Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
Strahd's "The lost Caverns of Tsojcanth" - [Recruiting thread Closed]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charberus" data-source="post: 2896253" data-attributes="member: 24793"><p>I am interested in this campaign too. Can I do a Specialist Wizard Variant: Summoner for my Dwarven Wizard / Alienist? I will get summoned creatures stats written down ahead of time.</p><p></p><p>I was thinking of having a Dwarven Wizard that mumbles alot, summons monsters, and sometimes cast offensive spells. He is Chaotic Neutral and worships both Boccob and Wee Jas, hence the cloak that is half black (Wee Jas) and half Red (Boccob). Also, he has a holy symbol that is has the right half be wee jas and the right be boccob. </p><p></p><p></p><p>[Sblock=Information]</p><p></p><p>Dwarven Male [Name: Poe Brittlebeard]</p><p>Wizard 5 </p><p>[Varient UA Summoning: Rapid Summoning, Enhanced Summoning, Spontanous Summoning]</p><p>[Lose: School (enchantment, Illusion), Familiar, Scribe Scroll, Extra Feat, Extra Spell Slot] </p><p>Alienist 1:</p><p></p><p>Str 11, Dex 14, Con 16 :: Speed (20ft)</p><p>Int 20, Wis 12, Cha 08 :: Vision (60ft Darkvision)</p><p> </p><p>Fort [5] Ref [7] Will [8]</p><p></p><p>AC: 13 (+1 Ring, +2 Dex), 11 FF, 13 Touch</p><p>[Mage Armor] 17 (+1 Ring, +2 Dex, +4 Force) 15 FF, 17 Touch</p><p></p><p>32 Hp </p><p></p><p>Battle: [BA 2]</p><p>Light Crossbow +4 1d8 19-20/x2 80ft IIIIIIIIII </p><p>2 Dagger +2 1d4+2 19-20/x2 10ft</p><p>Quarterstaff +2 1d6+2 x2 </p><p></p><p>[Sblock=Racial Abilites]</p><p>To Be Filled[/sblock]</p><p></p><p>[Sblock=Skills and Feats]</p><p>Skills:</p><p>------------------------------</p><p>12 (9) Con., 10 (5) Craft Armor., 10 (5) Craft Stone.</p><p>13 (8) K. Arcane, 13 (8) K. Dungeoneering</p><p>10 (5) K. Geography, 10 (5) K. Nature</p><p>10 (5) K. Plane, 10 (5) K. Religion</p><p>15 (8) Spellcraft</p><p></p><p>Feats:</p><p>------------------------------</p><p>Lvl 1 Enduring Life</p><p>Lvl 3 Sudden Still [1/day]</p><p>Lvl 6 Spell Mastery [Mage Armor, Blindness/Deafness, Haste, Dispel Magic, Magic Missle][/sblock]</p><p></p><p>[Sblock=Spells]</p><p>Spells:</p><p>0-DC 15-4 spells to choose</p><p>1-DC 16-5 spells to choose</p><p>2-DC 17-4 spells to choose</p><p>3-DC 18-3 spells to choose</p><p></p><p>Spellbook:</p><p>(Lvl 1) Ray of Enfeeblement, Mage Armor, Burning Hands</p><p>Magic Missle, Shield, Alarm, Featherfall</p><p>Expeditious Retreat, Unseen Servant</p><p>Summon Monster I [Sblock=Monster I] N/A [/sblock]</p><p>(Lvl 2) </p><p>Whirling Blade, Blindness/Deafness</p><p>Resist Energy</p><p>Summon Monster II [Sblock=Monster II] N/A [/sblock] </p><p>(Lvl 3) Haste, Fly</p><p>Dispel Magic</p><p>Summon Monster III [Sblock=Monster III] N/A [/sblock]</p><p>[/sblock]</p><p></p><p>[Sblock=Equipment]</p><p>Money: 1066</p><p></p><p>Combat Items:</p><p>Light Crossbow (Bolts IIIIIIIIII) </p><p>2 Dagger</p><p>Quarterstaff</p><p></p><p>Magic Items: </p><p>2: Handy Haversack</p><p>1: Cloak of Resist (Right Half Black, Left Half Red) +1</p><p>4: Headband of Int +2</p><p>3: Metamagic, Extended (Lesser)</p><p>2: Ring of Protection +1 </p><p></p><p>Regular Items: </p><p>Backpack, Belt Pouch, Bedroll, Flint and steel</p><p> 10 days trail rations, waterskin</p><p>50ft hemp rope</p><p>Spellbook, Spell Component Pouch, </p><p>Old Longsword Scabard used around neck to hold beard </p><p>Plain Old Rock[/sblock]</p><p></p><p></p><p>[Sblock=History]</p><p></p><p>:: History ::</p><p>The Hill dwarf is an apprentice under a black robed wizard of Wee Jas. One </p><p>day, to show his knowledge of secrets, he formulated a plan to combine two </p><p>summoned creatures (Summon Monster II, Fiendish Squid and a Summon Monster III, </p><p>Celestial Black Bear) from one of the secret libraries