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<blockquote data-quote="Krishnath" data-source="post: 1015146" data-attributes="member: 56"><p><span style="color: aqua">Regarding undead templates, this is what I like the most about the Bone and Corpse templates, their low LA. Going by the rules in Savage Species they only have LA of +2 each, which is quite good. Also when going undead, I usually take out the LA's retroactively, that means that the recently undead PC's won't be gaining any levels (but they will still get EXP) until their total ECL matches up. It's not perfect, but it works. I do the same for lycanthropes and other accuired templates. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Thalias: Well, paladins can be a lot of fun if you play them properly, and take PrC's... Templars rock! as do certain other PrC's that fit the Paladin nicely... But then again, I have a multiclass rule (that by the way already exists in the Forgotten Realms!) that allows the paladins to freely multiclass to certain core classes without penalty dependant on their deity. Paladins of Bahamuth for example can freely multiclass as Sorcerers, while paladins of Azurewing (a homebrew deity of chivalry, and an ally of Bahamuth) can multiclass as fighters without penalty. I humblu suggest that all campaign settings that have a paladin core class do the same. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> But still, for fun, I converted my 14th lvl paladin from Eye of the Beholder over to 3E some time ago, with the exact same items she has in the game, and ended up with a very powerful NPC paladin in my campaign world.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Arc: If you play a spellcaster and want to become undead, I can recommend the lich, the LA is only +4, which should be taken out retroactively of course. Basically, you'll be giving up yor next four levels for the template. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Demiurge: Had the chance to try out the monster yet? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 1015146, member: 56"] [color=aqua]Regarding undead templates, this is what I like the most about the Bone and Corpse templates, their low LA. Going by the rules in Savage Species they only have LA of +2 each, which is quite good. Also when going undead, I usually take out the LA's retroactively, that means that the recently undead PC's won't be gaining any levels (but they will still get EXP) until their total ECL matches up. It's not perfect, but it works. I do the same for lycanthropes and other accuired templates. :D Thalias: Well, paladins can be a lot of fun if you play them properly, and take PrC's... Templars rock! as do certain other PrC's that fit the Paladin nicely... But then again, I have a multiclass rule (that by the way already exists in the Forgotten Realms!) that allows the paladins to freely multiclass to certain core classes without penalty dependant on their deity. Paladins of Bahamuth for example can freely multiclass as Sorcerers, while paladins of Azurewing (a homebrew deity of chivalry, and an ally of Bahamuth) can multiclass as fighters without penalty. I humblu suggest that all campaign settings that have a paladin core class do the same. ;) But still, for fun, I converted my 14th lvl paladin from Eye of the Beholder over to 3E some time ago, with the exact same items she has in the game, and ended up with a very powerful NPC paladin in my campaign world. Arc: If you play a spellcaster and want to become undead, I can recommend the lich, the LA is only +4, which should be taken out retroactively of course. Basically, you'll be giving up yor next four levels for the template. :D Demiurge: Had the chance to try out the monster yet? ;)[/color] [/QUOTE]
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