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Strahd's "RttToEE"
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<blockquote data-quote="Strahd_Von_Zarovich" data-source="post: 4619936" data-attributes="member: 24609"><p><strong>Round 1 - Ruined tower</strong></p><p></p><p>The Kid curses as the fire, moving along it to get a get shot. He tosses a dagger through the haze at a nearby hob. But the flickering flames conceal the true location of the Hobgoblin and the dagger plunge into the wooden table.</p><p></p><p>Miltiades draws forth his strand of prayer beads and blesses the group's assault.</p><p></p><p>Korbryn roars ferociously and charges forward. He knew he didn't have to worry about the hob's missiles; they were no match for his finely crafted dwarven plate. The alchemist's fire was a different story. The burns definitely smarted, inflaming his earlier wounds, but as the adrenaline pumped through his blood and the battle lust overcame him, the pain began to fade. Reaching the hobgoblins behind the table the dwarf swings Anrak with wild abandonment, determined to cull the enemy's numbers as quickly as possible. With a swift and precise cut, two Hob heads roll on the floor, their open necks spray blood over Korbryn and the other panicked Hobgoblins.</p><p></p><p>The two Hobgoblins to the left and right draws swords and try to thrust them at Korbryn, but the experienced dwarf dodge both with elegant moves. The far Hob closes the distance but fail to penetrate the dwarf’s plate armor.</p><p></p><p>As for the goblins, two come from the stairs and throw javelins through the fire and smock at Thandis but they send it too high. The other two draw morningstars and attack Korbryn</p><p></p><p>[sblock=Actions]</p><p>Thandis – Range attack 19, Concealment [Fail]</p><p>Lenuran – delay action.</p><p>Miltiades – cast bless</p><p>Korbryn – move to G10, attack Hob3 30, dmg 16, cleave Hob2 27, dmg 17.</p><p>Ithiken – Cast Mage armor.</p><p>Hob1 – Attack Korbryn 6.</p><p>Hob2 – Dead.</p><p>Hob3 – Dead.</p><p>Hob4 – Attack Korbryn 8.</p><p>Hob5 – Move to H9, Flank Attack Korbryn 11.</p><p>Hob6 – Move to H10, Attack Korbryn 3.</p><p>Gob1 – Move to J10, Range attack Thandis 16.</p><p>Gob2 – Move to G11, Attack Korbryn 6</p><p>Gob3 – Move to I10, Range attack Thandis 12.</p><p>Gob4 – Move to H11, Attack Korbryn 5</p><p></p><p><u>Spells:</u></p><p>Bless: +1 to attack and fear saves.</p><p>*black circles with white numbers are the dead Hobs</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Strahd_Von_Zarovich, post: 4619936, member: 24609"] [b]Round 1 - Ruined tower[/b] The Kid curses as the fire, moving along it to get a get shot. He tosses a dagger through the haze at a nearby hob. But the flickering flames conceal the true location of the Hobgoblin and the dagger plunge into the wooden table. Miltiades draws forth his strand of prayer beads and blesses the group's assault. Korbryn roars ferociously and charges forward. He knew he didn't have to worry about the hob's missiles; they were no match for his finely crafted dwarven plate. The alchemist's fire was a different story. The burns definitely smarted, inflaming his earlier wounds, but as the adrenaline pumped through his blood and the battle lust overcame him, the pain began to fade. Reaching the hobgoblins behind the table the dwarf swings Anrak with wild abandonment, determined to cull the enemy's numbers as quickly as possible. With a swift and precise cut, two Hob heads roll on the floor, their open necks spray blood over Korbryn and the other panicked Hobgoblins. The two Hobgoblins to the left and right draws swords and try to thrust them at Korbryn, but the experienced dwarf dodge both with elegant moves. The far Hob closes the distance but fail to penetrate the dwarf’s plate armor. As for the goblins, two come from the stairs and throw javelins through the fire and smock at Thandis but they send it too high. The other two draw morningstars and attack Korbryn [sblock=Actions] Thandis – Range attack 19, Concealment [Fail] Lenuran – delay action. Miltiades – cast bless Korbryn – move to G10, attack Hob3 30, dmg 16, cleave Hob2 27, dmg 17. Ithiken – Cast Mage armor. Hob1 – Attack Korbryn 6. Hob2 – Dead. Hob3 – Dead. Hob4 – Attack Korbryn 8. Hob5 – Move to H9, Flank Attack Korbryn 11. Hob6 – Move to H10, Attack Korbryn 3. Gob1 – Move to J10, Range attack Thandis 16. Gob2 – Move to G11, Attack Korbryn 6 Gob3 – Move to I10, Range attack Thandis 12. Gob4 – Move to H11, Attack Korbryn 5 [u]Spells:[/u] Bless: +1 to attack and fear saves. *black circles with white numbers are the dead Hobs [/sblock] [/QUOTE]
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