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General Tabletop Discussion
D&D Older Editions
Streamlined 4e combat
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<blockquote data-quote="Myrhdraak" data-source="post: 7282584" data-attributes="member: 6694190"><p>With the Bounded Accuracy rules I have in the 4.5 Edition the "To-Hit" issue you have when facing tougher challenges in 4th Edition somewhat disappears. The cumulative bonuses and penalties do not become as important to hit. Damage and Hit Points becomes more important and allow you to use a wider level range of monsters. However, if you still find it an issues, you could consider adopting the advantage concept from 5th Edition which is more straight forward I would say.</p></blockquote><p></p>
[QUOTE="Myrhdraak, post: 7282584, member: 6694190"] With the Bounded Accuracy rules I have in the 4.5 Edition the "To-Hit" issue you have when facing tougher challenges in 4th Edition somewhat disappears. The cumulative bonuses and penalties do not become as important to hit. Damage and Hit Points becomes more important and allow you to use a wider level range of monsters. However, if you still find it an issues, you could consider adopting the advantage concept from 5th Edition which is more straight forward I would say. [/QUOTE]
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