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Tales from the Infinite Staircase?
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<blockquote data-quote="VikingLegion" data-source="post: 6725379" data-attributes="member: 6794627"><p>Maybe don't have them meet the lillend at all? It's been over a decade since I read that book, so I don't remember how important she is to the overall story of the first adventure <s>(is that the one with the Pillar of Skulls in Avernus, the first layer of the Nine Hells of Baator?)</s> Oops I was way off, that adventure was in an entirely different source.</p><p></p><p>Another alternative is for her to tell the PCs which door leads to Sigil, but have them get waylaid before they can reach it. As they get to a landing just before the Sigilian door, they get jumped by some monstrous beastie so overpowering they have zero chance of getting past it. Turning around to flee shows an even nastier monster charging up the stairs to do battle with the first one. They can get squashed in the middle of this heavyweight fight, or they can duck into the door of their current landing out of desperation, taking them to whichever adventure you wish to utilize. Sure it's a bit railroady, but sometimes you do what you have to do.</p><p></p><p>Actually, I just re-read the OP and see they are level 14, which probably means they will hold their ground and try to fight the monsters, or have a host of unpredictable counter measures to avoid taking the unknown door.</p></blockquote><p></p>
[QUOTE="VikingLegion, post: 6725379, member: 6794627"] Maybe don't have them meet the lillend at all? It's been over a decade since I read that book, so I don't remember how important she is to the overall story of the first adventure [s](is that the one with the Pillar of Skulls in Avernus, the first layer of the Nine Hells of Baator?)[/s] Oops I was way off, that adventure was in an entirely different source. Another alternative is for her to tell the PCs which door leads to Sigil, but have them get waylaid before they can reach it. As they get to a landing just before the Sigilian door, they get jumped by some monstrous beastie so overpowering they have zero chance of getting past it. Turning around to flee shows an even nastier monster charging up the stairs to do battle with the first one. They can get squashed in the middle of this heavyweight fight, or they can duck into the door of their current landing out of desperation, taking them to whichever adventure you wish to utilize. Sure it's a bit railroady, but sometimes you do what you have to do. Actually, I just re-read the OP and see they are level 14, which probably means they will hold their ground and try to fight the monsters, or have a host of unpredictable counter measures to avoid taking the unknown door. [/QUOTE]
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