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<blockquote data-quote="Khorod" data-source="post: 823876" data-attributes="member: 1636"><p><span style="font-size: 12px"><span style="color: cyan">Flaring Aura(Subtype) [General]</span></span></p><p> Choose one of your subtypes, you may now extend this quality beyond yourself.</p><p> <strong>Prereqs</strong>: Outsider, Fey, Dragon, or Elemental, Wisdom 13+</p><p> <strong>Benefit</strong>: For a total of 1 round per point of Wisdom per day you may surround yourself in a 5-foot radius sphere in which all things take on the subtype associated with this feat. If something within this zone is of an opposing subtype, both its subtype and your aura are negated for the duration.</p><p> <strong>Special</strong>: You may take this feat again. Each time it is taken, select a new subtype.</p><p></p><p><span style="font-size: 12px"><span style="color: cyan">Reduced Weakness(Subtype) [General]</span></span></p><p> Choose an opposing subtype, your weakness to this subtype is reduced.</p><p> <strong>Prereqs</strong>: Outsider, Fey, Dragon, or Elemental creature type</p><p> <strong>Benefit</strong>: You reduce the saving throw penalty against the opposing subtype/descriptor. (Don't have the book here... )</p><p></p><p><span style="font-size: 12px"><span style="color: cyan">Energy Blast(Subtype) [General]</span></span></p><p> You are able to manifest your selected subtype affinity in a physical blast of energy.</p><p> <strong>Prereqs</strong>: Allowed Creature types, Cha 15+</p><p> <strong>Benefit</strong>: By negating the benefits of the chosen subtype for 1d4 minutes, you may harness its energy to attack opponents. Range is 10 feat, ray, 2d4 damage. Alignment-based subtypes affect only opposing alignment subtypes, but have DC 15, Element-based subtypes affect anything, base DC 12.</p><p></p><p>As you all can see, this needs some work. Further ideas for touch affects are in my head. I'd like to stretch this a bit more than I have... so anyone wanna help me pull?</p></blockquote><p></p>
[QUOTE="Khorod, post: 823876, member: 1636"] [size=3][color=cyan]Flaring Aura(Subtype) [General][/color][/size] Choose one of your subtypes, you may now extend this quality beyond yourself. [B]Prereqs[/B]: Outsider, Fey, Dragon, or Elemental, Wisdom 13+ [B]Benefit[/B]: For a total of 1 round per point of Wisdom per day you may surround yourself in a 5-foot radius sphere in which all things take on the subtype associated with this feat. If something within this zone is of an opposing subtype, both its subtype and your aura are negated for the duration. [B]Special[/B]: You may take this feat again. Each time it is taken, select a new subtype. [size=3][color=cyan]Reduced Weakness(Subtype) [General][/color][/size] Choose an opposing subtype, your weakness to this subtype is reduced. [B]Prereqs[/B]: Outsider, Fey, Dragon, or Elemental creature type [B]Benefit[/B]: You reduce the saving throw penalty against the opposing subtype/descriptor. (Don't have the book here... ) [size=3][color=cyan]Energy Blast(Subtype) [General][/color][/size] You are able to manifest your selected subtype affinity in a physical blast of energy. [B]Prereqs[/B]: Allowed Creature types, Cha 15+ [B]Benefit[/B]: By negating the benefits of the chosen subtype for 1d4 minutes, you may harness its energy to attack opponents. Range is 10 feat, ray, 2d4 damage. Alignment-based subtypes affect only opposing alignment subtypes, but have DC 15, Element-based subtypes affect anything, base DC 12. As you all can see, this needs some work. Further ideas for touch affects are in my head. I'd like to stretch this a bit more than I have... so anyone wanna help me pull? [/QUOTE]
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