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<blockquote data-quote="Hriston" data-source="post: 7057148" data-attributes="member: 6787503"><p>Maybe you weren't as deeply asleep as you seem to think you were. Maybe you would have woken up anyways. Or maybe pulling a book out from the middle of a pile without waking a nearby sleeping creature is a difficult task and your friend failed to roll a 15. </p><p></p><p></p><p></p><p>I don't do attacks outside of combat. The sound of the dagger being drawn wakes you up. There's a black-clad form looming over you, holding a dagger. Roll initiative. </p><p></p><p></p><p></p><p>If circumstances are appropriate for hiding in the room where you are sleeping then you'll get that contest, but not before you wake up. </p><p></p><p></p><p></p><p>Since I wait until you're awake, I don't need to impose a penalty on your Perception score. And here you are trying to say I'm a mean DM trying to kill your character. </p><p></p><p></p><p></p><p>When I said "sounds of battle" up-thread, my intention was to state that as soon as combat begins, any sleeping paricipants wake up. Stealth/Perception contests can occur then with no penalty for having been asleep. </p><p></p><p></p><p></p><p>What if no one's trying to be stealthy? Do you still ask for a Perception check from the sleepers? I don't bother with disadvantage. If they are attacked, they wake up. </p><p></p><p></p><p></p><p>The gunshot was [MENTION=6799649]Arial Black[/MENTION]'s corner case in which he put forth the assumption that in my games sleeping creatures can't hear because they are unaware of their surroundings. I agree with you that noises much less loud than a gunshot can indeed awaken you. I don't think a higher granularity of noise levels than quiet, moderate/normal, and loud is really helpful for running a good game, however.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7057148, member: 6787503"] Maybe you weren't as deeply asleep as you seem to think you were. Maybe you would have woken up anyways. Or maybe pulling a book out from the middle of a pile without waking a nearby sleeping creature is a difficult task and your friend failed to roll a 15. I don't do attacks outside of combat. The sound of the dagger being drawn wakes you up. There's a black-clad form looming over you, holding a dagger. Roll initiative. If circumstances are appropriate for hiding in the room where you are sleeping then you'll get that contest, but not before you wake up. Since I wait until you're awake, I don't need to impose a penalty on your Perception score. And here you are trying to say I'm a mean DM trying to kill your character. When I said "sounds of battle" up-thread, my intention was to state that as soon as combat begins, any sleeping paricipants wake up. Stealth/Perception contests can occur then with no penalty for having been asleep. What if no one's trying to be stealthy? Do you still ask for a Perception check from the sleepers? I don't bother with disadvantage. If they are attacked, they wake up. The gunshot was [MENTION=6799649]Arial Black[/MENTION]'s corner case in which he put forth the assumption that in my games sleeping creatures can't hear because they are unaware of their surroundings. I agree with you that noises much less loud than a gunshot can indeed awaken you. I don't think a higher granularity of noise levels than quiet, moderate/normal, and loud is really helpful for running a good game, however. [/QUOTE]
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