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<blockquote data-quote="Morte" data-source="post: 644963" data-attributes="member: 9413"><p><strong>Re: Session 1 part 2</strong></p><p></p><p></p><p></p><p>Pretty easy, huh? A little note... I actually run this game twice, on Tuesdays and Thursdays for two different groups. The Tuesday group are the basis for the story hour (they use different NWN chat settings which give me a better log).</p><p></p><p>When the Thursday group had this fight, they ended up with four dead, two of whom are still dead on the battlefield, and an unknown number of enemies left standing. The difference? They fought it from the other side of a doorway. </p><p></p><p>The Tuesday group used a bit of dialogue to get themselves into the room and into position for a charge. The Thursday group decided to stay outside in the corridor, use the available cover, and to try and draw their enemies out with ranged weapons and spells to gang up on them as they came through the door. That would have been a perfectly good tactic, except that the opposing sorcerer had a scroll of cloudkill. He dropped it on them while a summoned dire spider blocked the doorway and penned them into a couple of 20 foot corridors for several rounds. Then the cleric of Silvanus managed a successful Hold Person on one of their tanks in the cloud, too.</p><p></p><p>In the end the last two left alive fled back to the sewers, the rogue returning stealthily a bit later to relock/trap the door and reclaim the two bodies on their side of it. They're going to try for the other two next week. I'll have to work out what happened to the bodies in the meantime. Hmm, they left the crypt a bit short of zombies... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>All that difference, for one doorway.</p></blockquote><p></p>
[QUOTE="Morte, post: 644963, member: 9413"] [b]Re: Session 1 part 2[/b] Pretty easy, huh? A little note... I actually run this game twice, on Tuesdays and Thursdays for two different groups. The Tuesday group are the basis for the story hour (they use different NWN chat settings which give me a better log). When the Thursday group had this fight, they ended up with four dead, two of whom are still dead on the battlefield, and an unknown number of enemies left standing. The difference? They fought it from the other side of a doorway. The Tuesday group used a bit of dialogue to get themselves into the room and into position for a charge. The Thursday group decided to stay outside in the corridor, use the available cover, and to try and draw their enemies out with ranged weapons and spells to gang up on them as they came through the door. That would have been a perfectly good tactic, except that the opposing sorcerer had a scroll of cloudkill. He dropped it on them while a summoned dire spider blocked the doorway and penned them into a couple of 20 foot corridors for several rounds. Then the cleric of Silvanus managed a successful Hold Person on one of their tanks in the cloud, too. In the end the last two left alive fled back to the sewers, the rogue returning stealthily a bit later to relock/trap the door and reclaim the two bodies on their side of it. They're going to try for the other two next week. I'll have to work out what happened to the bodies in the meantime. Hmm, they left the crypt a bit short of zombies... ;) All that difference, for one doorway. [/QUOTE]
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