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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="s@squ@tch" data-source="post: 3877730" data-attributes="member: 42885"><p><strong>Marot the Deadly</strong></p><p></p><p>Marot looks on in horror as he sees his friend suddenly transform into one of the vile creatures they had fought hours ago.</p><p></p><p><span style="color: DarkOrchid">"By the Flame!"</span> Marot exclaims,"<span style="color: DarkOrchid">Everyone, RISE! Jarrith has turned into a werewolf!"</span></p><p><span style="color: DarkOrchid"></span></p><p><span style="color: DarkOrchid">"Quick, we need to subdue him -- perhaps there is a way to cure him of this disease or curse!"</span></p><p></p><p>If needed:</p><p></p><p><span style="color: DarkOrchid">"May the Flame forgive me for what I am about to do...."</span> He says as he raises a shaking hand towards his friend. Struggling to bring himself to do it, Marot once again channels the eldritch energy that flows through him, imbuing it with holy might, even though he knows that it won't make any difference. <span style="color: DarkOrchid">"May the Flame have mercy on my soul," </span> He says to himself.</p><p></p><p><span style="font-size: 9px">OOC: Still trying to figure out if Marot could bring himself to blast his friend..</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Hold action until after Ashlyn/Were-Jarrith act. If talking to him won't work, then he'll hit his with an spirit blast (no additional effect on Jarrith, more for the roleplaying of hitting him with holy energy rather than straight eldritch), to soften him up so that others can subdue him.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Ranged touch +7, 3d6+1</span></p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 3877730, member: 42885"] [b]Marot the Deadly[/b] Marot looks on in horror as he sees his friend suddenly transform into one of the vile creatures they had fought hours ago. [COLOR=DarkOrchid]"By the Flame!"[/COLOR] Marot exclaims,"[COLOR=DarkOrchid]Everyone, RISE! Jarrith has turned into a werewolf!" "Quick, we need to subdue him -- perhaps there is a way to cure him of this disease or curse!"[/COLOR] If needed: [COLOR=DarkOrchid]"May the Flame forgive me for what I am about to do...."[/COLOR] He says as he raises a shaking hand towards his friend. Struggling to bring himself to do it, Marot once again channels the eldritch energy that flows through him, imbuing it with holy might, even though he knows that it won't make any difference. [COLOR=DarkOrchid]"May the Flame have mercy on my soul," [/COLOR] He says to himself. [SIZE=1]OOC: Still trying to figure out if Marot could bring himself to blast his friend.. Hold action until after Ashlyn/Were-Jarrith act. If talking to him won't work, then he'll hit his with an spirit blast (no additional effect on Jarrith, more for the roleplaying of hitting him with holy energy rather than straight eldritch), to soften him up so that others can subdue him. Ranged touch +7, 3d6+1[/SIZE] [/QUOTE]
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