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Summon Monster for 5E
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<blockquote data-quote="Stormonu" data-source="post: 6364949" data-attributes="member: 52734"><p>So, one of the things I "need" for 5E is some sort of summon monster spell to convert/rebuild some PCs/NPCs for the game. I'd like to take the spell back towards its 1E/2E roots, with a random monster summoned list, but incorporate 3E's pick-n-choose methodology by making it possible to manipulate the results some (using an obscure 1E rule, actually).</p><p></p><p>I'm still in the process of reading the base rules, so any pointers/assistance/criticism is appreciated.</p><p></p><p>-------------------------</p><p><strong>CONJURER PATH - Summoner</strong></p><p></p><p><strong>Conjuration Savant</strong></p><p><strong></strong>As per PHB</p><p></p><p><strong>Monster Summoner</strong></p><p><strong></strong>Starting at 2nd level, when you cast the Summon Monster spell, you roll two d20's and take the preferred result.</p><p></p><p><strong>Resiliant Summons</strong></p><p><strong></strong>Starting at 6th level, any creature you summon has at least 75% of it's maximum hit points (if you are using average monster hit points, increase the hp by 50%). Likewise, if an enemy attempts to dispel your summons, you can make an Intelligence save to thwart the dispel. If you fail, your summoned creature take 1d6 damage per spell level of the enemy's dispel magic, though they are not dispelled unless they are reduced to 0 or less hit points.</p><p></p><p><strong>Focused Summons</strong></p><p><strong></strong>Starting at 10th level, you can change the duration of your summon monster spells to 1 minute + Concentration.</p><p></p><p><strong>Durable Summons</strong></p><p><strong></strong>As per PHB ability</p><p>--------------------------------------------------------</p><p></p><p><span style="font-size: 15px"><strong>Summon Monster</strong></span></p><p><span style="font-size: 15px"><strong></strong></span>Casting Time: 1 action</p><p>Range: 90 feet</p><p>Components: V, S, M (a tiny bag and lit candle)</p><p>Duration: 1 minute</p><p></p><p>You summon a creature from elsewhere to do you bidding. Roll on the table below to determine the creature that is summoned. The creature obeys your mental commands to the best of its ability, even laying down its life for you if necessary. </p><p></p><p>The spell lasts until the duration expires, you dismiss the summoned creature or it is slain. If the summoned creature dies, any of its personal possessions or traces of its existence disappear with it.</p><p></p><p>As an optional component, if you possess a bit of a creature on the summoning list - a bit of fur or scale, nail clippings, a tooth or other such bodily sample, you may summon that specific creature. The item used in this summoning must be from a still-living specimen, and the sample vanishes at the spell's end.</p><p></p><p><strong>At Higher Levels:</strong> When you cast this spell using a spell slot of 2nd level or higher, you may choose to cast from a higher level list, double the spell's duration or double the number of creatures summoned for each slot level above 1st. You may choose to combine several different options when increasing the spell level.