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Stupid characters.....
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<blockquote data-quote="Reprisal" data-source="post: 154471" data-attributes="member: 1161"><p><strong>A Question of Scale</strong></p><p></p><p>I really think it depends on what you think a "stupid character" is... I personally believe that there's nothing wrong with having an Intelligence bonus of less than +1. There are some characters that I believe do not benefit from having a high Intelligence. Fighters, barbarians, and even clerics are a part of this... While there are tangible benefits to having a high Intelligence, I don't feel that it's necessary to have a successful character.</p><p></p><p>The same goes for the rest of the other attributes, especially Dexterity. I suppose one can place me in the "higher is not necessarily better" especially when it comes to certain trends some players take when designing characters.</p><p></p><p>I suppose this is why I like having players roll their stats in order, only able to switch two of them... Nice and organic, and it <em>can</em> have an effect on the degree of roleplaying, but it definately depends upon the players in question.</p><p></p><p>In any event, I personally believe that an Intelligence of 10 or 11 is not stupid by any measure of the word. I actually have issues with the concept of an arbitrary "Intelligence" score (among other things), but I have to work with the system, right? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p><p></p><p><strong>Post Edit</strong>:</p><p></p><p></p><p></p><p>Echo, echo, echo, echo... I have noticed a certain... <em>bias</em> whenever the answers to "What would your stats be?" start coming out.</p></blockquote><p></p>
[QUOTE="Reprisal, post: 154471, member: 1161"] [b]A Question of Scale[/b] I really think it depends on what you think a "stupid character" is... I personally believe that there's nothing wrong with having an Intelligence bonus of less than +1. There are some characters that I believe do not benefit from having a high Intelligence. Fighters, barbarians, and even clerics are a part of this... While there are tangible benefits to having a high Intelligence, I don't feel that it's necessary to have a successful character. The same goes for the rest of the other attributes, especially Dexterity. I suppose one can place me in the "higher is not necessarily better" especially when it comes to certain trends some players take when designing characters. I suppose this is why I like having players roll their stats in order, only able to switch two of them... Nice and organic, and it [i]can[/i] have an effect on the degree of roleplaying, but it definately depends upon the players in question. In any event, I personally believe that an Intelligence of 10 or 11 is not stupid by any measure of the word. I actually have issues with the concept of an arbitrary "Intelligence" score (among other things), but I have to work with the system, right? :rolleyes: [b]Post Edit[/b]: Echo, echo, echo, echo... I have noticed a certain... [i]bias[/i] whenever the answers to "What would your stats be?" start coming out. [/QUOTE]
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