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<blockquote data-quote="Rhun" data-source="post: 5870253" data-attributes="member: 29098"><p><span style="color: aqua">"There must be room, as I do not believe the vampire can stay in mist-form. It must escape to its resting place and return to corporeal form to heal. You must drive a wooden stake through its heart to end it."</span> The gnome reaches into his pack, and removes one of the wooden stakes used to support his camping tent. <span style="color: aqua">"This should do the trick."</span></p><p></p><p><span style="color: orange">OOC: Strahd, does it appear the marble block is a coffin? Can it be opened?</span></p><p><span style="color: orange"></span></p><p><span style="color: orange">Also, since there is no need to cast Holy Smite, Turo will drink a Cure Serious Wounds potion instead.</span></p><p><span style="color: orange"></span></p><p><span style="color: orange">AC: 22, HP: </span><span style="color: red">33/78</span></p><p><span style="color: orange"></span></p><p><span style="color: orange"><strong>Extended</strong> <em>Magic Circle vrs. Evil</em> in effect, duration < 180 minutes</span></p><p><span style="color: orange"><em>Magic Weapon</em> in effect, duration < 10 minutes</span></p><p><span style="color: orange"><em>Air Walk</em> in effect, duration < 100 minutes</span></p><p><span style="color: orange"><em>Monster Summon V</em> in effect, duration 9 rounds</span></p><p></p><p>[sblock=Current Spells]Orisons (DC 14): (6) Create Water, Detect Magic, Detect Poison, Light, Purify Food and Water</p><p>1st (DC 15): (5+1) <s>Magic Weapon</s>, Summon Monster I, Obscuring Mist, Command, Divine Favor + (D) Bless</p><p>2nd (DC 16): (5+1) Summon Monster II, Hold Person, Spiritual Weapon, Silence, Resist Energy + (D) Cure Moderate Wounds</p><p>3rd (DC 17): (4+1) Prayer, Dispel Magic, Summon Monster III <s>x2</s> + <s>(D) Magic Circle vrs Evil</s></p><p>4th (DC18): (4+1) Divine Power, Summon Monster IV, <s>Air Walk</s> + (D) Holy Smite</p><p>5th (DC19): (2+1) <s>Summon Monster V</s>, <s>Flame Strike</s> + (D) Dispel Evil[/sblock]</p></blockquote><p></p>
[QUOTE="Rhun, post: 5870253, member: 29098"] [color=aqua]"There must be room, as I do not believe the vampire can stay in mist-form. It must escape to its resting place and return to corporeal form to heal. You must drive a wooden stake through its heart to end it."[/color] The gnome reaches into his pack, and removes one of the wooden stakes used to support his camping tent. [color=aqua]"This should do the trick."[/color] [color=orange]OOC: Strahd, does it appear the marble block is a coffin? Can it be opened? Also, since there is no need to cast Holy Smite, Turo will drink a Cure Serious Wounds potion instead. AC: 22, HP: [/color][color=red]33/78[/color] [color=orange] [b]Extended[/b] [i]Magic Circle vrs. Evil[/i] in effect, duration < 180 minutes [i]Magic Weapon[/i] in effect, duration < 10 minutes [i]Air Walk[/i] in effect, duration < 100 minutes [i]Monster Summon V[/i] in effect, duration 9 rounds[/color] [sblock=Current Spells]Orisons (DC 14): (6) Create Water, Detect Magic, Detect Poison, Light, Purify Food and Water 1st (DC 15): (5+1) [s]Magic Weapon[/s], Summon Monster I, Obscuring Mist, Command, Divine Favor + (D) Bless 2nd (DC 16): (5+1) Summon Monster II, Hold Person, Spiritual Weapon, Silence, Resist Energy + (D) Cure Moderate Wounds 3rd (DC 17): (4+1) Prayer, Dispel Magic, Summon Monster III [s]x2[/s] + [s](D) Magic Circle vrs Evil[/s] 4th (DC18): (4+1) Divine Power, Summon Monster IV, [s]Air Walk[/s] + (D) Holy Smite 5th (DC19): (2+1) [s]Summon Monster V[/s], [s]Flame Strike[/s] + (D) Dispel Evil[/sblock] [/QUOTE]
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