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stonegod's Expedition to Castle Ravenloft: Ch. II [IC]
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<blockquote data-quote="stonegod" data-source="post: 4718474" data-attributes="member: 36973"><p>The days pass slowly. </p><p></p><p><span style="font-size: 12px">25 Wir, Zarantyr, 998 YK</span></p><p></p><p>The group manages to find lodgings in Ireena's manse, still empty with the fled servant missing, dead, or not returning to work. Her composure is better, but all can tell something disturbs her. She looks at the drunken Marot with scorn, however; that much has not changed.</p><p></p><p>It is then that everyone remembers no one has yet told her of her brother's... change.</p><p></p><p>Now healed, Urik assist Ladreth in watching Vincent. Both are only slightly winded.</p><p></p><p><span style="font-size: 12px">26 Zor, Zarantyr, 998 YK</span></p><p></p><p>The matron recovers, thanking the others for their assistance. She is a bit tired, but able to continue her work. The first is attending to Urik and Ladreth's wounds, which she will have to do for the next two nights—even with Tessa and Jarrith's effort, the curse hang onto Vincent until Eyre and Zarantyr both begin to wane.</p><p></p><p>Khensu's armor is resized; task made more difficult by his refusal to leave his vigil.</p><p></p><p>Arik's body is laid to rest. Ireena leads a quite funeral, but there is little attendance. He had no family.</p><p></p><p>Ashlyn spends her day in contemplation and prayer over the Holy Symbol of Ravenkind. With Urik's help, they manage to return it to its full glory.[sblock=Ashlyn]Ashlyn is bonded to the symbol. She looses 4hp (from her max), a -2 to Fort, and a -1 to attack rolls; this is the cost of the binding. As additional benefit, she casts <em>light</em>, <em>dancing lights</em>, and <em>flare</em> at will; she can detect undead w/in 60' as a standard action (nothing new for her); but, <strong>all attacks bypass the DR of undead</strong> as long as the symbol is worn. Finally, 2/d, Ashlyn can use <em>halt undead</em> as a spell; when doing so, the symbol flares with light as a <em>daylight</em> spell for the duration of the <em>halt undead</em> effect (CL 10, DC 13+Cha mod)[/sblock]</p><p><span style="font-size: 12px">27 Far, Zarantyr, 998 YK</span></p><p></p><p>Ashlyn, Urik, Tessa, and Jarrith make a search of the fallen Church. Abandoned in the rectory they find some blessed cloths that will help ward taint, if Tessa's teachings are correct.</p><p></p><p>A bear with a white streak in its hair is seen on the outskirts of town.</p><p></p><p><span style="font-size: 12px">28 Sar, Zarantyr, 998 YK</span></p><p></p><p>Tessa and Jarrith finally break the curse on Vincent. The despondent Blademark, however, remarks that he would be better off dead after all the blood on his hands.</p><p></p><p>Ladreth is rewarded with a strong and enchanted bow. If he had had it two weeks ago, maybe Tobias would still be around?</p><p></p><p><span style="font-size: 12px">1 Sul, Olarune, 998 YK</span></p><p>The first of Olarune finds the people of Barovia rebuilding. Almost a week with out attacks seems like something new to the newcomers, but Barovians were used to occasional lulls. But talks of large bats or wolves with glowing eyes watching the town at night, baying at windows, were ever present. Something was keeping an eye on the town.</p><p></p><p>Jarrith is rewarded with a updated blade. It almost thrums in his hands with power. Meanwhile, Avron finished scribing his spells successfully.</p><p></p><p>No has yet asked Ireena for diamond dust.</p><p></p><p>OOC: Planning time. You have some relics to find, rituals to perform, etc.</p></blockquote><p></p>
[QUOTE="stonegod, post: 4718474, member: 36973"] The days pass slowly. [size=3]25 Wir, Zarantyr, 998 YK[/size] The group manages to find lodgings in Ireena's manse, still empty with the fled servant missing, dead, or not returning to work. Her composure is better, but all can tell something disturbs her. She looks at the drunken Marot with scorn, however; that much has not changed. It is then that everyone remembers no one has yet told her of her brother's... change. Now healed, Urik assist Ladreth in watching Vincent. Both are only slightly winded. [size=3]26 Zor, Zarantyr, 998 YK[/size] The matron recovers, thanking the others for their assistance. She is a bit tired, but able to continue her work. The first is attending to Urik and Ladreth's wounds, which she will have to do for the next two nights—even with Tessa and Jarrith's effort, the curse hang onto Vincent until Eyre and Zarantyr both begin to wane. Khensu's armor is resized; task made more difficult by his refusal to leave his vigil. Arik's body is laid to rest. Ireena leads a quite funeral, but there is little attendance. He had no family. Ashlyn spends her day in contemplation and prayer over the Holy Symbol of Ravenkind. With Urik's help, they manage to return it to its full glory.[sblock=Ashlyn]Ashlyn is bonded to the symbol. She looses 4hp (from her max), a -2 to Fort, and a -1 to attack rolls; this is the cost of the binding. As additional benefit, she casts [i]light[/i], [i]dancing lights[/i], and [i]flare[/i] at will; she can detect undead w/in 60' as a standard action (nothing new for her); but, [b]all attacks bypass the DR of undead[/b] as long as the symbol is worn. Finally, 2/d, Ashlyn can use [i]halt undead[/i] as a spell; when doing so, the symbol flares with light as a [i]daylight[/i] spell for the duration of the [i]halt undead[/i] effect (CL 10, DC 13+Cha mod)[/sblock] [size=3]27 Far, Zarantyr, 998 YK[/size] Ashlyn, Urik, Tessa, and Jarrith make a search of the fallen Church. Abandoned in the rectory they find some blessed cloths that will help ward taint, if Tessa's teachings are correct. A bear with a white streak in its hair is seen on the outskirts of town. [size=3]28 Sar, Zarantyr, 998 YK[/size] Tessa and Jarrith finally break the curse on Vincent. The despondent Blademark, however, remarks that he would be better off dead after all the blood on his hands. Ladreth is rewarded with a strong and enchanted bow. If he had had it two weeks ago, maybe Tobias would still be around? [size=3]1 Sul, Olarune, 998 YK[/size] The first of Olarune finds the people of Barovia rebuilding. Almost a week with out attacks seems like something new to the newcomers, but Barovians were used to occasional lulls. But talks of large bats or wolves with glowing eyes watching the town at night, baying at windows, were ever present. Something was keeping an eye on the town. Jarrith is rewarded with a updated blade. It almost thrums in his hands with power. Meanwhile, Avron finished scribing his spells successfully. No has yet asked Ireena for diamond dust. OOC: Planning time. You have some relics to find, rituals to perform, etc. [/QUOTE]
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