</p><p></p><p><strong>LEVEL 1 (CR 1/4)</strong></p><p><strong>1</strong>) Animated Object, Flying Sword</p><p>2) Axe Beak</p><p>3) Bat, Giant</p><p>4) Boar</p><p>5) Bullywug</p><p>6) Centipede, Giant</p><p>7) Demon, Dretch</p><p>8) Frog, Giant</p><p>9) Elf, Drow</p><p>10) Goblin</p><p>11) Grimlock</p><p>12) Kenku</p><p>13) Kobold (2)</p><p>14) Pixie</p><p>15) Skeleton</p><p>16) Snake, Constrictor</p><p>17) Snake, Giant Poisonous</p><p>18) Spider, Giant Wolf</p><p>19) Troglodyte</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 2</strong> (CR 1/2)</p><p><strong>1</strong>) Ape</p><p>2) Bear, Black</p><p>3) Cockatrice</p><p>4) Darkmantle</p><p>5) Gnoll</p><p>6) Gnome, Deep (Svirfneblin)</p><p>7) Goat, Giant</p><p>8) Hobgoblin</p><p>9) Jackalwere</p><p>10) Lizardfolk</p><p>11) Magmin</p><p>12) Mephit, dust</p><p>13) Modron, Tridrone</p><p>14) Elf Scout</p><p>15) Orc</p><p>16) Rust Monster</p><p>17) Satyr</p><p>18) Shadow</p><p>19) Worg</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 3 (CR 1)</strong></p><p><strong></strong>1) Animated Object, Animated Armor</p><p>2) Bear, Brown</p><p>3) Bugbear</p><p>4) Death Dog</p><p>5) Demon, Quasit</p><p>6) Devil, Imp</p><p>7) Dire Wolf</p><p>8) Dryad</p><p>9) Duergar</p><p>10) Eagle, Giant</p><p>11) Ghoul</p><p>12) Harpy</p><p>13) Hippogriff</p><p>14) Hyena, Giant</p><p>15) Modron, Quadrone</p><p>16) Ogre, Half- (Ogrillon)</p><p>17) Scarecrow</p><p>18) Thri-kreen</p><p>19) Yuan-ti, Pureblood</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 4 (CR 2)</strong></p><p><strong></strong>1) Ankheg</p><p>2) Azer</p><p>3) Carrion Crawler</p><p>4) Centaur</p><p>5) Devil, Spined</p><p>6) Elk, Giant</p><p>7) Ettercap</p><p>8) Gargoyle</p><p>9) Gibbering Mouther</p><p>10) Grick</p><p>11) Griffon</p><p>12) Intellect Devourer</p><p>13) Lycanthrope, Wererat</p><p>14) Nothic</p><p>15) Human Beserker</p><p>16) Ogre</p><p>17) Orc, Orog</p><p>18) Peryton</p><p>19) Quaggoth</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 5 (CR 3)</strong></p><p><strong></strong>1) Basilisk</p><p>2) Beholder, Spectator</p><p>3) Devil, Bearded</p><p>4) Displacer Beast</p><p>5) Doppelganger</p><p>6) Gith, Githyanki Warrior</p><p>7) Grell</p><p>8) Hag, Green</p><p>9) Hell Hound</p><p>10) Hook Horror</p><p>11) Lycanthrope, Werewolf</p><p>12) Manticore</p><p>13) Minotaur</p><p>14) Nightmare</p><p>15) Owlbear</p><p>16) Scorpion, Giant</p><p>17) Winter Wolf</p><p>18) Yeti</p><p>19) Yuan-ti, Malison</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 6 (CR 4-5)</strong></p><p><strong></strong>1) Banshee</p><p>2) Chuul</p><p>3) Coatl</p><p>4) Demon, Shadow</p><p>5) Ettin</p><p>6) Flameskull</p><p>7) Helmed Horror</p><p>8) Lamia</p><p>9) Lycanthrope, Weretiger</p><p>10) Naga, Bone</p><p>11) Succubus/Incubus</p><p>12) Giant, Hill</p><p>13) Golem, Flesh</p><p>14) Gorgon</p><p>15) Hag, Night</p><p>16) Otyugh</p><p>17) Salamander</p><p>18) Troll</p><p>19) Umber Hulk</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 7 (CR 6-7)</strong></p><p>1) Ape, Giant</p><p>2) Chimera</p><p>3) Cyclops</p><p>4) Demon, Chasme</p><p>5) Demon, Vrock</p><p>6) Drider</p><p>7) Galeb Duhr</p><p>8) Giant, Stone</p><p>9) Gith, Githzerai Zerth</p><p>10) Invisible Stalker</p><p>11) Mammoth</p><p>12) Medusa</p><p>13) Mind Flayer</p><p>14) Oni (Ogre Mage)</p><p>15) Shield Guardian</p><p>16) Slaad, Blue</p><p>17) Wyvern</p><p>18) Yuan-Ti, Abomination</p><p>19) Dragon, Young Black</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 8 (CR 8-9)</strong></p><p><strong></strong>1) Cloaker</p><p>2) Demon, Hezrou</p><p>3) Demon, Glabrezu</p><p>4) Devil, Bone</p><p>5) Devil, Chain</p><p>6) Dinosaur, Tyrannosaurus