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<blockquote data-quote="BoldItalic" data-source="post: 7180443" data-attributes="member: 6777052"><p>Fixed up.</p><p></p><p><span style="color: blue">As Johnny listened to the <em>voice</em> it occurred to him to try seeing if he could pry out the gems to sell them. As he fiddled with the statuette's eyes, there was a <em>click</em> and the voice changed subtly - it started telling a story. But it was a crazy story about people he didn't know and places he had never been, where nonsensical things happened for no good reason.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Johnny was quite interested in the story, but he didn't want to pay attention to it right now because it didn't seem to have much tunnel-fighting in it. What's the good of a story where nothing happens? So he put the statuette down and it stopped reciting. He picked it up and it started talking again, at the point in the story it had stopped. Okay, so that's how it worked, he thought. But he was bored with his toy. He had heard enough.</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">Meanwhile ClaW, having failed to attract Johnny's immediate attention and being left to his own devices, had decided to learn the <em>Shape Water</em> cantrip[sup]1[/sup] and was making waves out of the seawater to sloosh himself about. This was fun. He looked around for his skeletons to sloosh them about too and discovered something astonishing. <em>Skeletons dissolve in Dead Sea Water</em>. In fact, the reason the Dead Sea is so full of minerals is because of all the skeletons that have fallen in there over tens of thousands of years and dissolved in it. And, of course, that's why it's called the <em>Dead</em> sea. Because it's full of dead.[sup]2[/sup]</span></p><p><span style="color: blue"></span></p><p><span style="color: blue">ClaW decided he didn't like swimming around in it any more. It was a bit off-putting, knowing that. So he slooshed himself to the shore and walked out to find Johnny and the others. He was suddenly aware of Tippy's mind, somewhere nearby ...</span></p><p><span style="color: blue"></span></p><p>Johnny One-Eye (Party Splitter, Human Champion Tunnel/Cage Fighter-3; magic khopesh that never misses, <em>Eagle of Tales</em>, 17 g.p.)</p><p>1 Hobgoblin Retainer Controlled by Johnny One-Eye</p><p>4 Utterwolves Utterly Faithful to Johnny One-Eye</p><p>ClaW (Lobster; Tippy's ex-familiar; Boomerang)</p><p>Micromanage (ClaW's familiar; Miniature Human Wizard-½; Knobbly Staff, Pointy Hat)</p><p>Ha! Fling! (Hobbit of The Planes; three stones, griffon feather hat, 17 g.p.)</p><p></p><p><span style="color: blue">[sup]1[/sup] Elemental Evil Player's Companion, p.21</span></p><p><span style="color: blue">[sup]2[/sup] Don't believe all that stuff about salt being washed down into the Dead Sea by rivers, and evaporation and so on. It's a myth put about by the tourist industry.</span></p></blockquote><p></p>
[QUOTE="BoldItalic, post: 7180443, member: 6777052"] Fixed up. [COLOR=blue]As Johnny listened to the [I]voice[/I] it occurred to him to try seeing if he could pry out the gems to sell them. As he fiddled with the statuette's eyes, there was a [I]click[/I] and the voice changed subtly - it started telling a story. But it was a crazy story about people he didn't know and places he had never been, where nonsensical things happened for no good reason. Johnny was quite interested in the story, but he didn't want to pay attention to it right now because it didn't seem to have much tunnel-fighting in it. What's the good of a story where nothing happens? So he put the statuette down and it stopped reciting. He picked it up and it started talking again, at the point in the story it had stopped. Okay, so that's how it worked, he thought. But he was bored with his toy. He had heard enough. Meanwhile ClaW, having failed to attract Johnny's immediate attention and being left to his own devices, had decided to learn the [I]Shape Water[/I] cantrip[sup]1[/sup] and was making waves out of the seawater to sloosh himself about. This was fun. He looked around for his skeletons to sloosh them about too and discovered something astonishing. [I]Skeletons dissolve in Dead Sea Water[/I]. In fact, the reason the Dead Sea is so full of minerals is because of all the skeletons that have fallen in there over tens of thousands of years and dissolved in it. And, of course, that's why it's called the [I]Dead[/I] sea. Because it's full of dead.[sup]2[/sup] ClaW decided he didn't like swimming around in it any more. It was a bit off-putting, knowing that. So he slooshed himself to the shore and walked out to find Johnny and the others. He was suddenly aware of Tippy's mind, somewhere nearby ... [/COLOR] Johnny One-Eye (Party Splitter, Human Champion Tunnel/Cage Fighter-3; magic khopesh that never misses, [I]Eagle of Tales[/I], 17 g.p.) 1 Hobgoblin Retainer Controlled by Johnny One-Eye 4 Utterwolves Utterly Faithful to Johnny One-Eye ClaW (Lobster; Tippy's ex-familiar; Boomerang) Micromanage (ClaW's familiar; Miniature Human Wizard-½; Knobbly Staff, Pointy Hat) Ha! Fling! (Hobbit of The Planes; three stones, griffon feather hat, 17 g.p.) [COLOR=blue][sup]1[/sup] Elemental Evil Player's Companion, p.21 [sup]2[/sup] Don't believe all that stuff about salt being washed down into the Dead Sea by rivers, and evaporation and so on. It's a myth put about by the tourist industry.[/COLOR] [/QUOTE]
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