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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 4015890" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">The Summoning: Round 6 (Complete)</span></strong></p><p></p><p>As Ladreth moves forward, <span style="color: darkorange">Jarrith</span> steps back, trying to avoid any further attacks. He call forth aid from the Flame, and its courage inspires him. <span style="color: slategray"><span style="font-size: 9px">[8 temp hp, +1 atks]</span></span></p><p></p><p>Uncertain for a moment, <span style="color: teal">Tessa</span> brings up Milosh's wand. The blue bolts peg the creature, distracting him. <span style="font-size: 9px"><span style="color: slategray">[8hp; moderately wounded]</span></span> </p><p></p><p><span style="color: cyan">Ashlyn</span> carefully leverages her blade to remove the glint of silver. As she pulls it out, she sees its sun-like shape and some sort of crystal in the center. But it is too hot to hold, so she takes a moment to wrap it in some cloth. <span style="font-size: 9px"><span style="color: slategray">[Move action to remove Symbol; move action to wrap to hold]</span></span></p><p></p><p>From his perch, <span style="color: darkorchid">Marot</span> calls forth his power. The blast nicks the fiend's shoulder, distracting it. <span style="font-size: 9px"><span style="color: slategray">[16hp]</span></span></p><p></p><p>Bellowing, <span style="color: darkred">the Aspect</span> tears into the halfork. Its thorned claws crush the mercenary's full-plate, and its shadowy maw bloodies Ladreth's arm, weakening him seriously. <span style="font-size: 9px"><span style="color: slategray">[2 claws hit, 1 bite, 31hp dmg; seriously wounded]</span></span></p><p></p><p><span style="color: plum">The bear</span> steps before Janis, bellowing its defiance.</p><p></p><p><strong><span style="font-size: 12px">The Summoning: Round 7 (Partial)</span></strong></p><p></p><p><span style="color: plum">Janis</span> sneers, and calls forth the power of the moons. The silverly bolt grazes the fiend, but it does seem weakened by the effect. <span style="font-size: 9px"><span style="color: slategray">[Saves vs. effects; 2 Str damage]</span></span></p><p></p><p>His blood new flowing, <span style="color: lime">Ladreth</span> takes more care with his swings. But his wariness lets the fiend to ignore the mercenary's attack. <span style="font-size: 9px"><span style="color: slategray">[Fighting defensively; misses twice]</span></span></p><p></p><p>(Jarrith, Tessa, etc.)</p><p></p><p><strong><span style="font-size: 12px">The Summoning: Round 7 (Partial)</span></strong></p><p></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=32309" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Map Key: <span style="color: cyan">A</span>: Ashlyn, <span style="color: seagreen">B</span>: Green Lady, <span style="color: plum">b</span>: The bear, <span style="color: darkred">C</span>: Fiend, <span style="color: darkorange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: lime">L</span>: Ladreth, <span style="color: darkorchid">M</span>: Marot, <span style="color: teal">T</span>: Tessa, W: Witches.</p><p></p><p><u>Conditions:</u> <span style="color: darkred">Dark Red Border:</span> Dying, <span style="color: darkorange">Orange Border</span>: Blind, White Border: Prone. Moving through dense rubble (rocky-looking squares) cost 2 movement. <span style="color: palegreen">Green</span> area is a fire that provides light to 30 feet and shadowy illumination to 60.</p><p></p><p><span style="color: darkorange">J</span>: 21 [30/31, 5/5 turns, <em>aid</em> 50 rounds]</p><p><span style="color: plum">J</span>: 21 [29/35, 1 Con damage, 10/11 AP]</p><p><span style="color: lime">L</span>: 21 [20/55, 10/11 AP]</p><p><span style="color: pink">W</span>: 21 [invisible, dead]</p><p><span style="color: seagreen">B</span>: 20 [dead]</p><p><span style="color: teal">T</span>: 20 [35/35]</p><p>W: 19 [L10 dead, N11 dead, O12 dead, K12 dead, P5 dead]</p><p><span style="color: cyan">A</span>: 12 [20/49, prone; 1/2 smites, 5/7 turns, 0/24 lay on hands, 0/8 AP]</p><p><span style="color: darkorchid">M</span>: 10 [13/46, 7/8 AP, prone]</p><p><span style="color: darkred">C</span>: 9 [2 Str damage, moderately wounded]</p><p><span style="color: plum">b</span>: 4 [36/51]</p></blockquote><p></p>