Rex</p><p>7) Fomorian</p><p>8) Giant, Cloud</p><p>9) Giant, Fire</p><p>10) Giant, Frost</p><p>11) Golem, Clay</p><p>12) Hydra</p><p>13) Naga, Spirit</p><p>14) Drow Assassin</p><p>15) Slaad, Gray</p><p>16) Slaad, Green</p><p>17) Dragon, Young Blue</p><p>18) Dragon, Young Green</p><p>19) Dragon, Young Silver</p><p>20) Player's Choice</p><p></p><p><strong>LEVEL 9 (CR 10-12)</strong></p><p><strong></strong>1) Aboleth</p><p>2) Angel, Deva</p><p>3) Behir</p><p>4) Demon, Yochlol</p><p>5) Devil, Horned</p><p>6) Genie, Dao</p><p>7) Genie, Djinni</p><p>8) Genie, Efreeti</p><p>9) Genie, Marid</p><p>10) Golem, Stone</p><p>11) Naga, Guardian</p><p>12) Remorhaz</p><p>13) Roc</p><p>14) Slaad, Death</p><p>15) Sphinx, Gynosphinx</p><p>16) Dragon, Young Gold</p><p>17) Dragon, Young Red</p><p>18) Devil, Erinyes</p><p>19) Human Archmage</p><p>20) Player's Choice</p><p></p><p>Thanks <strong><em><u>@mouseferatu</u></em></strong> for the Monster Sorter - it really made putting together the lists a LOT easier.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6364949, member: 52734"] So, one of the things I "need" for 5E is some sort of summon monster spell to convert/rebuild some PCs/NPCs for the game. I'd like to take the spell back towards its 1E/2E roots, with a random monster summoned list, but incorporate 3E's pick-n-choose methodology by making it possible to manipulate the results some (using an obscure 1E rule, actually). I'm still in the process of reading the base rules, so any pointers/assistance/criticism is appreciated. ------------------------- [B]CONJURER PATH - Summoner[/B] [B]Conjuration Savant [/B]As per PHB [B]Monster Summoner [/B]Starting at 2nd level, when you cast the Summon Monster spell, you roll two d20's and take the preferred result. [B]Resiliant Summons [/B]Starting at 6th level, any creature you summon has at least 75% of it's maximum hit points (if you are using average monster hit points, increase the hp by 50%). Likewise, if an enemy attempts to dispel your summons, you can make an Intelligence save to thwart the dispel. If you fail, your summoned creature take 1d6 damage per spell level of the enemy's dispel magic, though they are not dispelled unless they are reduced to 0 or less hit points. [B]Focused Summons [/B]Starting at 10th level, you can change the duration of your summon monster spells to 1 minute + Concentration. [B]Durable Summons [/B]As per PHB ability -------------------------------------------------------- [SIZE=4][B]Summon Monster [/B][/SIZE]Casting Time: 1 action Range: 90 feet Components: V, S, M (a tiny bag and lit candle) Duration: 1 minute You summon a creature from elsewhere to do you bidding. Roll on the table below to determine the creature that is summoned. The creature obeys your mental commands to the best of its ability, even laying down its life for you if necessary. The spell lasts until the duration expires, you dismiss the summoned creature or it is slain. If the summoned creature dies, any of its personal possessions or traces of its existence disappear with it. As an optional component, if you possess a bit of a creature on the summoning list - a bit of fur or scale, nail clippings, a tooth or other such bodily sample, you may summon that specific creature. The item used in this summoning must be from a still-living specimen, and the sample vanishes at the spell's end. [B]At Higher Levels:[/B] When you cast this spell using a spell slot of 2nd level or higher, you may choose to cast