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Strahd's "The lost Caverns of Tsojcanth" - [Recruiting thread Closed]
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<blockquote data-quote="Steve Gorak" data-source="post: 2898576" data-attributes="member: 15132"><p>OK, here is a revised submission that's ready to go.</p><p><span style="font-size: 12px">Keldar the Shrike</span></p><p>Human Rogue 4/Warrior 2[sblock]</p><p></p><p><strong>Str: 18 (+3)</strong> [SPOILER] +1 LEVEL 4 +2 magic gloves [/SPOILER]</p><p><strong>Dex: 16 (+3)</strong> </p><p><strong>Con: 14 (+2)</strong> </p><p><strong>Wis: 10 (+0)</strong> </p><p><strong>Int: 14 (+2)</strong> </p><p><strong>Cha: 10 (+0)</strong> </p><p></p><p><strong>AC: </strong> 19* [spoiler]10 Base +5 armor +1 deflection (ring) +3 dex[/spoiler]</p><p><strong>Touch AC:</strong> 14*</p><p><strong>Flat footed:</strong> 16* </p><p>*<span style="font-size: 9px">Note: Evasion, Uncanny dodge & trap sense +1, Rogue level 4</span></p><p><strong>ACP:</strong> 0</p><p> </p><p><strong>HP: </strong> 45 [spoiler][6 + 5.5*2 + 3.5*3 + 18 con][/spoiler] </p><p></p><p><strong>BAB: </strong> +5</p><p><strong>Grapple: </strong> +9</p><p><strong>Init:</strong> + 3</p><p><strong>Speed: </strong> 30 [spoiler]30 base[/spoiler]</p><p></p><p><strong><u>Saves</u></strong></p><p> <strong>For:</strong> +7 [spoiler]<em>(4 [Base] + 2 [Con] + 1 [Resistance (cloak)] </em> [/spoiler]</p><p> <strong>Ref:</strong> +8*[spoiler]<em>(4 [Base] + 3 [Dex] + 1 [Resistance (cloak)])</em> [/spoiler]</p><p> <strong>Wil:</strong> +2 [spoiler]<em>(1 [Base] + 0 [Wis] + 1 [Resistance (cloak)])</em> [/spoiler] </p><p>*<span style="font-size: 9px">Note: Evasion, Uncanny dodge & trap sense +1, Rogue level 4</span></p><p></p><p></p><p><u><strong>Skills:</strong></u> [spoiler][skillpoints: 9 human +(8+2)*7 rogue +(2+2)*2 fighter = 87][/spoiler][sblock]</p><p> Balance (Rog): <strong>+10</strong> [7 ranks +3 dex]</p><p> Bluff (Rog): <strong>+7</strong> [7 ranks +0 cha]</p><p> Climb (Ftr,Rog): <strong>+15</strong> [9 ranks +4 str +2 use rope synergy]</p><p></p><p> Diplomacy (Rog): <strong>+4</strong> [0 ranks +2 bluff synergy +2 sense motive synergy]</p><p> </p><p> Escape Artist (Rog): <strong>+10</strong> [7 ranks + 3 dex]</p><p></p><p> Intimidate (Ftr,Rog): <strong>+2</strong> [0 ranks +0 cha +2 bluff synergy]</p><p> Jump (Ftr,Rog): <strong>+11</strong> [5 ranks +4 str +2 tumble synergy] </p><p></p><p> Hide (Rog): <strong>+9</strong> [6 ranks + 3 dex]</p><p></p><p> Sleight of Hand (Rog): <strong>+12</strong> [7 ranks +3 dex +2 bluff synergy]</p><p> Spell craft(cc): <strong>+4</strong> [2 cross class ranks +2 int]</p><p> Tumble (Rog): <strong>+12</strong> [7 ranks +3 dex +2 jump synergy]</p><p></p><p> Search (Rog): <strong>+9</strong> [7 ranks + 2 int]</p><p> Move Silently (Rog): <strong>+7</strong> [7 ranks + 0 wis]</p><p></p><p> Sense Motive (Rog):<strong>+7</strong> [7 ranks +0 wis]</p><p></p><p> Use Rope (Rog): <strong>+10</strong> [7 ranks +3 dex]</p><p> Swim (Ftr,Rog): <strong>+4</strong> [0 ranks +4 str]</p><p></p><p>[/sblock]<u><strong>Attacks:</strong></u><p style="margin-left: 20px"><span style="font-size: 9px"><u><em>Melee, Two-handed</em></u><em>:</em></span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> • +1 Spiked chain (viper): +10 to hit, 2d4+7 damage, x2, P, 10 ft reach </p> <p style="margin-left: 20px"> <span style="font-size: 9px">(can strike adjacent