[QUOTE="stonegod, post: 4015890, member: 36973"] [b][size=3]The Summoning: Round 6 (Complete)[/size][/b] As Ladreth moves forward, [color=darkorange]Jarrith[/color] steps back, trying to avoid any further attacks. He call forth aid from the Flame, and its courage inspires him. [color=slategray][size=1][8 temp hp, +1 atks][/size][/color] Uncertain for a moment, [color=teal]Tessa[/color] brings up Milosh's wand. The blue bolts peg the creature, distracting him. [size=1][color=slategray][8hp; moderately wounded][/color][/size][color=slategray][/color] [color=cyan]Ashlyn[/color] carefully leverages her blade to remove the glint of silver. As she pulls it out, she sees its sun-like shape and some sort of crystal in the center. But it is too hot to hold, so she takes a moment to wrap it in some cloth. [size=1][color=slategray][Move action to remove Symbol; move action to wrap to hold][/color][/size][color=slategray][/color] From his perch, [color=darkorchid]Marot[/color] calls forth his power. The blast nicks the fiend's shoulder, distracting it. [size=1][color=slategray][16hp][/color][/size][color=slategray][/color] Bellowing, [color=darkred]the Aspect[/color] tears into the halfork. Its thorned claws crush the mercenary's full-plate, and its shadowy maw bloodies Ladreth's arm, weakening him seriously. [size=1][color=slategray][2 claws hit, 1 bite, 31hp dmg; seriously wounded][/color][/size][color=slategray][/color] [color=plum]The bear[/color] steps before Janis, bellowing its defiance. [b][size=3]The Summoning: Round 7 (Partial)[/size][/b] [color=plum]Janis[/color] sneers, and calls forth the power of the moons. The silverly bolt grazes the fiend, but it does seem weakened by the effect. [size=1][color=slategray][Saves vs. effects; 2 Str damage][/color][/size][color=slategray][/color] His blood new flowing, [color=lime]Ladreth[/color] takes more care with his swings. But his wariness lets the fiend to ignore the mercenary's attack. [size=1][color=slategray][Fighting defensively; misses twice][/color][/size][color=slategray][/color] (Jarrith, Tessa, etc.) [b][size=3]The Summoning: Round 7 (Partial)[/size][/b] [center][img]http://www.enworld.org/attachment.php?attachmentid=32309[/img][/center] Map Key: [color=cyan]A[/color]: Ashlyn, [color=seagreen]B[/color]: Green Lady, [color=plum]b[/color]: The bear, [color=darkred]C[/color]: Fiend, [color=darkorange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=lime]L[/color]: Ladreth, [color=darkorchid]M[/color]: Marot, [color=teal]T[/color]: Tessa, W: Witches. [u]Conditions:[/u] [color=darkred]Dark Red Border:[/color] Dying, [color=darkorange]Orange Border[/color]: Blind, White Border: Prone. Moving through dense rubble (rocky-looking squares) cost 2 movement. [color=palegreen]Green[/color] area is a fire that provides light to 30 feet and shadowy illumination to 60. [color=darkorange]J[/color]: 21 [30/31, 5/5 turns, [i]aid[/i] 50 rounds] [color=plum]J[/color]: 21 [29/35, 1 Con damage, 10/11 AP] [color=lime]L[/color]: 21 [20/55, 10/11 AP] [color=pink]W[/color]: 21 [invisible, dead] [color=seagreen]B[/color]: 20 [dead] [color=teal]T[/color]: 20 [35/35] W: 19 [L10 dead, N11 dead, O12 dead, K12 dead, P5 dead] [color=cyan]A[/color]: 12 [20/49, prone; 1/2 smites, 5/7 turns, 0/24 lay on hands, 0/8 AP] [color=darkorchid]M[/color]: 10 [13/46, 7/8 AP, prone] [color=darkred]C[/color]: 9 [2 Str damage, moderately wounded] [color=plum]b[/color]: 4 [36/51] [/QUOTE]
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