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Swamp Trek III: The Search for Ter-raen
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<blockquote data-quote="Trouvere" data-source="post: 5347448" data-attributes="member: 37250"><p>"<span style="color: RoyalBlue">Och, laddie, laddie, ye're cursit!</span>" Gildrim wails. "<span style="color: RoyalBlue">Ye're a prancin' prissy pointy-eared beardless - </span>" but he cannot bring himself to say it, even with the evidence right in front of his eyes. "<span style="color: RoyalBlue">Can ye bear it? Aw shoud... shoud we dae th' kindest thing? We've money tae pay for anither try! It cannae be worse th' next time!</span></p><p></p><p>"<span style="color: RoyalBlue">An' for th' love ay decency, someone cover him up wi' a... verra small... cloth.</span>"</p><p></p><p>Gildrim turns to practical matters to cope. "<span style="color: RoyalBlue">Karl, Weel, lat's get oot th' gear we brocht. An' Ah've gold haur. Mebbe it's nae sae much use tae ye in th' swamp, but ye can buy a lot wi' it, if ye'll trade wi' someone fram well ootside Cragger's Rest. We'll send someone, an' th' Craggerfowk dinnae have tae knaw.</span>"[sblock=OOG]Do you suppose rolling for elf subtype is in order? We have high, gray, wild and wood as standard PC races. Wood in particular is a spectacular reincarnation choice for a Fighter (+2 Str, +2 Dex, -2 Con, but <em>not</em> -2 Int in this case).</p><p></p><p><a href="http://www.enworld.org/forum/4997250-post110.html" target="_blank">Here</a> is the list of the trade goods we brought for the lizardfolk. Possibly writing it down in Common would have been useful, but that's 5 gp of spices, 50 fishhooks, a shortbow with 100 arrows, and a longspear, total value 50 gp. That's little more than a goodwill gesture. The other 950 gp comes straight from Richard's coin purse, saved by Gildrim. The lizardfolk probably have no use for gold directly, but we can arrange for a reputable trader to meet with them north of Cragger's Rest. Converting 'rare oils and unguents' into trade goods isn't a bad deal for the lizardfolk.[/sblock]</p></blockquote><p></p>
[QUOTE="Trouvere, post: 5347448, member: 37250"] "[COLOR="RoyalBlue"]Och, laddie, laddie, ye're cursit![/COLOR]" Gildrim wails. "[COLOR="RoyalBlue"]Ye're a prancin' prissy pointy-eared beardless - [/COLOR]" but he cannot bring himself to say it, even with the evidence right in front of his eyes. "[COLOR="RoyalBlue"]Can ye bear it? Aw shoud... shoud we dae th' kindest thing? We've money tae pay for anither try! It cannae be worse th' next time![/COLOR] "[COLOR="RoyalBlue"]An' for th' love ay decency, someone cover him up wi' a... verra small... cloth.[/COLOR]" Gildrim turns to practical matters to cope. "[COLOR="RoyalBlue"]Karl, Weel, lat's get oot th' gear we brocht. An' Ah've gold haur. Mebbe it's nae sae much use tae ye in th' swamp, but ye can buy a lot wi' it, if ye'll trade wi' someone fram well ootside Cragger's Rest. We'll send someone, an' th' Craggerfowk dinnae have tae knaw.[/COLOR]"[sblock=OOG]Do you suppose rolling for elf subtype is in order? We have high, gray, wild and wood as standard PC races. Wood in particular is a spectacular reincarnation choice for a Fighter (+2 Str, +2 Dex, -2 Con, but [I]not[/I] -2 Int in this case). [URL="http://www.enworld.org/forum/4997250-post110.html"]Here[/URL] is the list of the trade goods we brought for the lizardfolk. Possibly writing it down in Common would have been useful, but that's 5 gp of spices, 50 fishhooks, a shortbow with 100 arrows, and a longspear, total value 50 gp. That's little more than a goodwill gesture. The other 950 gp comes straight from Richard's coin purse, saved by Gildrim. The lizardfolk probably have no use for gold directly, but we can arrange for a reputable trader to meet with them north of Cragger's Rest. Converting 'rare oils and unguents' into trade goods isn't a bad deal for the lizardfolk.[/sblock] [/QUOTE]
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