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Supernatural Horror in High Fantasy
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<blockquote data-quote="Jürgen Hubert" data-source="post: 3072762" data-attributes="member: 7177"><p>Here are a couple of ideas I had for horror campaign featuring high or even epic level PCs:</p><p></p><p></p><p>"Even high or epic-level characters can work in horror campaigns. Even if they are immune to the horror it doesn't mean that the rest of the civilization they have come to depend on and appreciate is.</p><p></p><p>Imagine, for example, if a plague of infectious zombies were to appear in a part of the Forgotten Realms, and slowly started to spread across the world. Each time the zombies kill someone, that someone rises as a new zombie, seeking victims</p><p></p><p>Sure, the PCs can easily slaughter those zombies left and right. But they can't be everywhere. A single zombie who manages to infiltrate the slums of a city can infect more and more people - until there are enough zombies to overwhelm the entire community and the city has to be abandoned. Fields can no longer be tended to. Trade routes are no longer travelled. The whole infrastrucutre civilization depends on collapses - and civilization with it. The survivors huddling in a few, well-protected enclaves will tear each other apart to get at the scarce remaining resources.</p><p></p><p>That's horror, even if the PCs are powerful enough to protect themselves. They will probably frantically search for a solution for all this, and they know that for each day that they wait, thousands could die.</p><p></p><p></p><p>Or how about a bilogical invasion as in War Against the Cthorr? Again, a very horrific concept that even high-level PCs will have problem with fighting - because the infection doesn't have a central command that can be taken out.</p><p></p><p></p><p>And I also had an idea for an Eberron campaign that was basically a retelling of "The War of the Worlds" - with neogi instead of Martians. Sure, the PCs might be able to initially repel the invaders from the location they are currently at - but then the invaders will simply pour poison gas on that location, or drop rocks from orbit. And in the places where they aren't, they will systematically eliminate the population.</p><p></p><p></p><p>With these methods, you can combine High Fantasy and epic heroes with horror - simply use the fact that they can't be everywhere at once and make it clear that for every day they don't find a way of defeating the horror, the horror grows and kills many innocent people."</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 3072762, member: 7177"] Here are a couple of ideas I had for horror campaign featuring high or even epic level PCs: "Even high or epic-level characters can work in horror campaigns. Even if they are immune to the horror it doesn't mean that the rest of the civilization they have come to depend on and appreciate is. Imagine, for example, if a plague of infectious zombies were to appear in a part of the Forgotten Realms, and slowly started to spread across the world. Each time the zombies kill someone, that someone rises as a new zombie, seeking victims Sure, the PCs can easily slaughter those zombies left and right. But they can't be everywhere. A single zombie who manages to infiltrate the slums of a city can infect more and more people - until there are enough zombies to overwhelm the entire community and the city has to be abandoned. Fields can no longer be tended to. Trade routes are no longer travelled. The whole infrastrucutre civilization depends on collapses - and civilization with it. The survivors huddling in a few, well-protected enclaves will tear each other apart to get at the scarce remaining resources. That's horror, even if the PCs are powerful enough to protect themselves. They will probably frantically search for a solution for all this, and they know that for each day that they wait, thousands could die. Or how about a bilogical invasion as in War Against the Cthorr? Again, a very horrific concept that even high-level PCs will have problem with fighting - because the infection doesn't have a central command that can be taken out. And I also had an idea for an Eberron campaign that was basically a retelling of "The War of the Worlds" - with neogi instead of Martians. Sure, the PCs might be able to initially repel the invaders from the location they are currently at - but then the invaders will simply pour poison gas on that location, or drop rocks from orbit. And in the places where they aren't, they will systematically eliminate the population. With these methods, you can combine High Fantasy and epic heroes with horror - simply use the fact that they can't be everywhere at once and make it clear that for every day they don't find a way of defeating the horror, the horror grows and kills many innocent people." [/QUOTE]
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