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<blockquote data-quote="Silveras" data-source="post: 1318886" data-attributes="member: 6271"><p>If you have not already thoroughly mapped your world, you will likely have much less difficulty with Fields of Blood than I am. </p><p></p><p>Note that you <strong>will</strong> spend some time defining troops ... Fields of Blood converts many of the standard monsters to unit stats for its Mass Combat rules, but because you can custom-design your soldier-type units, almost <strong>none</strong> are pre-defined. </p><p></p><p>As for Naval combat, no, Fields of Blood does not address it. The closest it comes is mentioning moving troops by ship, and even that "assumes there are enough ships available". I like the naval combat rules in FFG's Seafarer's Handbook; the book is also just plain a good resource for adding some seagoing elements to any campaign (underwater combat rules, naval combat rules, feats, skills, equipment, aquatic races, and so on). </p><p></p><p>I think using MMS:WE to detail the lowest levels is a good approach. In that sense, MMS:WE makes a good companion volume to Empire or Fields of Blood. I think there is a little too much overlap (and inconsistency) with the BoSD for them to be used together, but it works well with the others. </p><p></p><p>If you have not been to <a href="http://www.exp.citymax.com" target="_blank">Expeditious Retreat's web site</a>, you should go and check out the Community Support page for some good additions. And the forums, while not the busiest in the world, offer some good information and discussions.</p></blockquote><p></p>
[QUOTE="Silveras, post: 1318886, member: 6271"] If you have not already thoroughly mapped your world, you will likely have much less difficulty with Fields of Blood than I am. Note that you [B]will[/B] spend some time defining troops ... Fields of Blood converts many of the standard monsters to unit stats for its Mass Combat rules, but because you can custom-design your soldier-type units, almost [B]none[/B] are pre-defined. As for Naval combat, no, Fields of Blood does not address it. The closest it comes is mentioning moving troops by ship, and even that "assumes there are enough ships available". I like the naval combat rules in FFG's Seafarer's Handbook; the book is also just plain a good resource for adding some seagoing elements to any campaign (underwater combat rules, naval combat rules, feats, skills, equipment, aquatic races, and so on). I think using MMS:WE to detail the lowest levels is a good approach. In that sense, MMS:WE makes a good companion volume to Empire or Fields of Blood. I think there is a little too much overlap (and inconsistency) with the BoSD for them to be used together, but it works well with the others. If you have not been to [URL=http://www.exp.citymax.com]Expeditious Retreat's web site[/URL], you should go and check out the Community Support page for some good additions. And the forums, while not the busiest in the world, offer some good information and discussions. [/QUOTE]
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