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<blockquote data-quote="Strider_Koln" data-source="post: 4585490" data-attributes="member: 78265"><p>I was looking throgh the Discipline guide and this ability caught my eye. It seems like it would come in handy in the RP, but it has "Heightened Senses" and "Aura Perception" as prerequisites. Dumb question, but does that mean to use "The Spirit's Touch" I must have also matered those two other abilities, or merely know them?</p><p>By the way, to pass the time I have been working on a Koln family tree. Most of the time when Koln zones out, he is living out a segment from an ancestor's life. It is his ancestors haunting Koln out of vengence for his failure, breaking the bond his bloodline had with the Holy See, and thereby putting his ancestors' souls and any of his descendents into Hell. Or so he thinks that's what's going on... I will leave it up in the air for now. </p><p> </p><p><span style="font-family: 'TrebuchetMS-Bold'"><span style="font-size: 15px"></span></span></p><p style="text-align: left"><span style="font-family: 'TrebuchetMS-Bold'"><span style="font-size: 15px"><strong><span style="font-size: 15px"><span style="font-family: 'TrebuchetMS-Bold'">The Spirit's Touch</span></span></strong></p></span></span></p><p style="text-align: left"><span style="font-family: 'TrebuchetMS-Bold'"><span style="font-size: 15px"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">You can sense the psychic impressions left on objects.</span></p><p></p><p><strong><span style="font-family: 'TrebuchetMS-Bold'">Prerequisites: </span></strong></p><p><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong><p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">Aura Perception, Heightened Senses</span></p><p style="text-align: left"><strong><span style="font-family: 'TrebuchetMS-Bold'">Benefit: </span></strong></p></p> <p style="text-align: left"><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong></p> <p style="text-align: left"><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong></p><p><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong></p><p><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong><p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">By handling an object and entering a light trance, you pick up psychic impressions</span></p><p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">from the object in the form of mental images or rapid sensations. Most impressions come</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">from the last person to have handled the object, but two circumstances overrule this. First, a</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">long-time owner or user of the object leaves a stronger impression than a more recent but</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">shorter use by someone else. Second, experiences associated with strong emotion leave</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">more significant psychic “fingerprints,” overriding those from more casual use. Some items</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">have so many handlers or insignificant attachment that they give muddled images or none at</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">all. The typical impression you receive is the owner’s identity or a strong memory associated</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">with the object. The sensations are usually visual and exact identification is not guaranteed;</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">you may perceive “a blond man in a business suit and red tie” rather than “Jack Hartman</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">of Hartman Law Partners,” though mundane clues on the object may allow you to identify him</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">(such as a monogrammed briefcase or a name tag). The images may be brief or run a minute</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">or more depending on the intensity and relevance of the psychic impression. You can use this</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">ability on a creature to witness its most recent dramatic, tense or passionate act. You must</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">touch the target, and it receives a Will save to resist (DC 10 + your Hit Dice + your Wisdom</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">modifier). Especially intense and recent impressions may give the target a penalty to its save</span></p> <p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">at the GM’s discretion. You perceive the events from the target’s viewpoint.