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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3391593" data-attributes="member: 36973"><p><span style="font-size: 12px"><strong>Undead Foray Surprise Round--Round 3</strong></span></p><p></p><p>Confident in his hiding place, Daellin watches the new undead and the zombies melee. He notices another one of the new undead emerge and assail the hungry dead. While he watches, he tries to identify the new foe, but cannot place his mind on it. <span style="font-size: 9px"><span style="color: slategray">[Kn: Religion 5]</span></span></p><p></p><p>The farther of the gaunt undead savages its zombie with claw and bite, significantly wounding it. The other--the one nearest to Daellin---cannot find purchase. The new arrival does mange to bite the wounded zombie, wounding it more. The zombies relatory strikes are less effective, and only one nearest to Deallin lands a blow, this time on the hapless creature that could not hit it previously.</p><p></p><p>As the combat continues, the zombies suffer heavily, flesh torn and devoured. One falls to the onslaught. The zombies retaliation slams one gaunt foe hard, but it is not enough.</p><p></p><p>It seems like the zombies would soon fall when Daellin notices a howling and yipping coming from down the street. Out of the mist emerge two rabid looking crosses between a large rat and a sick wolf. Blood mats their fur, and they remind him of the similar creatures they saw yesterday. The animals make quickly for the undead battle, but stop, sniffing the air. One make a disquieting liquid howling noise, then starts bumbling straight toward Daellin!</p><p></p><p>~~~</p><p></p><p>Seemingly content to wait for their scouts signal, the others wait, their only clues the faint and distant sounds that occasionally come from the mist. Sir Urik fidgets agitatedly, not comfortable with waiting.</p><p></p><p><span style="font-size: 9px"><span style="color: slategray">[The rest of the party has 3 rounds of actions to cast any preparatory spells if they wish.]</span></span></p><p></p><p><span style="font-size: 12px"><strong>Undead Foray Round 4</strong></span></p><p></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=28125" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>G: 20 [E13: lightly wounded]</p><p>C: 12</p><p><span style="color: SeaGreen">D</span>: 11</p><p>Z: 1 [F12: lightly wounded, F14: destroyed, G15: severely wounded]</p><p></p><p><u>Map Key:</u> <span style="color: cyan">A</span>: Ashlyn, C: rabid wolf-like rats, <span style="color: SeaGreen">D</span>: Daellin, <span style="color: plum">d</span>: Edi, G: gaunt undead, h: Horse, <span style="color: Cyan">h</span>: Valo, <span style="color: DarkOrange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: DarkOrchid">M</span>: Marot, <span style="color: olive">r</span>: raven, <span style="color: olive">U</span>: Sir Urik, Z: Plodding zombies</p><p><u>Conditions:</u> Mist grants concealment to creatures 30' away. White: unconscious, Transparent: Dead, White Border: Paralyzed.</p><p></p><p><span style="color: Slategray">[Actions for round 4. The rest of the group is still 75 ft behind Daellin.</span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3391593, member: 36973"] [size=3][b]Undead Foray Surprise Round--Round 3[/b][/size] Confident in his hiding place, Daellin watches the new undead and the zombies melee. He notices another one of the new undead emerge and assail the hungry dead. While he watches, he tries to identify the new foe, but cannot place his mind on it. [size=1][color=slategray][Kn: Religion 5][/color][/size][color=slategray][/color] The farther of the gaunt undead savages its zombie with claw and bite, significantly wounding it. The other--the one nearest to Daellin---cannot find purchase. The new arrival does mange to bite the wounded zombie, wounding it more. The zombies relatory strikes are less effective, and only one nearest to Deallin lands a blow, this time on the hapless creature that could not hit it previously. As the combat continues, the zombies suffer heavily, flesh torn and devoured. One falls to the onslaught. The zombies retaliation slams one gaunt foe hard, but it is not enough. It seems like the zombies would soon fall when Daellin notices a howling and yipping coming from down the street. Out of the mist emerge two rabid looking crosses between a large rat and a sick wolf. Blood mats their fur, and they remind him of the similar creatures they saw yesterday. The animals make quickly for the undead battle, but stop, sniffing the air. One make a disquieting liquid howling noise, then starts bumbling straight toward Daellin! ~~~ Seemingly content to wait for their scouts signal, the others wait, their only clues the faint and distant sounds that occasionally come from the mist. Sir Urik fidgets agitatedly, not comfortable with waiting. [size=1][color=slategray][The rest of the party has 3 rounds of actions to cast any preparatory spells if they wish.][/color][/size] [size=3][b]Undead Foray Round 4[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=28125[/img][/center] G: 20 [E13: lightly wounded] C: 12 [color=SeaGreen]D[/color]: 11 Z: 1 [F12: lightly wounded, F14: destroyed, G15: severely wounded] [u]Map Key:[/u] [color=cyan]A[/color]: Ashlyn, C: rabid wolf-like rats, [color=SeaGreen]D[/color]: Daellin, [color=plum]d[/color]: Edi, G: gaunt undead, h: Horse, [color=Cyan]h[/color]: Valo, [color=DarkOrange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=DarkOrchid]M[/color]: Marot, [color=olive]r[/color]: raven, [color=olive]U[/color]: Sir Urik, Z: Plodding zombies [u]Conditions:[/u] Mist grants concealment to creatures 30' away. White: unconscious, Transparent: Dead, White Border: Paralyzed. [COLOR=Slategray][Actions for round 4. The rest of the group is still 75 ft behind Daellin.[/COLOR] [/QUOTE]
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