Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Superhero RPG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteveC" data-source="post: 3577880" data-attributes="member: 9053"><p>The real problem with being taken out in a battle isn't the KOd issue, but rather the "stun lock" problem. If you fail by 5 or more, you're stunned for the next round. Once that happens, it is likely that you won't ever get to act again. The character I'm playing right now is at PL 8, and he has actually gotten to act in only one out of the last three combats due to the fact that he was constantly being stunned. Assuming you're at the same power level in terms of attack and defenses, the odds look like:</p><p></p><p>30% Defender takes no damage</p><p>20% Defender takes a bruise</p><p>25% Defender is stunned</p><p>25% Defender is stunned plus staggered</p><p></p><p>Those numbers are just too harsh for me. If you're the GM running an opponent, there's basically a 50% chance he's not going to be able to do anything for the next round every time he's hit. Now as a player I have the chance to spend a Hero Point to shrug off being stunned like that, but Hero Points are a relatively rare commodity. As a villain, the only thing the GM can do is invoke GM fiat in order to give his character an action, which awards the characters a Hero Point.</p><p></p><p>So that's my take on it, and why I'm ultimately becoming less a fan of the system. Of course the game I'm playing in is amazingly fun, so I don't groan about it too much. I can see the GM's frustration on the other side of the screen, however, as once we decide to team up on one of his villains, he's going down, and there's nothing much he can do about it.</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 3577880, member: 9053"] The real problem with being taken out in a battle isn't the KOd issue, but rather the "stun lock" problem. If you fail by 5 or more, you're stunned for the next round. Once that happens, it is likely that you won't ever get to act again. The character I'm playing right now is at PL 8, and he has actually gotten to act in only one out of the last three combats due to the fact that he was constantly being stunned. Assuming you're at the same power level in terms of attack and defenses, the odds look like: 30% Defender takes no damage 20% Defender takes a bruise 25% Defender is stunned 25% Defender is stunned plus staggered Those numbers are just too harsh for me. If you're the GM running an opponent, there's basically a 50% chance he's not going to be able to do anything for the next round every time he's hit. Now as a player I have the chance to spend a Hero Point to shrug off being stunned like that, but Hero Points are a relatively rare commodity. As a villain, the only thing the GM can do is invoke GM fiat in order to give his character an action, which awards the characters a Hero Point. So that's my take on it, and why I'm ultimately becoming less a fan of the system. Of course the game I'm playing in is amazingly fun, so I don't groan about it too much. I can see the GM's frustration on the other side of the screen, however, as once we decide to team up on one of his villains, he's going down, and there's nothing much he can do about it. --Steve [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Superhero RPG
Top