Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Story Hour Fatigue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lazybones" data-source="post: 1988199" data-attributes="member: 143"><p>While I would likely spend a few bucks on Sep's content, the problem with all SHs on this site is that they rely heavily upon copyrighted content and trademarks owned by Wizards of the Coast , ne Hasbro. Sep's creation is heavily homebrewed/unique, but all of the spells and monsters are from the various sourcebooks. It's my understanding that fiction is not covered under OGL, but of course IANAL. WotC might not have a problem with this, but I'd be shocked if Sep didn't get a call from a lawyer if he started selling his content for profit. </p><p></p><p>As for the original question: I can totally understand where you're coming from, Sep. Fact is, if I had the expectations attached to my SH that you have on yours, I don't know if I'd be able to produce anything more. Piratecat took my specific points, but I can say that my muse comes and goes. She's a flighty wench, but I find that I can force her sometimes. The longer I stay away from my keyboard, the harder it is to get back (and strangely, my mood dips over those long stretches... I think what they say about writers <em>having</em> to write has some truth to it). So I often have to make a conscious effort to sit down and pound something out... a character introduction scene, a minor combat, sometimes even a few lines of dialogue. At the time I'm thinking, "This is utter crap, I'll never use this," but oddly enough more often than not a lot of it ends up sending me in a new direction and relighting the fire of inspiration. There have been only a few times when I've had to ditch entire chapters and start fresh; yes, that'll happen, and for me at least it's hard to let go of anything I've written. </p><p></p><p>The suggestion to take a break and write something else is also a good one. I have a very short attention span, and often am 2-3 stories ahead in terms of creating plots. Obviously most of those plots never get written, and it's easy to lose interest in what I'm currently doing. Go ahead and scribble out a few chapters of something; that is often enough to work out the creative impulse, and you'll often come back to your original project with a new perspective. </p><p></p><p>Finally, if I were you I'd write a few chapters without even looking at ENWorld or your threads. Write for yourself; worry about what people want later.</p></blockquote><p></p>
[QUOTE="Lazybones, post: 1988199, member: 143"] While I would likely spend a few bucks on Sep's content, the problem with all SHs on this site is that they rely heavily upon copyrighted content and trademarks owned by Wizards of the Coast , ne Hasbro. Sep's creation is heavily homebrewed/unique, but all of the spells and monsters are from the various sourcebooks. It's my understanding that fiction is not covered under OGL, but of course IANAL. WotC might not have a problem with this, but I'd be shocked if Sep didn't get a call from a lawyer if he started selling his content for profit. As for the original question: I can totally understand where you're coming from, Sep. Fact is, if I had the expectations attached to my SH that you have on yours, I don't know if I'd be able to produce anything more. Piratecat took my specific points, but I can say that my muse comes and goes. She's a flighty wench, but I find that I can force her sometimes. The longer I stay away from my keyboard, the harder it is to get back (and strangely, my mood dips over those long stretches... I think what they say about writers [i]having[/i] to write has some truth to it). So I often have to make a conscious effort to sit down and pound something out... a character introduction scene, a minor combat, sometimes even a few lines of dialogue. At the time I'm thinking, "This is utter crap, I'll never use this," but oddly enough more often than not a lot of it ends up sending me in a new direction and relighting the fire of inspiration. There have been only a few times when I've had to ditch entire chapters and start fresh; yes, that'll happen, and for me at least it's hard to let go of anything I've written. The suggestion to take a break and write something else is also a good one. I have a very short attention span, and often am 2-3 stories ahead in terms of creating plots. Obviously most of those plots never get written, and it's easy to lose interest in what I'm currently doing. Go ahead and scribble out a few chapters of something; that is often enough to work out the creative impulse, and you'll often come back to your original project with a new perspective. Finally, if I were you I'd write a few chapters without even looking at ENWorld or your threads. Write for yourself; worry about what people want later. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Story Hour Fatigue
Top