from a higher level list, double the spell's duration or double the number of creatures summoned for each slot level above 1st. You may choose to combine several different options when increasing the spell level. [B]LEVEL 1 (CR 1/4)[/B] [B]1[/B]) Animated Object, Flying Sword 2) Axe Beak 3) Bat, Giant 4) Boar 5) Bullywug 6) Centipede, Giant 7) Demon, Dretch 8) Frog, Giant 9) Elf, Drow 10) Goblin 11) Grimlock 12) Kenku 13) Kobold (2) 14) Pixie 15) Skeleton 16) Snake, Constrictor 17) Snake, Giant Poisonous 18) Spider, Giant Wolf 19) Troglodyte 20) Player's Choice [B]LEVEL 2[/B] (CR 1/2) [B]1[/B]) Ape 2) Bear, Black 3) Cockatrice 4) Darkmantle 5) Gnoll 6) Gnome, Deep (Svirfneblin) 7) Goat, Giant 8) Hobgoblin 9) Jackalwere 10) Lizardfolk 11) Magmin 12) Mephit, dust 13) Modron, Tridrone 14) Elf Scout 15) Orc 16) Rust Monster 17) Satyr 18) Shadow 19) Worg 20) Player's Choice [B]LEVEL 3 (CR 1) [/B]1) Animated Object, Animated Armor 2) Bear, Brown 3) Bugbear 4) Death Dog 5) Demon, Quasit 6) Devil, Imp 7) Dire Wolf 8) Dryad 9) Duergar 10) Eagle, Giant 11) Ghoul 12) Harpy 13) Hippogriff 14) Hyena, Giant 15) Modron, Quadrone 16) Ogre, Half- (Ogrillon) 17) Scarecrow 18) Thri-kreen 19) Yuan-ti, Pureblood 20) Player's Choice [B]LEVEL 4 (CR 2) [/B]1) Ankheg 2) Azer 3) Carrion Crawler 4) Centaur 5) Devil, Spined 6) Elk, Giant 7) Ettercap 8) Gargoyle 9) Gibbering Mouther 10) Grick 11) Griffon 12) Intellect Devourer 13) Lycanthrope, Wererat 14) Nothic 15) Human Beserker 16) Ogre 17) Orc, Orog 18) Peryton 19) Quaggoth 20) Player's Choice [B]LEVEL 5 (CR 3) [/B]1) Basilisk 2) Beholder, Spectator 3) Devil, Bearded 4) Displacer Beast 5) Doppelganger 6) Gith, Githyanki Warrior 7) Grell 8) Hag, Green 9) Hell Hound 10) Hook Horror 11) Lycanthrope, Werewolf 12) Manticore 13) Minotaur 14) Nightmare 15) Owlbear 16) Scorpion, Giant 17) Winter Wolf 18) Yeti 19) Yuan-ti, Malison 20) Player's Choice [B]LEVEL 6 (CR 4-5) [/B]1) Banshee 2) Chuul 3) Coatl 4) Demon, Shadow 5) Ettin 6) Flameskull 7) Helmed Horror 8) Lamia 9) Lycanthrope, Weretiger 10) Naga, Bone 11) Succubus/Incubus 12) Giant, Hill 13) Golem, Flesh 14) Gorgon 15) Hag, Night 16) Otyugh 17) Salamander 18) Troll 19) Umber Hulk 20) Player's Choice [B]LEVEL 7 (CR 6-7)[/B] 1) Ape, Giant 2) Chimera 3) Cyclops 4) Demon, Chasme 5) Demon, Vrock 6) Drider 7) Galeb Duhr 8) Giant, Stone 9) Gith, Githzerai Zerth 10) Invisible Stalker 11) Mammoth 12) Medusa 13) Mind Flayer 14) Oni (Ogre Mage) 15) Shield Guardian 16) Slaad, Blue 17) Wyvern 18) Yuan-Ti, Abomination 19) Dragon, Young Black 20) Player's Choice [B]LEVEL 8 (CR 8-9) [/B]1) Cloaker 2) Demon, Hezrou 3) Demon, Glabrezu 4) Devil, Bone 5) Devil, Chain 6) Dinosaur, Tyrannosaurus Rex 7) Fomorian 8) Giant, Cloud 9) Giant, Fire 10) Giant, Frost 11) Golem, Clay 12) Hydra 13) Naga, Spirit 14) Drow Assassin 15) Slaad, Gray 16) Slaad, Green 17) Dragon, Young Blue 18) Dragon, Young Green 19) Dragon, Young Silver 20) Player's Choice [B]LEVEL 9 (CR 10-12) [/B]1) Aboleth 2) Angel, Deva 3) Behir 4) Demon, Yochlol 5) Devil, Horned 6) Genie, Dao 7) Genie, Djinni 8) Genie, Efreeti 9) Genie, Marid 10) Golem, Stone 11) Naga, Guardian 12) Remorhaz 13) Roc 14) Slaad, Death 15) Sphinx, Gynosphinx 16) Dragon, Young Gold 17) Dragon, Young Red 18) Devil, Erinyes 19) Human Archmage 20) Player's Choice Thanks [B][I][U]@mouseferatu[/U][/I][/B] for the Monster Sorter - it really made putting together the lists a LOT easier. [/QUOTE]
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