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Suggestions on modifying 5e to give characters more bonuses
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<blockquote data-quote="Celtavian" data-source="post: 6596434" data-attributes="member: 5834"><p>Funny, but not surprising. Paladin is probably the best class with a little bit of everything except arcane caster utility spells.</p><p></p><p></p><p></p><p>This is an intentional part of the new rules to make it so an orc is still a threat to a high level party. It's known as Bounded Accuracy. It's a major part of the new system that will help you as a DM make more interesting encounters without having to spend a huge amount of time constantly prepping high level creatures.</p><p></p><p></p><p></p><p>Arcane tricksters gets powerful. Did you take Stealth and Perception Expertise? Makes scouting an amazing option for the rogue.</p><p></p><p></p><p></p><p>You and me both. Need some more books.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6596434, member: 5834"] Funny, but not surprising. Paladin is probably the best class with a little bit of everything except arcane caster utility spells. This is an intentional part of the new rules to make it so an orc is still a threat to a high level party. It's known as Bounded Accuracy. It's a major part of the new system that will help you as a DM make more interesting encounters without having to spend a huge amount of time constantly prepping high level creatures. Arcane tricksters gets powerful. Did you take Stealth and Perception Expertise? Makes scouting an amazing option for the rogue. You and me both. Need some more books. [/QUOTE]
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Community
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Suggestions on modifying 5e to give characters more bonuses
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