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<blockquote data-quote="Morrow" data-source="post: 4039315" data-attributes="member: 301"><p><strong>Arakel Rossimun</strong></p><p></p><p>Arakel Rossimun is the daughter and apprentice to the late Bannek Rossimun, wizard and former Lord of a small province named Techan. When she was three her uncle Asremac usurped the lordship from her father. Asremac was general of Techan's small army and had the support of the Lord of the neighboring province of Octenbrook. She has dim memories of her escape from Techan during the uprising. Fire, screams, her nurse being cut down just after getting the young girl to Bannek.</p><p></p><p>Father and daughter eventually took refuge in the Murmur Wood. A place where the barrier between this world and that of the supernatural was far weaker than it should be. Outsiders to the woods have trouble sleeping there as they can hear voices just beyond earshot. Making promises. The people who live there don't seem to notice the voices.</p><p></p><p>They found themselves in a community of outcasts and pariahs. Not bad people per se, but those who, for whatever reason, choose to make this place their home. Inside of a year they had made a home for themselves and Arakel was helping her father in his laboratory. When she was twelve he formally declared her his apprentice.</p><p></p><p>When she turned 17 her father told her the whole story of his brother's betrayal. Arakel soon left the Murmur Woods and adventured in the provinces bordering Techan and Octenbrook. She didn't know what she wanted to do about her uncle. She hated what he had done to her father, but hating the actions of a man is entirely different from hating the man himself. Especially when that man is blood kin. There was nothing she could do at that stage anyway. She was young, inexperienced and had no allies beyond the haunted woods.</p><p></p><p>She did make strong friends of her fellow adventurers. Most notably a warrior-smith named Kushervrick who could, through family secrets, forge magical items. This despite the fact that he was not a spellcaster himself. They loved each other deeply.</p><p></p><p>When she was 22 she sent a message to a ranger friend of hers in the Murmur Wood asking for his assistance and whatever other persons he could gather in helping her group stop the invasion of a border town. Tragically her father joined the ranger and was killed in an ambush en route to the town.</p><p></p><p>The death of her father effected her profoundly. Her uncle was no longer some distant problem, a thought from the back of your head that only comes out in the quiet, dull times. He now was the man keeping Arakel from burying her father in the family tombs.</p><p>It took her another year to gather the allies that she needed and then she moved on her uncle. In the end her uncle was slain in battle and her father buried in his rightful place. There was, of course, a high price for the victory; Kushervrick was one of many friends that died.</p><p></p><p>She remained in Techan long enough to bury her father and Kushervrick. A cousin, blameless in Bannek's exile, assumed the Lordship. She has spent some time grieving and has decided to explore again.</p></blockquote><p></p>
[QUOTE="Morrow, post: 4039315, member: 301"] [b]Arakel Rossimun[/b] Arakel Rossimun is the daughter and apprentice to the late Bannek Rossimun, wizard and former Lord of a small province named Techan. When she was three her uncle Asremac usurped the lordship from her father. Asremac was general of Techan's small army and had the support of the Lord of the neighboring province of Octenbrook. She has dim memories of her escape from Techan during the uprising. Fire, screams, her nurse being cut down just after getting the young girl to Bannek. Father and daughter eventually took refuge in the Murmur Wood. A place where the barrier between this world and that of the supernatural was far weaker than it should be. Outsiders to the woods have trouble sleeping there as they can hear voices just beyond earshot. Making promises. The people who live there don't seem to notice the voices. They found themselves in a community of outcasts and pariahs. Not bad people per se, but those who, for whatever reason, choose to make this place their home. Inside of a year they had made a home for themselves and Arakel was helping her father in his laboratory. When she was twelve he formally declared her his apprentice. When she turned 17 her father told her the whole story of his brother's betrayal. Arakel soon left the Murmur Woods and adventured in the provinces bordering Techan and Octenbrook. She didn't know what she wanted to do about her uncle. She hated what he had done to her father, but hating the actions of a man is entirely different from hating the man himself. Especially when that man is blood kin. There was nothing she could do at that stage anyway. She was young, inexperienced and had no allies beyond the haunted woods. She did make strong friends of her fellow adventurers. Most notably a warrior-smith named Kushervrick who could, through family secrets, forge magical items. This despite the fact that he was not a spellcaster himself. They loved each other deeply. When she was 22 she sent a message to a ranger friend of hers in the Murmur Wood asking for his assistance and whatever other persons he could gather in helping her group stop the invasion of a border town. Tragically her father joined the ranger and was killed in an ambush en route to the town. The death of her father effected her profoundly. Her uncle was no longer some distant problem, a thought from the back of your head that only comes out in the quiet, dull times. He now was the man keeping Arakel from burying her father in the family tombs. It took her another year to gather the allies that she needed and then she moved on her uncle. In the end her uncle was slain in battle and her father buried in his rightful place. There was, of course, a high price for the victory; Kushervrick was one of many friends that died. She remained in Techan long enough to bury her father and Kushervrick. A cousin, blameless in Bannek's exile, assumed the Lordship. She has spent some time grieving and has decided to explore again. [/QUOTE]
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