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<blockquote data-quote="Mythmere1" data-source="post: 4733448" data-attributes="member: 26563"><p>There are two versions. The WhiteBox is pure, first three books 0e. The Core Rules adds the "power creep" of the First Supplement (GH), which involved the d8 hit die for monsters, increased damage for monsters, higher spell levels for magic-users and clerics, and various other material associated with that. It does not include the additional classes, and a lot of other material from the supplements - basically it is just the version in which the players chose to go with the optional GH power curve which is close to but not entirely as much as the jump up to 1e.</p><p></p><p>It's a snapshot, as any portrayal of 0e has to be; there is a host of optional rules in 0e, mutating over time and ending up as something so close to 1e as to have only a negligible difference. The two points of the snapshots are at the pre-supplement 1 point and at the point where a single (but key) optional rule suite from Supplement I is applied without any of the other material.</p><p></p><p>So far, it's won an award in Finland for "best retro game of 2008," and we're applying for an ENnie nomination. We'll see how that goes given that it's about as retro as one could get, and thus is a very niche "product."</p><p></p><p>But it's free if anyone wants to take a look at it. The link to the game's website is in my sig.</p></blockquote><p></p>
[QUOTE="Mythmere1, post: 4733448, member: 26563"] There are two versions. The WhiteBox is pure, first three books 0e. The Core Rules adds the "power creep" of the First Supplement (GH), which involved the d8 hit die for monsters, increased damage for monsters, higher spell levels for magic-users and clerics, and various other material associated with that. It does not include the additional classes, and a lot of other material from the supplements - basically it is just the version in which the players chose to go with the optional GH power curve which is close to but not entirely as much as the jump up to 1e. It's a snapshot, as any portrayal of 0e has to be; there is a host of optional rules in 0e, mutating over time and ending up as something so close to 1e as to have only a negligible difference. The two points of the snapshots are at the pre-supplement 1 point and at the point where a single (but key) optional rule suite from Supplement I is applied without any of the other material. So far, it's won an award in Finland for "best retro game of 2008," and we're applying for an ENnie nomination. We'll see how that goes given that it's about as retro as one could get, and thus is a very niche "product." But it's free if anyone wants to take a look at it. The link to the game's website is in my sig. [/QUOTE]
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