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Sun God...with a twist. Ideas?
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<blockquote data-quote="WayneLigon" data-source="post: 1708828" data-attributes="member: 3649"><p>If he's the major god, give him a 'civilization' spin. He's also the god of building and creating things, the god of cities and laws and all the things that you think of when you think 'civilized area'. Sun and Fire are linked very closely, so make him the thing that brought fire and light to humanity, driving back the dark. </p><p> </p><p>Temples to him are massive affairs, sometimes as big as (and in some cases doubleing as) small towns. They are almost always square-walled, with a circular inner sanctum open to the sky. (The circle-in-a-square theme is replicated everywhere). </p><p> </p><p>His priests are mainly justices who travel throughout the land settleing cases and laying down the law. Clerics of the god are like special investigators charged with keeping the peace and fighting back the encroaching barbaric hordes (anything that goes against the idea of 'civilization' is anathema to the sun god, so humanoid tribes who want to tear down what has been built are automatically on the list, so to speak. Rangers that serve the sun god choose humanoid species as their hated enemy most often). </p><p> </p><p>There is a healing sect within the temple heirarchy who also has the 'fire' aspect of the sun god. Fire also purifies. They always use sterile (cleansed by the kiss of the sun god) instruments and work environments so many of their patients live who would otherwise die. This really endears them to the people, though the healers are somewhat 'cold' after a fashion. They follow a strict code and seldom vary from it, even to the point of leaving someone to die who might otherwise have been saved. </p><p> </p><p>There is an 'evil' branch of the healer sect that seeks to purify through fire. They burn humanoids in order to 'cleanse' them of the 'taint' they bear. </p><p> </p><p>Another aspect would be to use 'light' as 'enlightenment' and have a sect that specializes in sagecraft and knowledge. After all, the hallmark of civilization is the transmission of knowledge. Libraries are sacred to him, and writing, and art.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 1708828, member: 3649"] If he's the major god, give him a 'civilization' spin. He's also the god of building and creating things, the god of cities and laws and all the things that you think of when you think 'civilized area'. Sun and Fire are linked very closely, so make him the thing that brought fire and light to humanity, driving back the dark. Temples to him are massive affairs, sometimes as big as (and in some cases doubleing as) small towns. They are almost always square-walled, with a circular inner sanctum open to the sky. (The circle-in-a-square theme is replicated everywhere). His priests are mainly justices who travel throughout the land settleing cases and laying down the law. Clerics of the god are like special investigators charged with keeping the peace and fighting back the encroaching barbaric hordes (anything that goes against the idea of 'civilization' is anathema to the sun god, so humanoid tribes who want to tear down what has been built are automatically on the list, so to speak. Rangers that serve the sun god choose humanoid species as their hated enemy most often). There is a healing sect within the temple heirarchy who also has the 'fire' aspect of the sun god. Fire also purifies. They always use sterile (cleansed by the kiss of the sun god) instruments and work environments so many of their patients live who would otherwise die. This really endears them to the people, though the healers are somewhat 'cold' after a fashion. They follow a strict code and seldom vary from it, even to the point of leaving someone to die who might otherwise have been saved. There is an 'evil' branch of the healer sect that seeks to purify through fire. They burn humanoids in order to 'cleanse' them of the 'taint' they bear. Another aspect would be to use 'light' as 'enlightenment' and have a sect that specializes in sagecraft and knowledge. After all, the hallmark of civilization is the transmission of knowledge. Libraries are sacred to him, and writing, and art. [/QUOTE]
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