</span></p> <p style="text-align: left"><strong><span style="font-family: 'TrebuchetMS-Bold'">Malkavian: </span></strong></p></p> <p style="text-align: left"><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong></p> <p style="text-align: left"><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong></p><p><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong></p><p><strong><span style="font-family: 'TrebuchetMS-Bold'"></span></strong><p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">You may delve deeper into an object’s or creature’s impressions, receiving a</span></p><p style="text-align: left"><span style="font-family: 'ArialUnicodeMS'">second image or vision that is weaker than the first.</span></p></p> <p style="text-align: left"></p> <p style="text-align: left"></p></blockquote><p></p>
[QUOTE="Strider_Koln, post: 4585490, member: 78265"] I was looking throgh the Discipline guide and this ability caught my eye. It seems like it would come in handy in the RP, but it has "Heightened Senses" and "Aura Perception" as prerequisites. Dumb question, but does that mean to use "The Spirit's Touch" I must have also matered those two other abilities, or merely know them? By the way, to pass the time I have been working on a Koln family tree. Most of the time when Koln zones out, he is living out a segment from an ancestor's life. It is his ancestors haunting Koln out of vengence for his failure, breaking the bond his bloodline had with the Holy See, and thereby putting his ancestors' souls and any of his descendents into Hell. Or so he thinks that's what's going on... I will leave it up in the air for now. [FONT=TrebuchetMS-Bold][SIZE=4] [LEFT][B][SIZE=4][FONT=TrebuchetMS-Bold]The Spirit's Touch[/FONT][/SIZE][/B] [/LEFT][/SIZE][LEFT][/left][/FONT][LEFT][FONT=ArialUnicodeMS]You can sense the psychic impressions left on objects.[/FONT][/LEFT] [B][FONT=TrebuchetMS-Bold]Prerequisites: [/FONT][/B][LEFT][FONT=ArialUnicodeMS]Aura Perception, Heightened Senses[/FONT] [LEFT][B][FONT=TrebuchetMS-Bold]Benefit: [/FONT][/B][/LEFT][B][FONT=TrebuchetMS-Bold] [/font][/b][/LEFT][B][FONT=TrebuchetMS-Bold] [/FONT][/B][LEFT][FONT=ArialUnicodeMS]By handling an object and entering a light trance, you pick up psychic impressions[/FONT] [LEFT][FONT=ArialUnicodeMS]from the object in the form of mental images or rapid sensations. Most impressions come[/FONT] [FONT=ArialUnicodeMS]from the last person to have handled the object, but two circumstances overrule this. First, a[/FONT] [FONT=ArialUnicodeMS]long-time owner or user of the object leaves a stronger impression than a more recent but[/FONT] [FONT=ArialUnicodeMS]shorter use by someone else. Second, experiences associated with strong emotion leave[/FONT] [FONT=ArialUnicodeMS]more significant psychic “fingerprints,” overriding those from more casual use. Some items[/FONT] [FONT=ArialUnicodeMS]have so many handlers or insignificant attachment that they give muddled images or none at[/FONT] [FONT=ArialUnicodeMS]all. The typical impression you receive is the owner’s identity or a strong memory associated[/FONT] [FONT=ArialUnicodeMS]with the object. The sensations are usually visual and exact identification is not guaranteed;[/FONT] [FONT=ArialUnicodeMS]you may perceive “a blond man in a business suit and red tie” rather than “Jack Hartman[/FONT] [FONT=ArialUnicodeMS]of Hartman Law Partners,” though mundane clues on the object may allow you to identify him[/FONT] [FONT=ArialUnicodeMS](such as a monogrammed briefcase or a name tag). The images may be brief or run a minute[/FONT] [FONT=ArialUnicodeMS]or more depending on the intensity and relevance of the psychic impression. You can use this[/FONT] [FONT=ArialUnicodeMS]ability on a creature to witness its most recent dramatic, tense or passionate act. You must[/FONT] [FONT=ArialUnicodeMS]touch the target, and it receives a Will save to resist (DC 10 + your Hit Dice + your Wisdom[/FONT] [FONT=ArialUnicodeMS]modifier). Especially intense and recent impressions may give the target a penalty to its save[/FONT] [FONT=ArialUnicodeMS]at the GM’s discretion. You perceive the events from the target’s viewpoint.[/FONT] [B][FONT=TrebuchetMS-Bold]Malkavian: [/FONT][/B][/LEFT][B][FONT=TrebuchetMS-Bold] [/font][/b][/LEFT][B][FONT=TrebuchetMS-Bold] [/FONT][/B][LEFT][FONT=ArialUnicodeMS]You may delve deeper into an object’s or creature’s impressions, receiving a[/FONT] [LEFT][FONT=ArialUnicodeMS]second image or vision that is weaker than the first.[/FONT][/LEFT] [/LEFT] [/QUOTE]
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