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Surprise Lizard Theater presents Tyranny of Dragons!
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<blockquote data-quote="jayoungr" data-source="post: 6849216" data-attributes="member: 6702445"><p><strong><span style="font-size: 22px">Hoard of the Dragon Queen</span></strong></p><p><strong></strong></p><p><strong><span style="font-size: 18px">Chapter 1</span></strong></p><p><strong></strong></p><p><strong>On the Road</strong></p><p></p><p>The story began in late summer.</p><p></p><p>On their way south, Landin and Atex met up with Pate "Patchy" Nighthill, a former adventurer nicknamed for the patch over his eye. He was old but wiry and still strong. On learning they were both going to Greenest, he said he was bound there himself and asked if they'd like to travel together for company and protection. Patchy proved to be a great cook and a friendly fellow, sharing many stories of his previous adventures. He mentioned that Greenest was his hometown, and he was going back for the first time in forty years to see his younger brother.</p><p></p><p>Meanwhile, Aric encountered Ariana on her way north and offered to accompany her on her travels, at least for a time, in case the thugs showed up again. As they passed a crossroads east of Greenest, they were hailed by Patchy, who had stopped to eat with his two companions. Patchy invited the newcomers to sit down and share the last of the rabbit and root vegetables he had cooked. Landin was immediately struck by the attractive dancer just a couple of years older than himself, and he gallantly offered Ariana the last leg of rabbit.</p><p></p><p>Having no particular destination, Aric and Ariana decided to accompany the others to Greenest. On the way, Atex told the rest of the group about the strange dreams that had brought him to this part of the Sword Coast.</p><p></p><p>As they got closer to Greenest, they noticed that Patchy's steps were growing slower, as if he were reluctant to return. He showed them a medallion with an image of an owl flying over a mountain and told them it was his family crest. Landin remembered that the Nighthill family had been minor nobility at one time, though Patchy said they now made a living selling furniture. In his younger days, he had run off to become an adventurer rather than take over the family shop, leaving that duty to his brother. Landin told him that his brother Tarbaw was now the governor of Greenest and Patchy said he hoped Tarbaw would still speak to him.</p><p></p><p>Near sunset, they climbed a gentle rise from which Patchy said they should be able to see Greenest. The wind shifted, bringing with it the smell of smoke. When they reached the top of the hill, they could see Greenest below them being attacked by cultists, mercenaries, and a large blue dragon!</p><p></p><p>Patchy started digging around in his backpack. He tossed a small cloth sack containing two healing potions to Aric and then handed his medallion to Landin. "Take this and give it to my brother," he said. "He needs to have it."</p><p></p><p>"Where are you going?" the others asked.</p><p></p><p>Patchy pulled out a mace and struck it against his shield, causing it to light up with magic. "I'm going to distract the dragon. You run to the keep and give that to my brother. I'm ordering you! This is one thing I can do for him."</p><p></p><p>Yelling out a prayer to Tyr, he dashed down the hill--to his death, the PCs assumed. They made their way into the burning village and shortly encountered a family being chased by kobolds as they tried to make for the keep. They managed to fight off the kobolds, but the mother was wounded in the process. Landin picked up one of the children so they could move faster. </p><p></p><p>They passed many strange sights as they headed toward the center of town. First they saw a wagon being drawn by strange blue four-legged creatures which Aric identified as "surprise lizards." Then they edged unnoticed through a square where several cultists stood in a ring chanting a hymn to Tiamat. Next, they came upon two mercenaries guarding a house while two kobolds held open a large bag and a third one tossed valuables into it from an upper window. The party slipped around the back of the building while the mercenaries were distracted and emerged in the square outside the keep, where soldiers with green tabards were fighting off the invaders. A dwarf with a red beard shouted for everyone to retreat. The PCs, along with the family they had rescued, darted into the keep and were the last ones in before the doors closed.</p><p></p><p><em>DM Notes: "Surprise lizards" was the result of the player knowing the name of the ambush drake, having read it when I showed them the picture, but botching the roll for the character to remember it.</em></p></blockquote><p></p>
[QUOTE="jayoungr, post: 6849216, member: 6702445"] [b][SIZE=6]Hoard of the Dragon Queen[/SIZE] [SIZE=5]Chapter 1[/SIZE] On the Road[/b] The story began in late summer. On their way south, Landin and Atex met up with Pate "Patchy" Nighthill, a former adventurer nicknamed for the patch over his eye. He was old but wiry and still strong. On learning they were both going to Greenest, he said he was bound there himself and asked if they'd like to travel together for company and protection. Patchy proved to be a great cook and a friendly fellow, sharing many stories of his previous adventures. He mentioned that Greenest was his hometown, and he was going back for the first time in forty years to see his younger brother. Meanwhile, Aric encountered Ariana on her way north and offered to accompany her on her travels, at least for a time, in case the thugs showed up again. As they passed a crossroads east of Greenest, they were hailed by Patchy, who had stopped to eat with his two companions. Patchy invited the newcomers to sit down and share the last of the rabbit and root vegetables he had cooked. Landin was immediately struck by the attractive dancer just a couple of years older than himself, and he gallantly offered Ariana the last leg of rabbit. Having no particular destination, Aric and Ariana decided to accompany the others to Greenest. On the way, Atex told the rest of the group about the strange dreams that had brought him to this part of the Sword Coast. As they got closer to Greenest, they noticed that Patchy's steps were growing slower, as if he were reluctant to return. He showed them a medallion with an image of an owl flying over a mountain and told them it was his family crest. Landin remembered that the Nighthill family had been minor nobility at one time, though Patchy said they now made a living selling furniture. In his younger days, he had run off to become an adventurer rather than take over the family shop, leaving that duty to his brother. Landin told him that his brother Tarbaw was now the governor of Greenest and Patchy said he hoped Tarbaw would still speak to him. Near sunset, they climbed a gentle rise from which Patchy said they should be able to see Greenest. The wind shifted, bringing with it the smell of smoke. When they reached the top of the hill, they could see Greenest below them being attacked by cultists, mercenaries, and a large blue dragon! Patchy started digging around in his backpack. He tossed a small cloth sack containing two healing potions to Aric and then handed his medallion to Landin. "Take this and give it to my brother," he said. "He needs to have it." "Where are you going?" the others asked. Patchy pulled out a mace and struck it against his shield, causing it to light up with magic. "I'm going to distract the dragon. You run to the keep and give that to my brother. I'm ordering you! This is one thing I can do for him." Yelling out a prayer to Tyr, he dashed down the hill--to his death, the PCs assumed. They made their way into the burning village and shortly encountered a family being chased by kobolds as they tried to make for the keep. They managed to fight off the kobolds, but the mother was wounded in the process. Landin picked up one of the children so they could move faster. They passed many strange sights as they headed toward the center of town. First they saw a wagon being drawn by strange blue four-legged creatures which Aric identified as "surprise lizards." Then they edged unnoticed through a square where several cultists stood in a ring chanting a hymn to Tiamat. Next, they came upon two mercenaries guarding a house while two kobolds held open a large bag and a third one tossed valuables into it from an upper window. The party slipped around the back of the building while the mercenaries were distracted and emerged in the square outside the keep, where soldiers with green tabards were fighting off the invaders. A dwarf with a red beard shouted for everyone to retreat. The PCs, along with the family they had rescued, darted into the keep and were the last ones in before the doors closed. [i]DM Notes: "Surprise lizards" was the result of the player knowing the name of the ambush drake, having read it when I showed them the picture, but botching the roll for the character to remember it.[/i] [/QUOTE]
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