Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
SWS/DnD5 Star Wars - The Old Republic "A Gathering Darkness" [Rogues Gallery]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Binder Fred" data-source="post: 6832905" data-attributes="member: 63746"><p><strong>A gand</strong></p><p></p><p>[ATTACH]74927[/ATTACH]</p><p></p><p>Neutral medium-sized Gand Soldier 4/Scout 1/Elite Trooper 1/Jedi 1</p><p>Force 5/8 (1d4+1 to a roll)</p><p>Init +4 </p><p>Passive perception 20 visual (otherwise 15)</p><p>Languages: Gand, Basic, Binary, Durese (lingua franca of spacers), 1 other</p><p>Species Trait: Exoskeleton (+1 AC), Compound Eyes (Avd visual), Oxygen sensitivity (As Kel Dor)</p><p>-----------------------------</p><p>Defenses Ref 21 (10+1 Exoskel+2 Scout+4 armor+4 Dex), Fort 20/18 without armor (Advantage vs gas), Will 16 (10+1 Jedi)</p><p>HP 73/73 (-1HP per wound); Threshold 20/18 without armor; Second Wind 1d10+8 (Unused); 0/7 recovery dice used</p><p>-----------------------------</p><p>Proficiency bonus +3</p><p>Damage Bonus +3 (1/2 heroic Level round down)</p><p>Speed 12</p><p>Melee +2/+7 Finesse (Vibroblade 2d6+7, Finesse, Light)</p><p>Ranged +8/+7 long range (Elite Blaster carbine, +1 tohit, 3d8+8/+7 long range, 50/50 rounds, range 40/160 or 60/600, Quick-deploy Folding stock (Free action), grav bipod)</p><p>Autofire +7-2/+7 if braced (Elite Blaster carbine, +1 tohit, 3d8+3, half if miss but >9)</p><p></p><p>Smoke grenades +7/+6 long range (Heavy Obscure, for 1 minute/10 rounds), WT. 0.5kg, Area (8-meter sphere), range 10/30).</p><p></p><p>-----------------------------</p><p></p><p>Str 10, Dex 18, Con 12, Int 15, Wis 15, Cha 10 </p><p></p><p><strong>Skills:</strong> Perception +5 (Adv visual), Survival +5, Galactic Lore +5, Computer Use +5, Pilot +7, Ancient Articfacts +5, Use The Force +0</p><p></p><p><strong>Talents: </strong>Devastating Attack (-5 dam threshold), Researcher (If you don't know, you know where to find it), Evasion (Area attacks do half damage or no damage), Demolitionist (advantage and +2 damage die with explosives), Controlled Burst (-2 autofire, -0 if braced)</p><p></p><p><strong>Feats:</strong> Armor prof (Light, Medium), WP (Simple, Martial, Pistols, Rifles, Heavy), Tool (Explosives, advantage and +2 damage die), Pistoleer (No disadv at close range; If Attack, can attack as Bonus), Action Surge (Extra action, short rest to recover), Shake it Off (Advantage to recover from Reeling), Point Black Shot (+1 tohit at short range), Double Attack (Attack twice per attack action), Far Shot (No disadvantage from range), Delay Damage (as a Reaction, til after ENR, short rest to recover), Damage Reduction (1/2 ET level when wearing armor=0), Force Sensitivity (can Use The Force)<strong></strong></p><p><strong></strong></p><p><strong>Force Talents and Feats:</strong> Telepathic Link with Machines (as a Bonus action, 1 km, can use target's powers, can allow target to use yours, one link active at a time, resets on short rest)</p><p></p><p><strong>Possessions:</strong> Dusty poncho with pointed hood (All-temp cloak (100 cr)), Scout trooper armor, Ammonia breather + Vocoder, Mechanical toolkit strapped to upper left arm, Short-range comlink watch with video on left wrist</p><p></p><p>Bandolier with 3 smoke grenades</p><p>Utility belt (3-days supply of food rations, a medpac, 1 spare energy cell, 1 energy pack, a glow rod, a liquid cable dispenser with small grapple hook, pirate explosive disc, a couple of empty pouches, 70 paper credit bills, a credstik with 940 credits)</p><p>- Elite blaster carbine on right hip</p><p>- Vibroblade on left hip</p><p>- Tucked in: A flare gun of her own construction + 3 flares, </p><p>- A datapad in holster (see below) with holorecorder capability (100 cr)</p><p></p><p>A set of common clothes</p><p>Briefcase with 3 blocks of detonite and 4 detonators (Currently carried by GE3-T3). 4d6, 8m radium blast each.</p><p></p><p>[sblock=Datapad content]Datacards (Adv on Wis or Int rolls in)</p><p>1. Galactic Lore</p><p>2. Galactic Dictionary</p><p>3. Dead languages</p><p>4. Ultimate Alien Anthology</p><p>5. Xenobio and Botanical Almanac (AKA Nature)</p><p>6. Chemistry and chemical compounds</p><p>7. Physics of Space and Time</p><p>8. Vehicle maintenance/mechanics</p><p>9. First aid/Medicine</p><p>10. Mining Engineering in a Modern Galaxy</p><p>11. Dathomir compendium (including topo maps)</p><p>12. Detailed History of the Quelii sector</p><p></p><p>Republic representative contract (from the Coruscant Survey Corp)</p><p>Holovid of the first meeting with the Kwi</p><p>Holo of the hole created by the Crater Worm and the Crater Worm scale</p><p>Holo of dead Rakata, one skinned and one whole lesser worms and the demon crystal.</p><p>Holo of the glowing runes on the Force Door, with sound file translation.[/sblock]</p><p><strong>Background:</strong> <em>One without name leaves no trace. </em>Nameless artifact hunter, probably part of a diaspora team working for a Gand <em>Janwuine</em>. Maneuvered to get onboard the Survey Corp rescue expedition to get a free ride to Dathomir, the birthplace of the Kwa.</p><p></p><p><strong>Wish list:</strong> Science Sensor pack (forearm-mounted if possible), Jetpack, Camera droid.</p></blockquote><p></p>
