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Tactics And Combat In Fantasy RPGs
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<blockquote data-quote="MNblockhead" data-source="post: 7720442" data-attributes="member: 6796661"><p>A bit of a disconnect from:</p><p></p><p><span style="color: #3E3E3E"></span></p><p><span style="color: #3E3E3E"></span></p><p><span style="color: #3E3E3E">to</span></p><p><span style="color: #3E3E3E"></span></p><p><span style="color: #3E3E3E"></span></p><p></p><p>So which is it? Where the "old days" tactics and cooperation free, or were tactics and cooperation emphasized more than in later editions?</p><p></p><p>In my experience, in 1e, we ran away a LOT more than in 5e. We took prisoners and had to role play our way to information, as opposed to "I make an intimidation check."</p><p></p><p>Like you I prefer a more cooperative, tactical approach, but I like the increasing emphasis modern TTRPGs place on narrative and improv, rather than slogging through wargame minigames. Though—that's not *entirely* accurate. We never used minis and map in 1e. BUT so much more of the game in general was moderated with rules minutia than in 5e. 1e was tactical, but not necessarily in the minis-and-rulers sense, but certainly in the resource management sense.</p><p></p><p>Nobody's way of having fun is better. I've enjoyed playing both extremes and in the shades of gray between.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7720442, member: 6796661"] A bit of a disconnect from: [COLOR=#3E3E3E] to [/COLOR] So which is it? Where the "old days" tactics and cooperation free, or were tactics and cooperation emphasized more than in later editions? In my experience, in 1e, we ran away a LOT more than in 5e. We took prisoners and had to role play our way to information, as opposed to "I make an intimidation check." Like you I prefer a more cooperative, tactical approach, but I like the increasing emphasis modern TTRPGs place on narrative and improv, rather than slogging through wargame minigames. Though—that's not *entirely* accurate. We never used minis and map in 1e. BUT so much more of the game in general was moderated with rules minutia than in 5e. 1e was tactical, but not necessarily in the minis-and-rulers sense, but certainly in the resource management sense. Nobody's way of having fun is better. I've enjoyed playing both extremes and in the shades of gray between. [/QUOTE]
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