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Strahd's "The lost Caverns of Tsojcanth" CLOSED
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<blockquote data-quote="Strahd_Von_Zarovich" data-source="post: 2916634" data-attributes="member: 24609"><p><strong>The great Hall</strong></p><p></p><p>After sometime, while you enjoy the fine wine and fresh fruits, the north door open and a couple of nobles enter.</p><p><span style="color: RoyalBlue">Greeting, I'm overwhelmed to see that you find the hospitality to your convenience, I'm Atzil, first counsel of His pious Majesty, Lord of the seven families. The great King of Furyondy, Belvor the IV, may Pelor shine on him everyday. </span> </p><p>The rest of the counselors take a sit, some of you can recognize Matbea, the ministry of treasure, Katzin, captain of the royal guards and few other who serve minor positions in the King's court. He motions the guards to close the northern doors.</p><p></p><p><span style="color: RoyalBlue">You are summoned to this court for a noble cause, you are the finest of all <strong>Available</strong> agents that we could muster with such an hurry.</span></p><p>He smiles in sarcasm, takes a sip from his wine and returns a look, this time he frowns.</p><p><span style="color: RoyalBlue">Furyondy face danger.</span></p><p>He says with firm voice</p><p><span style="color: RoyalBlue">Agents stationed in the cursed city of skulls <span style="color: SlateGray">(Dorakaa, capital of Iuz)</span> reports that the old one has sent his minions to retrieve a lost and ancient magical artifact, a group led by a powerful mercenary, Cleric of Hextor.</span></p><p>The evil god's name echoes in the great hall, the window's burst open with chill draught, shivering pass in your spines and every counsel make a silent prayer. </p><p><span style="color: RoyalBlue">The treachery Ketties have sent a group of their own, and our peace lover neighbors sent their finest priests and knights of Rao.</span></p><p><span style="color: RoyalBlue">The item must not fall to the hand of the enemy, we are on a race!</span></p><p>He slams his fist on the wooden table, his face twists in pain but he shakes it off immediately </p><p><span style="color: RoyalBlue">You must find the artifact before the old one's forces put their hand on it, before the greedy Ketties will do any harm and even before Veluna's rightful cause … or so they call it … no matter what.</span></p><p></p><p>He looks over to Katzin and nods, the captain of the royal guards takes out a wooden chest, unlock it and pulls out a map and few papers.</p><p><span style="color: DarkOrange">These are the possible locations of the artifact, gathered by knowledge of sages and wizards, ancient tomes and long forgotten books, it could be in a cave, mine, quarry, underground, in the belly of a mountain …</span></p><p>He looks quite desperate </p><p><span style="color: DarkOrange">… if only the gods could help us.</span></p><p>He whisper and hand out the papers to Atzil.</p><p><span style="color: RoyalBlue">According to the writings</span></p><p>Atzil continues from here</p><p><span style="color: RoyalBlue">Nearly a century passed, when the archmage Iggwilv sent her evil minions to conquer the lands around her abode and brought the marches of Perrenland under her domination, great loot brought to Iggwilv's lair in answer to her insatiable demands for treasure. Legends states that the arch mage ruled from the lost caverns of the forgotten king Tsojcanth, wherein was hidden magic of unsurpassed might.</span></p><p><span style="color: RoyalBlue">From those caves she brought her downfall, she battled with the demon prince Graz'zt and although the demon prince was forced to flee to the abyss, Iggwilv was so stricken that her powers were forever lost. Her slaves stole her treasure and scattered to the four winds in the face of enemy armies.</span></p><p>He pauses for a sec. the others nobles stare in awe as he tells the story, but all are quiet. </p><p><span style="color: RoyalBlue">Legends say that she buried her self in a hiding place in the caverns with several tomes of great power and the fabled lamp called Daoud's Wondrous Lanthorn.</span></p><p>Atzil sits and takes his drink, the captain of the royal guard cough and stands, he hands you the map the sages have drawn.