foes)</span></p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +5 bab +4 str +1 magic; Damage: +1 magic +6 str (2 handed)</span> [/spoiler]</p> <p style="margin-left: 20px"> • Greatsword: +9 to hit, 2d6+6 damage, 19-20/x2, S</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +5 bab +4 str; Damage: +6 str (2 handed)</span> [/spoiler]</p> <p style="margin-left: 20px"> • Morningstar: +9 to hit, 1d8+6 damage, x2, P/B</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +5 bab +4 str; Damage: +6 str (2 handed)</span> [/spoiler]</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><u>Melee, 1 handed</u>:</em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> • Morningstar: +9 to hit, 1d8+4 damage, x2, P/B</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +5 bab +4 str; Damage: +4 str</span> [/spoiler]</p> <p style="margin-left: 20px"> • dagger: +9 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +5 bab +4 str; Damage: 4 str</span> [/spoiler]</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 9px"><em><u>Ranged</u>:</em></span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> • dagger: +8 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +5 bab +3 dex; Damage: 4 str</span> [/spoiler]</p> <p style="margin-left: 20px"> • +1 composite longbow (+4 Str): +9 to hit, 1d8+5 damage, x3, P, 110ft range</p> <p style="margin-left: 20px"> [spoiler]<span style="font-size: 9px"> to hit: +5 bab +1 magic +3 dex; Damage: +1 magic +4 STR </span> [/spoiler]</p><p>[spoiler][/spoiler]</p><p><strong><u>Special Abilities</u>:</strong> [sblock]</p><p><strong>Rogue:</strong></p><p> • Sneak attack +2d6</p><p> • trapfinding</p><p> • Evasion</p><p> • Trap sense +1 </p><p> • Uncanny dodge</p><p></p><p><strong>Fighter:</strong></p><p> Proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields) [/sblock]</p><p><strong><u>Feats: </u></strong></p><p> • level 1 feat: Combat reflexes</p><p> • human level 1 bonus feat: Combat Expertise</p><p> • level 3 feat: Exotic weapon: spiked chain</p><p> • fighter level 1 bonus feat: Improved feint </p><p> • fighter level 2 bonus feat: Improved trip</p><p> • level 6 feat: Mage slayer</p><p></p><p><strong><u>Equipment:</u></strong> [sblock]</p><p>+1 mythral chain shirt with spikes 2150 gp, 15 lb, attached on belt on left side </p><p>[spoiler]<span style="font-size: 9px">ACP=0 (mythril); cost: 1100gp mythril shirt +1000 gp +1-enchantement +50gp spikes; weight =10lb armor + 10/2 lb for mythral spikes</span>[/spoiler] </p><p> </p><p>Greatsword 1000 gp, 8 lb, worn on left hand</p><p> </p><p>ring of protection +1 2000 gp, 0 lb, worn on left hand</p><p></p><p>cloak of resistance +1 1000 gp, 1 lb, worn</p><p></p><p>2 Daggers 4 gp, 2 lb, strapped on each thigh </p><p></p><p>Morningstar 8 gp, 6 lb, attached on belt on backside</p><p></p><p>+1 composite longbow (+4 str) 2800 gp, 3 lb, strapped on back</p><p> Arrows (20) 1 gp, 3 lb, in quiver on back</p><p></p><p>Cure moderate wounds potion 300 gp, 0 lb, Hung around neck</p><p>Protection from evil potion x2 100 gp, 0 lb, Hung around neck</p><p>barkskn potion 300 gp, 0 lb, Hung around neck</p><p>enlarge person potion 250 gp, 0 lb, Hung around neck</p><p></p><p>gauntlets of ogre power 4000 gp, 4 lb, Hung around neck</p><p></p><p>Belt Pouch 1 gp, 0.5 lb, worn on left side</p><p>2 Sewing Needles 1 gp, 0 lb, belt pouch, pinned to a cork</p><p></p><p>Backpack 2 gp, 2 lb, worn on back </p><p> Arrows 2x20 2 gp, 6 lb, in