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Sultans of Smack
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<blockquote data-quote="Creamsteak" data-source="post: 1309563" data-attributes="member: 552"><p>Has 3.5 increased the average damage of smacks significantly higher or something? Looks like you might need to raise the bar very high. Anyway, I'm currently working on a smack, but I wanted to post where I am so far. This is without the crunching and item sniffing stages really getting thoroughly abused... and I'm trying to just use the 3.5 Core Rules + Complete Warrior.</p><p></p><p>This is a simple 16th level fighter right now (no race even), with unspent feats. I would like to either up the strength or the damage bonus from power attack if possible, but any other advice would be helpful. Also, I could quite possibly have something wrong here.</p><p></p><p><strong>Ability Scores</strong></p><p>Two Natural 18s enhanced to 20 each with bonus ability score points from levels. One in strength, one in dex.</p><p></p><p><strong>Equipment</strong></p><p>2 +3 Flaming, Frost, Shock, Speed, Vicious Large Warmaces</p><p>+6 Strength Item</p><p></p><p><strong>Feats</strong></p><p>Feats</p><p>Exotic weapon proficiency (warmace), monkey grip</p><p>Two-weapon fighting</p><p>Weapon focus (warmace)</p><p>Weapon specialization (warmace)</p><p>Improved two-weapon fighting, Power Attack</p><p>Greater two-weapon fighting (warmace)</p><p>Greater weapon focus (warmace)</p><p>Greater weapon specialization (warmace)</p><p></p><p><strong>Buffs</strong></p><p>True Strike</p><p></p><p><strong><u>Full Attack</u></strong></p><p><strong>Attacks:</strong> +26/+26/+26/+26/+21/+21/+16/+16/+11</p><p><strong>Damage:</strong> (3d6 weapon + 1d6 fire + 1d6 cold + 1d6 electricity + 2d6 vicious + 3 magic, + 8 strength + 24 Power Attack)*5 Attacks + (3d6 weapon + 1d6 fire + 1d6 cold + 1d6 electricity + 2d6 vicious + 3 magic, + 4 strength + 24 Power Attack)*4</p><p></p><p>(Average: 551 Damage)</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1309563, member: 552"] Has 3.5 increased the average damage of smacks significantly higher or something? Looks like you might need to raise the bar very high. Anyway, I'm currently working on a smack, but I wanted to post where I am so far. This is without the crunching and item sniffing stages really getting thoroughly abused... and I'm trying to just use the 3.5 Core Rules + Complete Warrior. This is a simple 16th level fighter right now (no race even), with unspent feats. I would like to either up the strength or the damage bonus from power attack if possible, but any other advice would be helpful. Also, I could quite possibly have something wrong here. [b]Ability Scores[/b] Two Natural 18s enhanced to 20 each with bonus ability score points from levels. One in strength, one in dex. [b]Equipment[/b] 2 +3 Flaming, Frost, Shock, Speed, Vicious Large Warmaces +6 Strength Item [b]Feats[/b] Feats Exotic weapon proficiency (warmace), monkey grip Two-weapon fighting Weapon focus (warmace) Weapon specialization (warmace) Improved two-weapon fighting, Power Attack Greater two-weapon fighting (warmace) Greater weapon focus (warmace) Greater weapon specialization (warmace) [b]Buffs[/b] True Strike [b][u]Full Attack[/u][/b][u][/u] [b]Attacks:[/b] +26/+26/+26/+26/+21/+21/+16/+16/+11 [b]Damage:[/b] (3d6 weapon + 1d6 fire + 1d6 cold + 1d6 electricity + 2d6 vicious + 3 magic, + 8 strength + 24 Power Attack)*5 Attacks + (3d6 weapon + 1d6 fire + 1d6 cold + 1d6 electricity + 2d6 vicious + 3 magic, + 4 strength + 24 Power Attack)*4 (Average: 551 Damage) [/QUOTE]
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