</p><p></p><p><span style="color: Red">[MAP]</span></p><p>The map describe the south east part of the Yatils</p><p>An examination of your map reveals that the track through the mountains has numerous branches, at the end of each track is a number, evidently standing for something unknown.</p><p><span style="color: DarkOrange">unfortunately</span></p><p>he predicts your question</p><p><span style="color: DarkOrange">We cannot tell you anything about their significance, except that it is likely that at one of this sites are the caverns we seek.</span></p><p>He hand you a scrap of parchment with a bit of doggerel on it.</p><p><span style="color: DarkOrange">It might be a clue.</span> He shrugs.</p><p></p><p><span style="color: SlateGray">Note: how to use the hex map.</span></p><p><span style="color: SlateGray">Location 1 – Q20</span></p><p><span style="color: SlateGray">Location 2 – C13</span></p><p><span style="color: SlateGray">Location 4 – D3.5</span></p><p><span style="color: SlateGray">Location 6 – V11.5 and etc…</span></p><p><span style="color: Red">[Map]</span></p><p></p><p></p><p><span style="color: Red">[Parchment]</span></p><p><em><span style="color: SandyBrown">The Horn of Iggwilv</span></em></p><p><em><span style="color: SandyBrown">Pierces the heart-</span></em></p><p><em><span style="color: SandyBrown">Look over your shoulder</span></em></p><p><em><span style="color: SandyBrown">Before you start</span></em></p><p><em><span style="color: SandyBrown">How many sorrow?</span></em></p><p><em><span style="color: SandyBrown">Foolish men</span></em></p><p><em><span style="color: SandyBrown">Because they didn't</span></em></p><p><em><span style="color: SandyBrown">Turn back then</span></em></p><p><span style="color: Red">[Parchment]</span></p><p></p><p>Some of the nobles exit the room in this stage from the northern door, leaving you with Katzin, Matbea and Atzil.</p><p>Sitting silently all the time, Matbea, ministry of the kingdom treasury takes your attention.</p><p><span style="color: Olive">Honorable servants of the kingdom, although the kingdom treasury is quite low, as you know we build the army and our border defenses after the war, I managed to secure some funds, 100 gold each, and a box of healing potions to each of you. <span style="color: SlateGray">[4 clw, 2 cms, 1csw]</span>, Those of you who are trained with horses will receive combat ones <span style="color: SlateGray">[Light War Horse]</span> , the others will get regular steeds <span style="color: SlateGray">[Light riding horses]</span>.</span></p><p></p><p><span style="color: RoyalBlue">You are leaving tomorrow</span></p><p>Atzil announce, </p><p><span style="color: RoyalBlue">make your preparations and sleep well, I'll meet you at "King's Belvor II" gate at sunrise.</span></p><p><span style="color: RoyalBlue">Any Question ?</span></p></blockquote><p></p>
[QUOTE="Strahd_Von_Zarovich, post: 2916634, member: 24609"] [b]The great Hall[/b] After sometime, while you enjoy the fine wine and fresh fruits, the north door open and a couple of nobles enter. [COLOR=RoyalBlue]Greeting, I'm overwhelmed to see that you find the hospitality to your convenience, I'm Atzil, first counsel of His pious Majesty, Lord of the seven families. The great King of Furyondy, Belvor the IV, may Pelor shine on him everyday. [/COLOR] The rest of the counselors take a sit, some of you can recognize Matbea, the ministry of treasure, Katzin, captain of the royal guards and few other who serve minor positions in the King's court. He motions the guards to close the northern doors. [COLOR=RoyalBlue]You are summoned to this court for a noble cause, you are the finest of all [B]Available[/B] agents that we could muster with such an hurry.[/COLOR] He smiles in sarcasm, takes a sip from his wine and returns a look, this time he frowns. [COLOR=RoyalBlue]Furyondy face danger.[/COLOR] He says with firm voice [COLOR=RoyalBlue]Agents stationed in the cursed city of skulls [COLOR=SlateGray](Dorakaa, capital of Iuz)[/COLOR] reports that the old one has sent his minions to retrieve a lost and ancient magical artifact, a group led by a powerful mercenary, Cleric of Hextor.