and merge them together </p><p>as they are summoned (Create the ultimate fighter) to win 1st prize at a </p><p>festival that was 4 days away. </p><p></p><p>In a rush, he copied bits and pieces of summoned monster scrolls in the </p><p>library. He knew the combined scrolls would summon something new, wonderful, </p><p>and would get him first prize. Unfortunately, he assumed lots of the runes </p><p>that he didn't know...always saying to himself that the unknown runes weren't </p><p>important. </p><p></p><p>After 3 days of rushed work, he decided to give the scroll a try. He even had </p><p>a chained griffon nearby in case things got bad. So, he made the runes on the </p><p>ground, Held onto his masters rod that quickened spells, and cast the scroll he </p><p>made. Instead of his creature he envisioned...he opened a portal to the Far </p><p>Realm. </p><p></p><p>He was amazed at what he saw and all the voices. He saw the figure that cannot </p><p>be described by any langague. It was constantly shifting form and had many </p><p>eyes, mouths, and tentacles. Its many eyes would look at the dwarf and then be </p><p>absorbed into the body while new eyes would appear elsewhere...always looking </p><p>at the dwarf. The many mouths were all talking at once, and thinking it was </p><p>Wee jas giving secrets...he tired to hear all the words. In one of the words, </p><p>he was told to give it an offering of meat, while another voice wanted offering </p><p>of immense magic as well as offerings of life, world, and other things that he </p><p>didn't know about like flying ships, and earthlike beings. So enthralled, he </p><p>leapt up and gave it the most valueable things in the room; Griffon, Masters Spellbook, Rod of Quickening, and his soul for his life to Wee Jas. </p><p></p><p>The creatures mouths ate the book, griffon (two mouths ate griffon), and one </p><p>casted a spell on the dwarf, which he saw his soul being ripped to shreds by </p><p>the many mouths and eaten. The pain was immense and the world went crazy on </p><p>him. Everything didnt fit right...there was no direction and the land changed </p><p>shape every second. Creatures had no real form, or sometimes they did. Voices </p><p>of secrets and rumors were constantly filling his head. In a scream of </p><p>madness, he prayed for help from Wee Jas...then everything went black. Yet, he </p><p>always heard voices in the background. </p><p></p><p>He woke up later to the sound of farmers poking him with a pitchfork and were </p><p>talking in gibberish. After listening to them for awhile, he finally </p><p>understood what they were saying. He got up, and walked away. Unsure about </p><p>where to go, he went to the nearest temple (boccob), mumbling to himself. Now, </p><p>he wasn't sure at the time, but he felt like he should go there. So, he went </p><p>in and decided to join them. The clerics and wizards looked at him in </p><p>confusion, but after some talk...they decided to let him join. They changed </p><p>his cloak and took his holy symbol of Wee Jas away. They gave him a new robe </p><p>and a new symbol of Boccob. After doing that, the dwarf just smilied, took his </p><p>stuff and walked away. </p><p></p><p>After a day away from the temple, he tore his cloak of Wee Jas and Cloak of </p><p>Boccob and sewed them together. He then broke the two holy symbols in half, </p><p>and combined them together to create a symbol of half and half. Many people </p><p>say the dwarf was cursed by the two deities, but others say he was blessed. </p><p>Those who listen to the mumblings of the dwarf assume it is just his insanity, </p><p>while wizards and clerics sometimes hear words as vile yet holy at the same </p><p>time.