[QUOTE="Binder Fred, post: 6832905, member: 63746"] [b]A gand[/b] [ATTACH=CONFIG]74927._xfImport[/ATTACH] Neutral medium-sized Gand Soldier 4/Scout 1/Elite Trooper 1/Jedi 1 Force 5/8 (1d4+1 to a roll) Init +4 Passive perception 20 visual (otherwise 15) Languages: Gand, Basic, Binary, Durese (lingua franca of spacers), 1 other Species Trait: Exoskeleton (+1 AC), Compound Eyes (Avd visual), Oxygen sensitivity (As Kel Dor) ----------------------------- Defenses Ref 21 (10+1 Exoskel+2 Scout+4 armor+4 Dex), Fort 20/18 without armor (Advantage vs gas), Will 16 (10+1 Jedi) HP 73/73 (-1HP per wound); Threshold 20/18 without armor; Second Wind 1d10+8 (Unused); 0/7 recovery dice used ----------------------------- Proficiency bonus +3 Damage Bonus +3 (1/2 heroic Level round down) Speed 12 Melee +2/+7 Finesse (Vibroblade 2d6+7, Finesse, Light) Ranged +8/+7 long range (Elite Blaster carbine, +1 tohit, 3d8+8/+7 long range, 50/50 rounds, range 40/160 or 60/600, Quick-deploy Folding stock (Free action), grav bipod) Autofire +7-2/+7 if braced (Elite Blaster carbine, +1 tohit, 3d8+3, half if miss but >9) Smoke grenades +7/+6 long range (Heavy Obscure, for 1 minute/10 rounds), WT. 0.5kg, Area (8-meter sphere), range 10/30). ----------------------------- Str 10, Dex 18, Con 12, Int 15, Wis 15, Cha 10 [B]Skills:[/B] Perception +5 (Adv visual), Survival +5, Galactic Lore +5, Computer Use +5, Pilot +7, Ancient Articfacts +5, Use The Force +0 [B]Talents: [/B]Devastating Attack (-5 dam threshold), Researcher (If you don't know, you know where to find it), Evasion (Area attacks do half damage or no damage), Demolitionist (advantage and +2 damage die with explosives), Controlled Burst (-2 autofire, -0 if braced) [B]Feats:[/B] Armor prof (Light, Medium), WP (Simple, Martial, Pistols, Rifles, Heavy), Tool (Explosives, advantage and +2 damage die), Pistoleer (No disadv at close range; If Attack, can attack as Bonus), Action Surge (Extra action, short rest to recover), Shake it Off (Advantage to recover from Reeling), Point Black Shot (+1 tohit at short range), Double Attack (Attack twice per attack action), Far Shot (No disadvantage from range), Delay Damage (as a Reaction, til after ENR, short rest to recover), Damage Reduction (1/2 ET level when wearing armor=0), Force Sensitivity (can Use The Force)[B] Force Talents and Feats:[/B] Telepathic Link with Machines (as a Bonus action, 1 km, can use target's powers, can allow target to use yours, one link active at a time, resets on short rest) [B]Possessions:[/B] Dusty poncho with pointed hood (All-temp cloak (100 cr)), Scout trooper armor, Ammonia breather + Vocoder, Mechanical toolkit strapped to upper left arm, Short-range comlink watch with video on left wrist Bandolier with 3 smoke grenades Utility belt (3-days supply of food rations, a medpac, 1 spare energy cell, 1 energy pack, a glow rod, a liquid cable dispenser with small grapple hook, pirate explosive disc, a couple of empty pouches, 70 paper credit bills, a credstik with 940 credits) - Elite blaster carbine on right hip - Vibroblade on left hip - Tucked in: A flare gun of her own construction + 3 flares, - A datapad in holster (see below) with holorecorder capability (100 cr) A set of common clothes Briefcase with 3 blocks of detonite and 4 detonators (Currently carried by GE3-T3). 4d6, 8m radium blast each. [sblock=Datapad content]Datacards (Adv on Wis or Int rolls in) 1. Galactic Lore 2. Galactic Dictionary 3. Dead languages 4. Ultimate Alien Anthology 5. Xenobio and Botanical Almanac (AKA Nature) 6. Chemistry and chemical compounds 7. Physics of Space and Time 8. Vehicle maintenance/mechanics 9. First aid/Medicine 10. Mining Engineering in a Modern Galaxy 11. Dathomir compendium (including topo maps) 12. Detailed History of the Quelii sector Republic representative contract (from the Coruscant Survey Corp) Holovid of the first meeting with the Kwi Holo of the hole created by the Crater Worm and the Crater Worm scale Holo of dead Rakata, one skinned and one whole lesser worms and the demon crystal. Holo of the glowing runes on the Force Door, with sound file translation.[/sblock] [B]Background:[/B] [I]One without name leaves no trace. [/I]Nameless artifact hunter, probably part of a diaspora team working for a Gand [I]Janwuine[/I]. Maneuvered to get onboard the Survey Corp rescue expedition to get a free ride to Dathomir, the birthplace of the Kwa. [B]Wish list:[/B] Science Sensor pack (forearm-mounted if possible), Jetpack, Camera droid. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
SWS/DnD5 Star Wars - The Old Republic "A Gathering Darkness" [Rogues Gallery]
Top