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Survivor Iconic Artifacts: Sword of Kas WINS
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<blockquote data-quote="Celebrim" data-source="post: 7044012" data-attributes="member: 4937"><p>It's not a copy of Stormbringer (see Blackrazor for that). But it's so un-iconic that there is no agreement over what the sword is like, what it looks like, or whether it is particularly effectual against Vecna or particularly impotent against Vecna. I always saw it as an item that was strictly subordinate thematically to the Vecna regalia, and only was associated with them. So almost by definition I considered it less iconic than the Hand and Eye, which I would also considered less iconic than the Wand of Orcus, Axe of the Dwarven Lords, and Rod of Seven Parts.</p><p></p><p>My list as I saw it at the beginning</p><p></p><p>Tier 1: </p><p>Wand of Orcus - Most iconic artifact ability, associated with one of the most iconic villains</p><p>Axe of the Dwarven Lords - Tolkien reference, PC aspirational artifact, major module written about</p><p>Rod of Seven Parts - Major module written about, DM inspirational fluff text, homebrew item (1 piece isn't campaign breaking)</p><p>Tier 2: </p><p>Hand and Eye of Vecna - Source of endless humor, associated with one of the most iconic villains, various modules written about</p><p>Baba Yaga's Dancing Hut - Major module written about</p><p>Orbs of Dragonkind - Close cousin appears as major plot element of Dragonlance</p><p>Tier 3: </p><p>Codex of the Infinite Planes - One of the most powerful items in existence</p><p>Cup of Al-Akbar - Major module written about</p><p>Heward's Mystical Organ - One of the most powerful items in existence</p><p>Machine of Lum the Mad - One of the most powerful items in existence, references in multiple video games</p><p>Teeth of Dahlvar-Nar - Appears in a module, very homebrewable (1 tooth is not game breaking)</p><p>Tier 4: </p><p>Sword of Kas - First +6 sword, PC aspirational item, supporting role in the Vecna myth. However, not that much more powerful than any intelligent sword and a girdle of giant strength (and potentially less powerful), obviously less useful because bigger drawbacks, and harmed by lack of agreement over the item in published text.</p><p>Mace of Cuthbert - PC aspirational item</p><p>Invulnerable Coat of Arnd - PC aspirational item</p><p>Tier 5: All other items appearing in the 1e AD&D DMG</p><p></p><p>I wouldn't at all be surprised to see different orderings than mine, as obviously this is subjective and depends on the sort of things you've played and encountered ("Die Vecna, Die!"?), but I'm a bit stunned that anyone would rank Sword of Kas above Hand of Vecna. I can imagine picking Hand of Vecna #1, but not the sword.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7044012, member: 4937"] It's not a copy of Stormbringer (see Blackrazor for that). But it's so un-iconic that there is no agreement over what the sword is like, what it looks like, or whether it is particularly effectual against Vecna or particularly impotent against Vecna. I always saw it as an item that was strictly subordinate thematically to the Vecna regalia, and only was associated with them. So almost by definition I considered it less iconic than the Hand and Eye, which I would also considered less iconic than the Wand of Orcus, Axe of the Dwarven Lords, and Rod of Seven Parts. My list as I saw it at the beginning Tier 1: Wand of Orcus - Most iconic artifact ability, associated with one of the most iconic villains Axe of the Dwarven Lords - Tolkien reference, PC aspirational artifact, major module written about Rod of Seven Parts - Major module written about, DM inspirational fluff text, homebrew item (1 piece isn't campaign breaking) Tier 2: Hand and Eye of Vecna - Source of endless humor, associated with one of the most iconic villains, various modules written about Baba Yaga's Dancing Hut - Major module written about Orbs of Dragonkind - Close cousin appears as major plot element of Dragonlance Tier 3: Codex of the Infinite Planes - One of the most powerful items in existence Cup of Al-Akbar - Major module written about Heward's Mystical Organ - One of the most powerful items in existence Machine of Lum the Mad - One of the most powerful items in existence, references in multiple video games Teeth of Dahlvar-Nar - Appears in a module, very homebrewable (1 tooth is not game breaking) Tier 4: Sword of Kas - First +6 sword, PC aspirational item, supporting role in the Vecna myth. However, not that much more powerful than any intelligent sword and a girdle of giant strength (and potentially less powerful), obviously less useful because bigger drawbacks, and harmed by lack of agreement over the item in published text. Mace of Cuthbert - PC aspirational item Invulnerable Coat of Arnd - PC aspirational item Tier 5: All other items appearing in the 1e AD&D DMG I wouldn't at all be surprised to see different orderings than mine, as obviously this is subjective and depends on the sort of things you've played and encountered ("Die Vecna, Die!"?), but I'm a bit stunned that anyone would rank Sword of Kas above Hand of Vecna. I can imagine picking Hand of Vecna #1, but not the sword. [/QUOTE]
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