</p><p></p><p>After a week of wondering, he came upon the agents of Furyondy being attacked </p><p>by some dire wolves. The dwarf, while mumbling summoned a wolf that didn't </p><p>appear to be a wolf at all. While the pseudonatural wolf and the agents </p><p>attacked the dire wolves, the dwarf was seen casting magic missle, and then sat </p><p>down to drink tea. </p><p></p><p>The agents thanked him for his help, and the dwarf agreed to join them on their </p><p>holy crusade. They cautiously agreed, mostly hopeing that having a magic </p><p>caster on their side is better then against them, even if he is abit crazy. [/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Charberus, post: 2896253, member: 24793"] I am interested in this campaign too. Can I do a Specialist Wizard Variant: Summoner for my Dwarven Wizard / Alienist? I will get summoned creatures stats written down ahead of time. I was thinking of having a Dwarven Wizard that mumbles alot, summons monsters, and sometimes cast offensive spells. He is Chaotic Neutral and worships both Boccob and Wee Jas, hence the cloak that is half black (Wee Jas) and half Red (Boccob). Also, he has a holy symbol that is has the right half be wee jas and the right be boccob. [Sblock=Information] Dwarven Male [Name: Poe Brittlebeard] Wizard 5 [Varient UA Summoning: Rapid Summoning, Enhanced Summoning, Spontanous Summoning] [Lose: School (enchantment, Illusion), Familiar, Scribe Scroll, Extra Feat, Extra Spell Slot] Alienist 1: Str 11, Dex 14, Con 16 :: Speed (20ft) Int 20, Wis 12, Cha 08 :: Vision (60ft Darkvision) Fort [5] Ref [7] Will [8] AC: 13 (+1 Ring, +2 Dex), 11 FF, 13 Touch [Mage Armor] 17 (+1 Ring, +2 Dex, +4 Force) 15 FF, 17 Touch 32 Hp Battle: [BA 2] Light Crossbow +4 1d8 19-20/x2 80ft IIIIIIIIII 2 Dagger +2 1d4+2 19-20/x2 10ft Quarterstaff +2 1d6+2 x2 [Sblock=Racial Abilites] To Be Filled[/sblock] [Sblock=Skills and Feats] Skills: ------------------------------ 12 (9) Con., 10 (5) Craft Armor., 10 (5) Craft Stone. 13 (8) K. Arcane, 13 (8) K. Dungeoneering 10 (5) K. Geography, 10 (5) K. Nature 10 (5) K. Plane, 10 (5) K. Religion 15 (8) Spellcraft Feats: ------------------------------ Lvl 1 Enduring Life Lvl 3 Sudden Still [1/day] Lvl 6 Spell Mastery [Mage Armor, Blindness/Deafness, Haste, Dispel Magic, Magic Missle][/sblock] [Sblock=Spells] Spells: 0-DC 15-4 spells to choose 1-DC 16-5 spells to choose 2-DC 17-4 spells to choose 3-DC 18-3 spells to choose Spellbook: (Lvl 1) Ray of Enfeeblement, Mage Armor, Burning Hands Magic Missle, Shield, Alarm, Featherfall Expeditious Retreat, Unseen Servant Summon Monster I [Sblock=Monster I] N/A [/sblock] (Lvl 2) Whirling Blade, Blindness/Deafness Resist Energy Summon Monster II [Sblock=Monster II] N/A [/sblock] (Lvl 3) Haste, Fly Dispel Magic Summon Monster III [Sblock=Monster III] N/A [/sblock] [/sblock] [Sblock=Equipment] Money: 1066 Combat Items: Light Crossbow (Bolts IIIIIIIIII) 2 Dagger Quarterstaff Magic Items: 2: Handy Haversack 1: Cloak of Resist (Right Half Black, Left Half Red) +1 4: Headband of Int +2 3: Metamagic, Extended (Lesser) 2: Ring of Protection +1 Regular Items: Backpack, Belt Pouch, Bedroll, Flint and steel 10 days trail rations, waterskin 50ft hemp rope Spellbook, Spell Component Pouch, Old Longsword Scabard used around neck to hold beard Plain Old Rock[/sblock] [Sblock=History] :: History :: The Hill dwarf is an apprentice under a black robed wizard of Wee Jas. One day, to show his knowledge of secrets, he formulated a plan to combine two summoned creatures (Summon Monster II, Fiendish Squid and a Summon Monster III, Celestial Black Bear) from one of the secret libraries and merge them together as they are summoned (Create the ultimate fighter) to win 1st prize at a festival that was 4 days away. In a rush, he copied bits and pieces of summoned monster scrolls in the library. He knew the combined scrolls