backpack</p><p>Waterskin (water) 1 gp, 2 lb, in backpack</p><p>Trail rations (4 day) 2 gp, 2 lb, in backpack</p><p>Bedroll 1 gp, 5 lb, in backpack</p><p>Winter Blanket 1 gp, 3 lb, in backpack</p><p>Flint & Steel 1 gp, 0 lb, in backpack</p><p>2 large sacks 2 gp, 1 lb, in backpack</p><p>Whetstone 0.02 gp, 1 lb, in backpack</p><p></p><p></p><p></p><p>Money= 72.98 gp, in belt pouch [/sblock]</p><p></p><p>Total weight = 64.5 lb </p><p> </p><p> </p><p><strong><u>Max Weight</u>:</strong> 100 lb Light, 200 lb medium, 300 lb heavy, 600 lb lift, 1500 lb drag</p><p>[/sblock]</p><p></p><p><strong><u>History:</u></strong>[sblock]As a teenager, Keldar was enslaved by an unscrupulous mage, who kept him under his mental control. The mage was one of the three leaders of a covenant scheming to secretly take control of the Furyondy kingdom.</p><p>The following years were tough: enslaved by the wizard, Keldar obeyed his every whim. He served as a body guard and executioner, allowing the covenant to carry out its plans.</p><p></p><p>About six months ago, an elite squad of the royal Furyondy army penetrated the covenant’s stronghold. The covenant was prepared and quickly decimated most of the fighters. A few of the more experienced warriors had successfully cornered the three wizard, but almost all hope was lost. As a last stand, an old dwarf warrior charged Keldar’s master, and knocked the wizard unconscious. </p><p></p><p>Immediately, the Keldar felt something he hadn’t felt in many years: control over his own thoughts. He acted quickly, and turned on the two remaining wizards, preventing them from casting. He slew one, and the dwarf finished off the other. </p><p></p><p>The dwarf then faced the bladeling, threatening him with his axe: “Do you yield?”</p><p></p><p>Keldar, overwhelmed with emotion, fell to his knees, and threw his spiked chain on the ground. Looking at the sky, he muttered “I am finally free!”</p><p></p><p>The dwarf signaled a robed figure in the hall: “Does he speak true?”, the dwarf asked. Keeping a suspicious eye on the bladeling, the elven cleric invoked eldritch words and nodded to the dwarf. “The human can be trusted”.</p><p></p><p>Taking a step back, the dwarf withdrew his axe: “Human, you have caused harm to this Kingdom, albeit not by choice. I offer you the chance to redeem yourself and pay your debt to Furyondy.”</p><p></p><p>Since then, Keldar has been in theservice of the Kingdoom of Furyondy.</p><p>[/sblock]</p><p></p><p><strong><u>Appearance</u>: </strong>[sblock]</p><p>Keldar is 6 feet tall, with bkue eyes, tanned skin and is covered with tatooes. He wears a black cloak and has several weapons strapped to his body. Most noticeable are his spiked chain and his spiked armor.</p><p>[/sblock]</p><p>Cheers,</p><p></p><p>SG</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 2898576, member: 15132"] OK, here is a revised submission that's ready to go. [Size=3]Keldar the Shrike[/Size] Human Rogue 4/Warrior 2[sblock] [b]Str: 18 (+3)[/b] [SPOILER] +1 LEVEL 4 +2 magic gloves [/SPOILER] [b]Dex: 16 (+3)[/b] [b]Con: 14 (+2)[/b] [b]Wis: 10 (+0)[/b] [b]Int: 14 (+2)[/b] [b]Cha: 10 (+0)[/b] [b]AC: [/b] 19* [spoiler]10 Base +5 armor +1 deflection (ring) +3 dex[/spoiler] [b]Touch AC:[/b] 14* [b]Flat footed:[/b] 16* *[SIZE=1]Note: Evasion, Uncanny dodge & trap sense +1, Rogue level 4[/SIZE] [b]ACP:[/b] 0 [b]HP: [/b] 45 [spoiler][6 + 5.5*2 + 3.5*3 + 18 con][/spoiler] [b]BAB: [/b] +5 [b]Grapple: [/b] +9 [b]Init:[/b] + 3 [b]Speed: [/b] 30 [spoiler]30 base[/spoiler] [b][u]Saves[/u][/b][u][/u] [b]For:[/b] +7 [spoiler][i](4 [Base] + 2 [Con] + 1 [Resistance (cloak)] [/i] [/spoiler] [b]Ref:[/b] +8*[spoiler][i](4 [Base] + 3 [Dex] + 1 [Resistance (cloak)])[/i] [/spoiler] [b]Wil:[/b] +2 [spoiler][i](1 [Base] + 0 [Wis] + 1 [Resistance (cloak)])[/i] [/spoiler] *[SIZE=1]Note: Evasion, Uncanny dodge & trap sense +1, Rogue level 4[/SIZE] [u][B]Skills:[/B][/u] [spoiler][skillpoints: 9 human +(8+2)*7 rogue +(2+2)*2 fighter = 87][/spoiler][sblock] Balance (Rog): [b]+10[/b] [7 ranks +3 dex] Bluff (Rog): [b]+7[/b] [7 ranks +0 cha] Climb (Ftr,Rog): [b]+15[/b] [9 ranks +4 str +2 use rope synergy] Diplomacy (Rog): [b]+4[/b] [0 ranks +2 bluff synergy +2 sense motive synergy] Escape Artist (Rog): [b]+10[/b] [7 ranks + 3 dex] Intimidate (Ftr,Rog): [b]+2[/b] [0 ranks +0 cha +2 bluff synergy] Jump (Ftr,Rog): [b]+11[/b] [5 ranks +4 str +2 tumble synergy] Hide (Rog): [b]+9[/b] [6 ranks + 3 dex] Sleight of Hand (Rog): [b]+12[/b] [7 ranks +3 dex +2 bluff synergy] Spell craft(cc): [b]+4[/b] [2 cross class ranks +2 int] Tumble (Rog): [b]+12[/b] [7 ranks +3 dex +2 jump synergy] Search (Rog): [b]+9[/b] [7 ranks + 2 int] Move Silently (Rog): [b]+7[/b] [7 ranks + 0 wis] Sense Motive (Rog):[b]+7[/b] [7 ranks +0 wis] Use Rope (Rog): [b]+10[/b] [7 ranks +3 dex] Swim (Ftr,Rog): [b]+4[/b] [0 ranks +4 str] [/sblock][u][B]Attacks:[/B][/u][indent][size=1][u][i]Melee, Two-handed[/i][/u][i]:[/i][/size] • +1 Spiked chain (viper): +10 to hit, 2d4+7 damage, x2, P, 10 ft reach [size=1](can strike adjacent foes)[/size] [spoiler][SIZE=1] to hit: +5 bab +4 str +1 magic; Damage: +1 magic +6 str (2 handed)[/SIZE] [/spoiler] • Greatsword: +9 to hit, 2d6+6 damage, 19-20/x2, S [spoiler][SIZE=1] to hit: +5 bab +4 str; Damage: +6 str (2 handed)[/SIZE] [/spoiler] • Morningstar: +9 to hit, 1d8+6 damage, x2, P/B [spoiler][SIZE=1] to hit: +5 bab +4 str; Damage: +6 str (2 handed)[/SIZE] [/spoiler] [i][u]Melee, 1 handed[/u]:[/i] • Morningstar: +9 to hit, 1d8+4 damage, x2, P/B [spoiler][SIZE=1] to hit: +5 bab +4 str; Damage: +4 str[/SIZE] [/spoiler] • dagger: +9 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range [spoiler][SIZE=1] to hit: +5 bab +4 str; Damage: 4 str[/SIZE] [/spoiler] [size=1][i][u]Ranged[/u]:[/i][/size] • dagger: +8 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range [spoiler][SIZE=1] to hit: +5 bab +3 dex; Damage: 4 str[/SIZE] [/spoiler] • +1 composite longbow (+4 Str): +9 to hit, 1d8+5 damage, x3, P, 110ft range [spoiler][SIZE=1] to hit: +5 bab +1 magic +3 dex; Damage: +1 magic +4 STR [/SIZE] [/spoiler][/indent][spoiler][/spoiler] [b][u]Special Abilities[/u]:[/b] [sblock] [b]Rogue:[/b] • Sneak attack +2d6 • trapfinding • Evasion • Trap sense +1 • Uncanny dodge [b]Fighter:[/b] Proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields) [/sblock] [b][u]Feats: [/u][/b][u][/u] • level 1 feat: Combat reflexes • human level 1 bonus feat: Combat Expertise • level 3 feat: Exotic weapon: spiked chain • fighter level 1 bonus feat: Improved feint • fighter level 2 bonus feat: Improved trip • level 6 feat: Mage slayer [b][u]Equipment:[/u][/b][u][/u] [sblock] +1 mythral chain shirt with spikes 2150 gp, 15 lb, attached on belt on left side [spoiler][size=1]ACP=0 (mythril); cost: 1100gp mythril shirt +1000 gp +1-enchantement +50gp spikes; weight =10lb armor + 10/2 lb for mythral spikes[/size][/spoiler] Greatsword 