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<blockquote data-quote="Hussar" data-source="post: 9249430" data-attributes="member: 22779"><p>Well, of course he's not referring to himself. He doesn't want to make significant changes after all. [USER=6801845]@Oofta[/USER] has created a rather impressive wall around the game. </p><p></p><p>After all, we're not allowed to change anything in the core of the game because the game is popular and that risks making the game less popular. And, the game's popularity is proof that the core of the game is what most people want. </p><p></p><p>On the other hand, we're not allowed to have optional rules either because any effort to create optional rules runs the risk of bleeding into the core, similar to how feats, for example, have done in 5e. Additionally, we lack the resources to create optional rules and any effort to create optional rules takes away from developing the stuff that [USER=6801845]@Oofta[/USER] actually wants.</p><p></p><p>It's a really solid wall he's managed to create here. No changes, either to the core of the game or to any optional systems, can be even considered because any change is bad. He wants to carve the game in stone, while rejecting any criticisms as "Minority opinions" and any suggestion that the game is not quite as much of a "big tent" as is claimed is rejected as well because only people who want any sort of new systems - as in "minority opinions" - should be ignored.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9249430, member: 22779"] Well, of course he's not referring to himself. He doesn't want to make significant changes after all. [USER=6801845]@Oofta[/USER] has created a rather impressive wall around the game. After all, we're not allowed to change anything in the core of the game because the game is popular and that risks making the game less popular. And, the game's popularity is proof that the core of the game is what most people want. On the other hand, we're not allowed to have optional rules either because any effort to create optional rules runs the risk of bleeding into the core, similar to how feats, for example, have done in 5e. Additionally, we lack the resources to create optional rules and any effort to create optional rules takes away from developing the stuff that [USER=6801845]@Oofta[/USER] actually wants. It's a really solid wall he's managed to create here. No changes, either to the core of the game or to any optional systems, can be even considered because any change is bad. He wants to carve the game in stone, while rejecting any criticisms as "Minority opinions" and any suggestion that the game is not quite as much of a "big tent" as is claimed is rejected as well because only people who want any sort of new systems - as in "minority opinions" - should be ignored. [/QUOTE]
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