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<blockquote data-quote="Endzeitgeist" data-source="post: 5452131" data-attributes="member: 82318"><p>This pdf is 8 pages, 1/2 page is taken up by SRD.</p><p></p><p>The pdf kicks off with 5 new spells:</p><p>-Cold Snap (Drd 3, Sor/Wiz 3): Damage enemy with cold, Con- damage, staggered</p><p>-Dessicate (Drd 2, Sor/Wiz 2): Damage enemies, especially aquatic ones and fatigue them for a short time.</p><p>-Protean Return (Sor/Wiz 9): Temporarily transform enemies into primal goo.</p><p>-Stone Strike (Sor/Wiz 2): Use burned out Ioun stones for ranged attacks.</p><p>-Wave of Mutilation (Clr 6, Drd 6, Sor/Wiz 6): Deal damage and Cha-damage.</p><p></p><p>We also get 5 new magic items:</p><p>-Clarifying Goggles: Help see under water</p><p>-Eight-Finger's Ink: Tatoo that helps you grapple and increases your unarmed grapple damage</p><p>-Radiant Nimbus: Actually 3 different items, these flames contain lost knowledge</p><p>-Satchel of Seawalking: Use magical salt to harden water</p><p>-Sharkskin Vest: Makes you shark-like</p><p></p><p>We get more lost technology of Ankeshel! YES! Sorry. I just loved the original ones to death.</p><p>-Ankeshelian Arciary: Verbally record information. Gold as a story-telling device for GMs.</p><p>-Thalassos Box: Ankeshelian First-aid kit.</p><p>-Velourian Psychograph: Helps you determine whether one lies, can be used as a lie detector with the option of punishing lies.</p><p></p><p>Then, we get special underwater attacks to use in place of standard attacks:</p><p>-Asphyxiate (Self-explanatory)</p><p>-Breaching Charge (Jump from the waves like a Dolphin and attack)</p><p>-Kickback (Self-explanatory)</p><p>-Share Breath (Save allies who drown)</p><p>-Spin (spin opponents not securely standing)</p><p>-Turbulent Charge (Use your mass to make the water turbulent while charging)</p><p></p><p>Finally, we also get a new critter, the Faege (complete with its very own b/w artwork), a CR 4 aquatic fey that might be mistaken for a cloaker or a stingray. They also get a CR 4 variant.</p><p></p><p>Conclusion:</p><p>Patrons got this file for free, so I'm not entitled to complain about the price. Formatting is good and kept in the 3-collumn horizontal style. The B/w artworks are nice, as is editing - I didn't notice any mistakes.</p><p>The spells, apart from Protean return, didn't impress me that much, though, and while I love the equipment, the Faege as a creature is nothing I'd use in my homegame. For what it is, it is a good, cheap file, though. I'll settle for a solid 4 stars.</p></blockquote><p></p>
[QUOTE="Endzeitgeist, post: 5452131, member: 82318"] This pdf is 8 pages, 1/2 page is taken up by SRD. The pdf kicks off with 5 new spells: -Cold Snap (Drd 3, Sor/Wiz 3): Damage enemy with cold, Con- damage, staggered -Dessicate (Drd 2, Sor/Wiz 2): Damage enemies, especially aquatic ones and fatigue them for a short time. -Protean Return (Sor/Wiz 9): Temporarily transform enemies into primal goo. -Stone Strike (Sor/Wiz 2): Use burned out Ioun stones for ranged attacks. -Wave of Mutilation (Clr 6, Drd 6, Sor/Wiz 6): Deal damage and Cha-damage. We also get 5 new magic items: -Clarifying Goggles: Help see under water -Eight-Finger's Ink: Tatoo that helps you grapple and increases your unarmed grapple damage -Radiant Nimbus: Actually 3 different items, these flames contain lost knowledge -Satchel of Seawalking: Use magical salt to harden water -Sharkskin Vest: Makes you shark-like We get more lost technology of Ankeshel! YES! Sorry. I just loved the original ones to death. -Ankeshelian Arciary: Verbally record information. Gold as a story-telling device for GMs. -Thalassos Box: Ankeshelian First-aid kit. -Velourian Psychograph: Helps you determine whether one lies, can be used as a lie detector with the option of punishing lies. Then, we get special underwater attacks to use in place of standard attacks: -Asphyxiate (Self-explanatory) -Breaching Charge (Jump from the waves like a Dolphin and attack) -Kickback (Self-explanatory) -Share Breath (Save allies who drown) -Spin (spin opponents not securely standing) -Turbulent Charge (Use your mass to make the water turbulent while charging) Finally, we also get a new critter, the Faege (complete with its very own b/w artwork), a CR 4 aquatic fey that might be mistaken for a cloaker or a stingray. They also get a CR 4 variant. Conclusion: Patrons got this file for free, so I'm not entitled to complain about the price. Formatting is good and kept in the 3-collumn horizontal style. The B/w artworks are nice, as is editing - I didn't notice any mistakes. The spells, apart from Protean return, didn't impress me that much, though, and while I love the equipment, the Faege as a creature is nothing I'd use in my homegame. For what it is, it is a good, cheap file, though. I'll settle for a solid 4 stars. [/QUOTE]
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