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General Tabletop Discussion
D&D Older Editions
Strongholds, Followers, and Domains in 4e
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4736822" data-attributes="member: 82106"><p>Yeah, I would think really fantastical domains would be Epic. Not sure a domain in general seems terribly appropriate to a Heroic character, but those kinds of things are really just guidelines anyhow. I would think of it like a lower level domain, like a manor might be considered level 10 or possibly a bit lower. So maybe a 5th level character could conceivably have such a domain. </p><p></p><p>I don't know anything about Birthright, but I have worked up fairly systematic rules in the past for costs, income, etc for properties. I have some OLD material too, like all the Judges Guild castle construction stuff, which was pretty good. That provides basic numbers for labor and costs and construction times for fortifications and similar stuff. </p><p></p><p>At some point we had also worked out some other things, like what the value of a field, a forest, a pond, etc would be. How many people are required to make it work and what incomes you could expect. </p><p></p><p>I think the idea of treating a domain in a general way and approaching it like a 4e artifact essentially is pretty good. I would just call it 'approval'. There could also be morale for followers and various options for controlling the population. Like get them to like you, get them to fear you, get them to fear something else more than you, etc. Fief, guild, and faith should work pretty well. I think that covers the various possibilities pretty well.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4736822, member: 82106"] Yeah, I would think really fantastical domains would be Epic. Not sure a domain in general seems terribly appropriate to a Heroic character, but those kinds of things are really just guidelines anyhow. I would think of it like a lower level domain, like a manor might be considered level 10 or possibly a bit lower. So maybe a 5th level character could conceivably have such a domain. I don't know anything about Birthright, but I have worked up fairly systematic rules in the past for costs, income, etc for properties. I have some OLD material too, like all the Judges Guild castle construction stuff, which was pretty good. That provides basic numbers for labor and costs and construction times for fortifications and similar stuff. At some point we had also worked out some other things, like what the value of a field, a forest, a pond, etc would be. How many people are required to make it work and what incomes you could expect. I think the idea of treating a domain in a general way and approaching it like a 4e artifact essentially is pretty good. I would just call it 'approval'. There could also be morale for followers and various options for controlling the population. Like get them to like you, get them to fear you, get them to fear something else more than you, etc. Fief, guild, and faith should work pretty well. I think that covers the various possibilities pretty well. [/QUOTE]
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