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Sword Coast Adventurer's Guide
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<blockquote data-quote="pukunui" data-source="post: 6755063" data-attributes="member: 54629"><p><strong>4 out of 5 rating for Sword Coast Adventurer's Guide</strong></p><p></p><p>I keep seeing people comparing this book to the 3e <em>Forgotten Realms Campaign Setting</em>. This isn't a campaign setting book. It's a player's guide. It would be more fair to compare it to 3e's <em>Player's Guide to Faerûn</em> and 4e's <em>Forgotten Realms Player's Guide</em>. It's also a lot like 2e's <em>Forgotten Realms Adventures</em> book, which was really just a quick update to bring the 1e "gray box" into the 2e era before the 2e "gold box" came out. Anyway, this book does what it was advertised to do: namely, it serves as a decent springboard for adventure on the Sword Coast. There's enough detail to whet your appetite and get you playing, but there's also enough wiggle room for your group to fill in the blanks yourselves. I, for one, am also glad that it's not overflowing with new character options. I'm pleased with WotC's new slow and steady approach in that regard. It does feel a bit thin, and there are a few embarrassing errors ("Moonshaes" misspelled as "Moonsheas" being one, and the lack of a scale on the map being another), but I think it gets the job done.</p></blockquote><p></p>
[QUOTE="pukunui, post: 6755063, member: 54629"] [b]4 out of 5 rating for Sword Coast Adventurer's Guide[/b] I keep seeing people comparing this book to the 3e [I]Forgotten Realms Campaign Setting[/I]. This isn't a campaign setting book. It's a player's guide. It would be more fair to compare it to 3e's [I]Player's Guide to Faerûn[/I] and 4e's [I]Forgotten Realms Player's Guide[/I]. It's also a lot like 2e's [I]Forgotten Realms Adventures[/I] book, which was really just a quick update to bring the 1e "gray box" into the 2e era before the 2e "gold box" came out. Anyway, this book does what it was advertised to do: namely, it serves as a decent springboard for adventure on the Sword Coast. There's enough detail to whet your appetite and get you playing, but there's also enough wiggle room for your group to fill in the blanks yourselves. I, for one, am also glad that it's not overflowing with new character options. I'm pleased with WotC's new slow and steady approach in that regard. It does feel a bit thin, and there are a few embarrassing errors ("Moonshaes" misspelled as "Moonsheas" being one, and the lack of a scale on the map being another), but I think it gets the job done. [/QUOTE]
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