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Story Hour
Story Hour Fatigue
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<blockquote data-quote="Plane Sailing" data-source="post: 1991132" data-attributes="member: 114"><p>Hi Sep,</p><p></p><p>Speaking as a long established and uniquely "unsuccessful" SH writer <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I understand some aspects of SH fatigue - in particular the falling behind bit. Where once I was writing up stuff in the week that it happened I'm now a year and a half behind and updating less frequently.</p><p></p><p>The backlog is the biggest downer, I think. It makes the task look too big. Of course, there are so many other calls on time now (one of the biggest I currently have is ENworld moderation, believe it or not - there is a lot of looking at stuff that is fine to pick up duplicate threads or nip problems in the bud <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />). One of the other issues is the sheer number of storyhours - at one point you could update once a week and remain on the front page, then once a day... now you've got to update twice a day!</p><p></p><p>In some ways I think it is harder for people with popular storyhours though - although the idea of a legion of fans bumping for updates sounds cool, it is an extra level of pressure which could become unwelcome after a while.</p><p></p><p>Thanks for bringing this up though.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1991132, member: 114"] Hi Sep, Speaking as a long established and uniquely "unsuccessful" SH writer ;) I understand some aspects of SH fatigue - in particular the falling behind bit. Where once I was writing up stuff in the week that it happened I'm now a year and a half behind and updating less frequently. The backlog is the biggest downer, I think. It makes the task look too big. Of course, there are so many other calls on time now (one of the biggest I currently have is ENworld moderation, believe it or not - there is a lot of looking at stuff that is fine to pick up duplicate threads or nip problems in the bud :)). One of the other issues is the sheer number of storyhours - at one point you could update once a week and remain on the front page, then once a day... now you've got to update twice a day! In some ways I think it is harder for people with popular storyhours though - although the idea of a legion of fans bumping for updates sounds cool, it is an extra level of pressure which could become unwelcome after a while. Thanks for bringing this up though. Cheers [/QUOTE]
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