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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Sunset Riders Fantasy Western! (Campaign Setting thoughts)
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<blockquote data-quote="Steampunkette" data-source="post: 9243100" data-attributes="member: 6796468"><p>Okay... My husband just made an excellent and important addition to the setting.</p><p></p><p>Something we've been discussing is that every soul that is born into the world grows as you go. Gains strength and power from life-experiences and stuff. It's part of a cycle of rebirth. 'Cause your soul heads to heaven (or hell) to be used to battle the things out in the great darkness beyond the heavenly planes.</p><p></p><p>Then, when your soul is all but depleted, it's returned to the world to grow anew. Typically as a fresh baby off to learn and grow.</p><p></p><p>... Which makes Necromancy and the Undeath an incredibly evil act in the setting.</p><p></p><p>It's not evil because you're defiling a corpse or stealing from the deceased's family... okay it kind of is, but more than that! More than that you're using that soul for your own selfish ends. You're squandering the power meant to protect the world for your mortal desires. Well... If your chosen undead -has- a soul, of course.</p><p></p><p>Your average Skeleton or Zombie is 100% a soulless automaton. But Vampires? Mummies? </p><p></p><p>And then there's Revenants... People so bound up in the dark side of justice that their soul -cannot- let go. And burns itself out seeking to take justice into their own hands.</p><p></p><p>And, really... what undead entity is more "Wild West" than the Revenant? The undead gunslinger returned to gun down the people who wronged them in life... Tragic. Oh, so tragic!</p><p></p><p>And, of course, Ghosts are the same way. Unable to let go, but for various reasons. The power of their soul fading gradually until there's nothing left but the occasional shadow at the edge of your vision...</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9243100, member: 6796468"] Okay... My husband just made an excellent and important addition to the setting. Something we've been discussing is that every soul that is born into the world grows as you go. Gains strength and power from life-experiences and stuff. It's part of a cycle of rebirth. 'Cause your soul heads to heaven (or hell) to be used to battle the things out in the great darkness beyond the heavenly planes. Then, when your soul is all but depleted, it's returned to the world to grow anew. Typically as a fresh baby off to learn and grow. ... Which makes Necromancy and the Undeath an incredibly evil act in the setting. It's not evil because you're defiling a corpse or stealing from the deceased's family... okay it kind of is, but more than that! More than that you're using that soul for your own selfish ends. You're squandering the power meant to protect the world for your mortal desires. Well... If your chosen undead -has- a soul, of course. Your average Skeleton or Zombie is 100% a soulless automaton. But Vampires? Mummies? And then there's Revenants... People so bound up in the dark side of justice that their soul -cannot- let go. And burns itself out seeking to take justice into their own hands. And, really... what undead entity is more "Wild West" than the Revenant? The undead gunslinger returned to gun down the people who wronged them in life... Tragic. Oh, so tragic! And, of course, Ghosts are the same way. Unable to let go, but for various reasons. The power of their soul fading gradually until there's nothing left but the occasional shadow at the edge of your vision... [/QUOTE]
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