1000 gp, 8 lb, worn on left hand ring of protection +1 2000 gp, 0 lb, worn on left hand cloak of resistance +1 1000 gp, 1 lb, worn 2 Daggers 4 gp, 2 lb, strapped on each thigh Morningstar 8 gp, 6 lb, attached on belt on backside +1 composite longbow (+4 str) 2800 gp, 3 lb, strapped on back Arrows (20) 1 gp, 3 lb, in quiver on back Cure moderate wounds potion 300 gp, 0 lb, Hung around neck Protection from evil potion x2 100 gp, 0 lb, Hung around neck barkskn potion 300 gp, 0 lb, Hung around neck enlarge person potion 250 gp, 0 lb, Hung around neck gauntlets of ogre power 4000 gp, 4 lb, Hung around neck Belt Pouch 1 gp, 0.5 lb, worn on left side 2 Sewing Needles 1 gp, 0 lb, belt pouch, pinned to a cork Backpack 2 gp, 2 lb, worn on back Arrows 2x20 2 gp, 6 lb, in backpack Waterskin (water) 1 gp, 2 lb, in backpack Trail rations (4 day) 2 gp, 2 lb, in backpack Bedroll 1 gp, 5 lb, in backpack Winter Blanket 1 gp, 3 lb, in backpack Flint & Steel 1 gp, 0 lb, in backpack 2 large sacks 2 gp, 1 lb, in backpack Whetstone 0.02 gp, 1 lb, in backpack Money= 72.98 gp, in belt pouch [/sblock] Total weight = 64.5 lb [b][u]Max Weight[/u]:[/b] 100 lb Light, 200 lb medium, 300 lb heavy, 600 lb lift, 1500 lb drag [/sblock] [b][u]History:[/u][/b][u][/u][sblock]As a teenager, Keldar was enslaved by an unscrupulous mage, who kept him under his mental control. The mage was one of the three leaders of a covenant scheming to secretly take control of the Furyondy kingdom. The following years were tough: enslaved by the wizard, Keldar obeyed his every whim. He served as a body guard and executioner, allowing the covenant to carry out its plans. About six months ago, an elite squad of the royal Furyondy army penetrated the covenant’s stronghold. The covenant was prepared and quickly decimated most of the fighters. A few of the more experienced warriors had successfully cornered the three wizard, but almost all hope was lost. As a last stand, an old dwarf warrior charged Keldar’s master, and knocked the wizard unconscious. Immediately, the Keldar felt something he hadn’t felt in many years: control over his own thoughts. He acted quickly, and turned on the two remaining wizards, preventing them from casting. He slew one, and the dwarf finished off the other. The dwarf then faced the bladeling, threatening him with his axe: “Do you yield?” Keldar, overwhelmed with emotion, fell to his knees, and threw his spiked chain on the ground. Looking at the sky, he muttered “I am finally free!” The dwarf signaled a robed figure in the hall: “Does he speak true?”, the dwarf asked. Keeping a suspicious eye on the bladeling, the elven cleric invoked eldritch words and nodded to the dwarf. “The human can be trusted”. Taking a step back, the dwarf withdrew his axe: “Human, you have caused harm to this Kingdom, albeit not by choice. I offer you the chance to redeem yourself and pay your debt to Furyondy.” Since then, Keldar has been in theservice of the Kingdoom of Furyondy. [/sblock] [b][u]Appearance[/u]: [/b][sblock] Keldar is 6 feet tall, with bkue eyes, tanned skin and is covered with tatooes. He wears a black cloak and has several weapons strapped to his body. Most noticeable are his spiked chain and his spiked armor. [/sblock] Cheers, SG [/QUOTE]
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Strahd's "The lost Caverns of Tsojcanth" - [Recruiting thread Closed]
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