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<blockquote data-quote="Jhaelen" data-source="post: 7452414" data-attributes="member: 46713"><p>(Emphasis mine)</p><p>Aren't you doing here exactly what you're trying to condemn? Imho, your reaction to [MENTION=6802178]Caliburn101[/MENTION] is totally out of proportion. Let's relax a bit and look again at what he wrote:</p><p>(Emphasis mine)</p><p>1. Note the conditional statement. 2. Note the qualifier IMO. I fail to see any One-True-Way-ism here.</p><p></p><p>What am I supposed to tell a GM with a preference of fudging die rolls who then starts complaining that his games somehow fail to create a suspenseful atmosphere? Isn't it fine to point out the elephant in the room?</p><p></p><p>I think it's totally okay to prefer a game of cinematic action where the PCs can feel completely safe at all times because they're the heroes of the story. But you need to be aware of and accept the disadvantages that approach may carry with it.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 7452414, member: 46713"] (Emphasis mine) Aren't you doing here exactly what you're trying to condemn? Imho, your reaction to [MENTION=6802178]Caliburn101[/MENTION] is totally out of proportion. Let's relax a bit and look again at what he wrote: (Emphasis mine) 1. Note the conditional statement. 2. Note the qualifier IMO. I fail to see any One-True-Way-ism here. What am I supposed to tell a GM with a preference of fudging die rolls who then starts complaining that his games somehow fail to create a suspenseful atmosphere? Isn't it fine to point out the elephant in the room? I think it's totally okay to prefer a game of cinematic action where the PCs can feel completely safe at all times because they're the heroes of the story. But you need to be aware of and accept the disadvantages that approach may carry with it. [/QUOTE]
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