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Swamp Trek III: The Search for Ter-raen
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<blockquote data-quote="covaithe" data-source="post: 4974328" data-attributes="member: 46559"><p><span style="color: seagreen">"What's this?"</span> Thorne barks suspiciously. <span style="color: seagreen">"Father, what's he done? Is this going to interfere with the truth magic?"</span></p><p></p><p>Father Euston's spare eyebrows climb high at Gildrim's spell, and he watches the movements intently. <span style="color: gray">"It appears to be a divine blessing, protecting against evil. From Grendath, I presume, from the holy symbol. If I were secretly a servant of an evil deity, it would indeed prevent me from compelling truth from him, or from enslaving his mind through darker magic. A sensible precaution, perhaps, under <em>some</em> circumstances... However, though I have my share of mortal flaws, I believe I may safely claim not to be actively evil. The Shepherd's blessings will not be affected."</span> The priest's voice is dry. It's tone suggests that he is well aware that he could construe this as an insult, but chooses not to, for the moment. </p><p></p><p>Alvar Thorne looks Gildrim up and down, still frowning, but eventually nods. <span style="color: seagreen">"Hmph. I don't like it, Gildrim, casting spells without leave, in my own office! But if Eustan says the truth magic will still work, I have no choice but to believe him. Carry on, Father."</span></p><p></p><p>Father Euston presents his own holy symbol, and with a few crisp words, casts his spell. A feeling of austere clarity settles over you. You find yourself thinking of things in the simplest and most direct way, such that outright lying would be impossibly repugnant, and evasion through misleading truths, while possible, would be unpleasant. </p><p></p><p><span style="color: gray">"The effect will last only a few minutes,"</span> the priest says. Thorne nods. <span style="color: seagreen">"Tell your tale, then."</span></p><p></p><p>[sblock=ooc]The spell effects all of you, unless you choose to resist it and make a DC 15 will save. If you do, though, the priest will know. [/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4974328, member: 46559"] [color=seagreen]"What's this?"[/color] Thorne barks suspiciously. [color=seagreen]"Father, what's he done? Is this going to interfere with the truth magic?"[/color] Father Euston's spare eyebrows climb high at Gildrim's spell, and he watches the movements intently. [color=gray]"It appears to be a divine blessing, protecting against evil. From Grendath, I presume, from the holy symbol. If I were secretly a servant of an evil deity, it would indeed prevent me from compelling truth from him, or from enslaving his mind through darker magic. A sensible precaution, perhaps, under [I]some[/I] circumstances... However, though I have my share of mortal flaws, I believe I may safely claim not to be actively evil. The Shepherd's blessings will not be affected."[/color] The priest's voice is dry. It's tone suggests that he is well aware that he could construe this as an insult, but chooses not to, for the moment. Alvar Thorne looks Gildrim up and down, still frowning, but eventually nods. [color=seagreen]"Hmph. I don't like it, Gildrim, casting spells without leave, in my own office! But if Eustan says the truth magic will still work, I have no choice but to believe him. Carry on, Father."[/color] Father Euston presents his own holy symbol, and with a few crisp words, casts his spell. A feeling of austere clarity settles over you. You find yourself thinking of things in the simplest and most direct way, such that outright lying would be impossibly repugnant, and evasion through misleading truths, while possible, would be unpleasant. [color=gray]"The effect will last only a few minutes,"[/color] the priest says. Thorne nods. [color=seagreen]"Tell your tale, then."[/color] [sblock=ooc]The spell effects all of you, unless you choose to resist it and make a DC 15 will save. If you do, though, the priest will know. [/sblock] [/QUOTE]
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