[/COLOR] The evil god's name echoes in the great hall, the window's burst open with chill draught, shivering pass in your spines and every counsel make a silent prayer. [COLOR=RoyalBlue]The treachery Ketties have sent a group of their own, and our peace lover neighbors sent their finest priests and knights of Rao. The item must not fall to the hand of the enemy, we are on a race![/COLOR] He slams his fist on the wooden table, his face twists in pain but he shakes it off immediately [COLOR=RoyalBlue]You must find the artifact before the old one's forces put their hand on it, before the greedy Ketties will do any harm and even before Veluna's rightful cause … or so they call it … no matter what.[/COLOR] He looks over to Katzin and nods, the captain of the royal guards takes out a wooden chest, unlock it and pulls out a map and few papers. [COLOR=DarkOrange]These are the possible locations of the artifact, gathered by knowledge of sages and wizards, ancient tomes and long forgotten books, it could be in a cave, mine, quarry, underground, in the belly of a mountain …[/COLOR] He looks quite desperate [COLOR=DarkOrange]… if only the gods could help us.[/COLOR] He whisper and hand out the papers to Atzil. [COLOR=RoyalBlue]According to the writings[/COLOR] Atzil continues from here [COLOR=RoyalBlue]Nearly a century passed, when the archmage Iggwilv sent her evil minions to conquer the lands around her abode and brought the marches of Perrenland under her domination, great loot brought to Iggwilv's lair in answer to her insatiable demands for treasure. Legends states that the arch mage ruled from the lost caverns of the forgotten king Tsojcanth, wherein was hidden magic of unsurpassed might. From those caves she brought her downfall, she battled with the demon prince Graz'zt and although the demon prince was forced to flee to the abyss, Iggwilv was so stricken that her powers were forever lost. Her slaves stole her treasure and scattered to the four winds in the face of enemy armies.[/COLOR] He pauses for a sec. the others nobles stare in awe as he tells the story, but all are quiet. [COLOR=RoyalBlue]Legends say that she buried her self in a hiding place in the caverns with several tomes of great power and the fabled lamp called Daoud's Wondrous Lanthorn.[/COLOR] Atzil sits and takes his drink, the captain of the royal guard cough and stands, he hands you the map the sages have drawn. [COLOR=Red][MAP][/COLOR] The map describe the south east part of the Yatils An examination of your map reveals that the track through the mountains has numerous branches, at the end of each track is a number, evidently standing for something unknown. [COLOR=DarkOrange]unfortunately[/COLOR] he predicts your question [COLOR=DarkOrange]We cannot tell you anything about their significance, except that it is likely that at one of this sites are the caverns we seek.[/COLOR] He hand you a scrap of parchment with a bit of doggerel on it. [COLOR=DarkOrange]It might be a clue.[/COLOR] He shrugs. [COLOR=SlateGray]Note: how to use the hex map. Location 1 – Q20 Location 2 – C13 Location 4 – D3.5 Location 6 – V11.5 and etc…[/COLOR] [COLOR=Red][Map][/COLOR] [COLOR=Red][Parchment][/COLOR] [I][COLOR=SandyBrown]The Horn of Iggwilv Pierces the heart- Look over your shoulder Before you start How many sorrow? Foolish men Because they didn't Turn back then[/COLOR][/I] [COLOR=Red][Parchment][/COLOR] Some of the nobles exit the room in this stage from the northern door, leaving you with Katzin, Matbea and Atzil. Sitting silently all the time, Matbea, ministry of the kingdom treasury takes your attention. [COLOR=Olive]Honorable servants of the kingdom, although the kingdom treasury is quite low, as you know we build the army and our border defenses after the war, I managed to secure some funds, 100 gold each, and a box of healing potions to each of you. [COLOR=SlateGray][4 clw, 2 cms, 1csw][/COLOR], Those of you who are trained with horses will receive combat ones [COLOR=SlateGray][Light War Horse][/COLOR] , the others will get regular steeds [COLOR=SlateGray][Light riding horses][/COLOR].[/COLOR] [COLOR=RoyalBlue]You are leaving tomorrow[/COLOR] Atzil announce, [COLOR=RoyalBlue]make your preparations and sleep well, I'll meet you at "King's Belvor II" gate at sunrise. Any Question ?[/COLOR] [/QUOTE]
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