not seem so out of place with the seven of you seated at it. It doesn't take long, but people start to finish up their meals and head out to start their day. When attempting to pay, the barmaid waves off any coins, adding [say]Maximo takes care of it. Spend the coin another day.[/say]</p><p></p><p>Gathering what gear you have left from the long journey, you exit the inn, taking in Springside for your first time in daylight. You see the Western Gate; the one you entered Springside from. It is the only one open for travelers during the night, as the north and south ones are barred shut during the late hours. </p><p></p><p>From what you had learned from last night, Springside sits in the shadow of a range of mountains to the east. North is the forest that protects the town as well. A great wall is built around the town, with three gates exiting. The Western Gate is the main entrance and exit, by which the trade routes head in and out. There is a smaller gate on the southeast side, next to the small creek that runs through the eastern side of the town. This is used primarily for the farmsteads that dot the south of Springside. North is the last gate, which leads only to the cemetery. </p><p></p><p>The Academy sits at the foot of the mountain at the northeast of Springside. As you head there, the sounds of kids playing and running around can be heard to the south. To the north, you spy the marketplace, bustling with people bartering their wares. Stalls seem to be orderly and the moods seem to be high. A bell tolls to the east, bringing your attention to the church tower near the eastern edge of town. It is then that you get your first glimpse of the Academy that lays beyond the church.</p><p></p><p>It is a stout structure, built of solid granite and standing two stories high. The side you face is unadorned and spans at least a hundred feet north and south. The road takes you to the southern side of the Academy, toward a set of opened steel doors. They seem to be polished, with no signs of wear on their ten feet high frames. As you stand there in the doorway, you can hear signs of people within.</p><p></p><p>Looking down the ten foot wide corridor that ends in a T section heading left and right, you can only wonder just what today would bring. The floor is marble, earthen in contrast and gleaning as if recently polished. Even dwarven standards would easily be met here. You spy a small figure walk from around the corner, stop in mid stride, and turn in your direction. He stands there, looking at each of you in turn and simply nods slightly. He is bald, short with a blonde goatee, and wears a loose black tunic. </p><p></p><p><img src="http://i12.photobucket.com/albums/a206/dpuentes77/Stonefist%20Academy/Ferro.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </p><p> [say]Can I help you?[/say]</p></blockquote><p></p>
[QUOTE="Fangor the Fierce, post: 5664966, member: 17100"] [say]One good thing is that this breakfast is on the house! Complements of Maximo himself. Likes to give the prospective students a good meal and all, keep their strength up he says. So eat up and get a move on.[/say] She saunters off again after replacing the pitchers with filled ones. The dining room is in full swing now, as talk and chatter fills the place. Taking a look around, you note that there are all manners of people here. The bar itself has a trio of halflings drinking up and laughing with an elf. To the side, a dwarf and gnome seem to be talking about the right price of a barrel of Jensons Mead. Across from you, two tables over, you catch sight of two half orcs and a human joking and laughing. Realizing that this inn seems to take in all kinds of people, your table does not seem so out of place with the seven of you seated at it. It doesn't take long, but people start to finish up their meals and head out to start their day. When attempting to pay, the barmaid waves off any coins, adding [say]Maximo takes care of it. Spend the coin another day.[/say] Gathering what gear you have left from the long journey, you exit the inn, taking in Springside for your first time in daylight. You see the Western Gate; the one you entered Springside from. It is the only one open for travelers during the night, as the north and south ones are barred shut during the late hours. From what you had learned from last night, Springside sits in the shadow of a range of mountains to the east. North is the forest that protects the town as well. A great wall is built around the town, with three gates exiting. The Western Gate is the main entrance and exit, by which the trade routes head in and out. There is a smaller gate on the southeast side, next to the small creek that runs through the eastern side of the town. This is used primarily for the farmsteads that dot the south of Springside. North is the last gate, which leads only to the cemetery. The Academy sits at the foot of the mountain at the northeast of Springside. As you head there, the sounds of kids playing and running around can be heard to the south. To the north, you spy the marketplace, bustling with people bartering their wares. Stalls seem to be orderly and the moods seem to be high. A bell tolls to the east, bringing your attention to the church tower near the eastern edge of town. It is then that you get your first glimpse of the Academy that lays beyond the church. It is a stout structure, built of solid granite and standing two stories high. The side you face is unadorned and spans at least a hundred feet north and south. The road takes you to the southern side of the Academy, toward a set of opened steel doors. They seem to be polished, with no signs of wear on their ten feet high frames. As you stand there in the doorway, you can hear signs of people within. Looking down the ten foot wide corridor that ends in a T section heading left and right, you can only wonder just what today would bring. The floor is marble, earthen in contrast and gleaning as if recently polished. Even dwarven standards would easily be met here. You spy a small figure walk from around the corner, stop in mid stride, and turn in your direction. He stands there, looking at each of you in turn and simply nods slightly. He is bald, short with a blonde goatee, and wears a loose black tunic. [IMG]http://i12.photobucket.com/albums/a206/dpuentes77/Stonefist%20Academy/Ferro.png[/IMG] [say]Can I help you?[/say] [/QUOTE]
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