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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3218117" data-attributes="member: 36973"><p><span style="font-size: 12px"><strong>Street Ambush: Round 4</strong></span></p><p></p><p>Marot presses the attack, flinging more power at the wizened zombie. However, the confusion of the melee spoils his shot. <span style="font-size: 9px"><span style="color: slategray">[AC 8 ranged touch through cover/melee misses]</span></span></p><p></p><p>Jarrith stumbles back to his feet and from around the corner tries once more to stab the zombie... this time with both rapiers. However, the confusion of the sickness and the wall in the way make both strikes miss. <span style="font-size: 9px"><span style="color: slategray">[AC 12 and 13 melee miss covered target]</span></span></p><p></p><p>Arms spread wide, another arc of electricity leaps from between her outreached hands as Janis patiently moves a bit to the left within the alley. The writhing snake of her familiar sways upon her neck in ecstasy as the frayed ends of the bolt dances beneath her breasts for an instance before attaching itself to another zombie. A myriad of Janis's find no struggle in mimicking her actions. The lightning sears the cowering foe, though the burnt tatters barely cling to unlife. <span style="font-size: 9px"><span style="color: slategray">[16 damage]</span></span></p><p></p><p>Daellin shifts slightly and continues his attacks on the undead creatures, first downing the cowering zombie, then wounding the wizened one. <span style="font-size: 9px"><span style="color: slategray">[AC 18 hits I7; 12 hp before DR drop it; AC 33 and 22 hit K5, 17 hp before DR]</span></span></p><p></p><p>Noting the cowering zombie drop, Khensu bring his axe down against the old zombie before him. It is a clean hit, slicing through the tendons and bones of the corpse. It falls with a wet gurgle. <span style="font-size: 9px"><span style="color: slategray">[AC 26 hits; 20 hp drops it]</span></span></p><p></p><p>Seeing Khensu fell the wizened foe, Selase moves toward Jarrith, taking her shield from her back. <span style="font-size: 9px"><span style="color: slategray">[Moves to M5; takes out shield]</span></span></p><p></p><p><span style="font-size: 12px"><strong>Street Ambush: Round 6</strong></span></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=26922" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="color: DarkOrchid">M</span>: 19</p><p><span style="color: DarkOrange">J</span>: 12 (15/26 hp, sickened, 4 turns checks left)</p><p>D: 12 (turned)</p><p><span style="color: plum">J</span>: 12 (<em>mirror image</em>, 56 rounds)</p><p><span style="color: SeaGreen">D</span>: 9</p><p><span style="color: Sienna">K</span>: 7 (29/47 hp, 4 rebukes left)</p><p><span style="color: Red">S</span>: 7</p><p>Z: 3 (J6: -58 hp [dead], K7: -65 hp [dead], K6: -52 hp [dead], K5: -57 hp [dead], I7: -61 hp [dead])</p><p>C: 2 (K6: -20 hp [dead], K8: -28 hp [dead])</p><p></p><p><u>Map Key:</u> C: Rabid rat-like creatures, <span style="color: SeaGreen">D</span>: Daellin, D: Magic-infused undead, d: Edi, h: Horse, <span style="color: Cyan">h</span>: Luminous, <span style="color: DarkOrange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: DarkOrchid">M</span>: Marot, <span style="color: red">S</span>: Selase, Z: Plodding zombies</p><p><u>Conditions:</u> Mist grants concealment to creatures 30' away. <span style="color: cyan">Cyan Border</span>: <em>mirror image</em>, <span style="color: Green">Green Border</span>: sickened, Transparent: Dead, <span style="color: yellow">Yellow Border</span>: Turned (6 rounds).</p><p><span style="color: Slategray"></span></p><p><span style="color: Slategray">Please indicate your actions for round 6.</span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3218117, member: 36973"] [size=3][b]Street Ambush: Round 4[/b][/size] Marot presses the attack, flinging more power at the wizened zombie. However, the confusion of the melee spoils his shot. [size=1][color=slategray][AC 8 ranged touch through cover/melee misses][/color][/size] Jarrith stumbles back to his feet and from around the corner tries once more to stab the zombie... this time with both rapiers. However, the confusion of the sickness and the wall in the way make both strikes miss. [size=1][color=slategray][AC 12 and 13 melee miss covered target][/color][/size] Arms spread wide, another arc of electricity leaps from between her outreached hands as Janis patiently moves a bit to the left within the alley. The writhing snake of her familiar sways upon her neck in ecstasy as the frayed ends of the bolt dances beneath her breasts for an instance before attaching itself to another zombie. A myriad of Janis's find no struggle in mimicking her actions. The lightning sears the cowering foe, though the burnt tatters barely cling to unlife. [size=1][color=slategray][16 damage][/color][/size] Daellin shifts slightly and continues his attacks on the undead creatures, first downing the cowering zombie, then wounding the wizened one. [size=1][color=slategray][AC 18 hits I7; 12 hp before DR drop it; AC 33 and 22 hit K5, 17 hp before DR][/color][/size] Noting the cowering zombie drop, Khensu bring his axe down against the old zombie before him. It is a clean hit, slicing through the tendons and bones of the corpse. It falls with a wet gurgle. [size=1][color=slategray][AC 26 hits; 20 hp drops it][/color][/size] Seeing Khensu fell the wizened foe, Selase moves toward Jarrith, taking her shield from her back. [size=1][color=slategray][Moves to M5; takes out shield][/color][/size] [size=3][b]Street Ambush: Round 6[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=26922[/img][/center] [color=DarkOrchid]M[/color]: 19 [color=DarkOrange]J[/color]: 12 (15/26 hp, sickened, 4 turns checks left) D: 12 (turned) [color=plum]J[/color]: 12 ([i]mirror image[/i], 56 rounds) [color=SeaGreen]D[/color]: 9 [color=Sienna]K[/color]: 7 (29/47 hp, 4 rebukes left) [color=Red]S[/color]: 7 Z: 3 (J6: -58 hp [dead], K7: -65 hp [dead], K6: -52 hp [dead], K5: -57 hp [dead], I7: -61 hp [dead]) C: 2 (K6: -20 hp [dead], K8: -28 hp [dead]) [u]Map Key:[/u] C: Rabid rat-like creatures, [color=SeaGreen]D[/color]: Daellin, D: Magic-infused undead, d: Edi, h: Horse, [color=Cyan]h[/color]: Luminous, [color=DarkOrange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=DarkOrchid]M[/color]: Marot, [color=red]S[/color]: Selase, Z: Plodding zombies [u]Conditions:[/u] Mist grants concealment to creatures 30' away. [color=cyan]Cyan Border[/color]: [i]mirror image[/i], [color=Green]Green Border[/color]: sickened, Transparent: Dead, [color=yellow]Yellow Border[/color]: Turned (6 rounds). [COLOR=Slategray] Please indicate your actions for round 6.[/COLOR] [/QUOTE]
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