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<blockquote data-quote="Jfdlsjfd" data-source="post: 8468661" data-attributes="member: 42856"><p>Never noticed that, and yet, I have been (probably) exposed to the same tropes. I wouldn't say it's as much a cultural shock as... cultural "nothingness" or maybe "gap". Apparently, prom is important, as in "the most important event in the life of a teenager and you'll be forever ruined if you don't have a date" trope, and I will certainly "get" the reference if I read it in a product, but it will certainly not <em>resonate </em>with me and my group. It will evoke "something that happens in the US", understood only through the trope and caricature from shows, and not a real-life experience as it would for a US player. Same with Spring Break (I <em>know </em> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> it's an event where American students try to catch an STD in Cancun). It's certainly subtler for people who attended a US university (and certainly not everyone goes to Cancun), and most importantly any referece will evoke real-life memories, but anything more will be lost in translation and the whole idea will fall flat on me and my group if alluded to in a campaign. At some point, it will even make the setting "less believable" because of it. For example, truthfully, I don't know if cheerleading is something that actually exist in US schools. My only experience is through teenage shows, where there are steretotypical characters, and I <em>suppose</em> those shows weren't designed with the goal of puzzling American teenagers with wild and unbelievable social dynamics, so I guess it must be a thing, but I can't determine where the truth lies between "representation is 100% truthful of a US school" and "this doesn't exist at all." So having some of these tropes included into the products will make it "less school-y" to me rather than more because it doesn't reflect a real school experience but a TV show about an US school.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8468661, member: 42856"] Never noticed that, and yet, I have been (probably) exposed to the same tropes. I wouldn't say it's as much a cultural shock as... cultural "nothingness" or maybe "gap". Apparently, prom is important, as in "the most important event in the life of a teenager and you'll be forever ruined if you don't have a date" trope, and I will certainly "get" the reference if I read it in a product, but it will certainly not [I]resonate [/I]with me and my group. It will evoke "something that happens in the US", understood only through the trope and caricature from shows, and not a real-life experience as it would for a US player. Same with Spring Break (I [I]know [/I] ;) it's an event where American students try to catch an STD in Cancun). It's certainly subtler for people who attended a US university (and certainly not everyone goes to Cancun), and most importantly any referece will evoke real-life memories, but anything more will be lost in translation and the whole idea will fall flat on me and my group if alluded to in a campaign. At some point, it will even make the setting "less believable" because of it. For example, truthfully, I don't know if cheerleading is something that actually exist in US schools. My only experience is through teenage shows, where there are steretotypical characters, and I [I]suppose[/I] those shows weren't designed with the goal of puzzling American teenagers with wild and unbelievable social dynamics, so I guess it must be a thing, but I can't determine where the truth lies between "representation is 100% truthful of a US school" and "this doesn't exist at all." So having some of these tropes included into the products will make it "less school-y" to me rather than more because it doesn't reflect a real school experience but a TV show about an US school. [/QUOTE]
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