would summon something new, wonderful, and would get him first prize. Unfortunately, he assumed lots of the runes that he didn't know...always saying to himself that the unknown runes weren't important. After 3 days of rushed work, he decided to give the scroll a try. He even had a chained griffon nearby in case things got bad. So, he made the runes on the ground, Held onto his masters rod that quickened spells, and cast the scroll he made. Instead of his creature he envisioned...he opened a portal to the Far Realm. He was amazed at what he saw and all the voices. He saw the figure that cannot be described by any langague. It was constantly shifting form and had many eyes, mouths, and tentacles. Its many eyes would look at the dwarf and then be absorbed into the body while new eyes would appear elsewhere...always looking at the dwarf. The many mouths were all talking at once, and thinking it was Wee jas giving secrets...he tired to hear all the words. In one of the words, he was told to give it an offering of meat, while another voice wanted offering of immense magic as well as offerings of life, world, and other things that he didn't know about like flying ships, and earthlike beings. So enthralled, he leapt up and gave it the most valueable things in the room; Griffon, Masters Spellbook, Rod of Quickening, and his soul for his life to Wee Jas. The creatures mouths ate the book, griffon (two mouths ate griffon), and one casted a spell on the dwarf, which he saw his soul being ripped to shreds by the many mouths and eaten. The pain was immense and the world went crazy on him. Everything didnt fit right...there was no direction and the land changed shape every second. Creatures had no real form, or sometimes they did. Voices of secrets and rumors were constantly filling his head. In a scream of madness, he prayed for help from Wee Jas...then everything went black. Yet, he always heard voices in the background. He woke up later to the sound of farmers poking him with a pitchfork and were talking in gibberish. After listening to them for awhile, he finally understood what they were saying. He got up, and walked away. Unsure about where to go, he went to the nearest temple (boccob), mumbling to himself. Now, he wasn't sure at the time, but he felt like he should go there. So, he went in and decided to join them. The clerics and wizards looked at him in confusion, but after some talk...they decided to let him join. They changed his cloak and took his holy symbol of Wee Jas away. They gave him a new robe and a new symbol of Boccob. After doing that, the dwarf just smilied, took his stuff and walked away. After a day away from the temple, he tore his cloak of Wee Jas and Cloak of Boccob and sewed them together. He then broke the two holy symbols in half, and combined them together to create a symbol of half and half. Many people say the dwarf was cursed by the two deities, but others say he was blessed. Those who listen to the mumblings of the dwarf assume it is just his insanity, while wizards and clerics sometimes hear words as vile yet holy at the same time. After a week of wondering, he came upon the agents of Furyondy being attacked by some dire wolves. The dwarf, while mumbling summoned a wolf that didn't appear to be a wolf at all. While the pseudonatural wolf and the agents attacked the dire wolves, the dwarf was seen casting magic missle, and then sat down to drink tea. The agents thanked him for his help, and the dwarf agreed to join them on their holy crusade. They cautiously agreed, mostly hopeing that having a magic caster on their side is better then against them, even if he is abit crazy. [/sblock][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Strahd's "The lost Caverns of Tsojcanth" - [Recruiting thread Closed]
Top