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Tales from the Yawning Portal
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<blockquote data-quote="Grainger" data-source="post: 7115319" data-attributes="member: 6779234"><p><strong>2 out of 5 rating for Tales from the Yawning Portal</strong></p><p></p><p>Most 5e product is of a very good standard, and very well presented, but the maps in this book are very badly reproduced. Are Wizards getting complacent? </p><p></p><p>Before I continue, a bit of context: I am middle-aged, but my eyesight was recently checked, and found to be (just about) 20/20. </p><p></p><p>On several maps in this book, it's very hard to determine how big the rooms are (which is pretty essential) and in some cases it is also very, very hard to read the labels and room numbers (absolutely essential). This is when viewing in a well-lit room when there is no time pressure (unlike during an actual game session). The rest of the product may well be excellent, but if I cannot even use it because I cannot see the maps, then that is irrelevant; the book has fallen at the first hurdle.</p><p></p><p>Much bigger maps should have been included, either as pull-outs, or just taking up more space in the book (instead of what we get: tiny maps taking up a fraction of a page). Yes, this would make the page-count higher, and hence made the book more expensive, but at least the maps in question would be usable.</p><p></p><p>It would be bad enough if the maps were merely uncomfortable to use - this would be an unnecessary distraction when running a game - but to be illegible is totally unacceptable.</p><p></p><p>So I advise that you see a copy for yourself, and confirm you can actually read the maps, before purchasing!</p></blockquote><p></p>
[QUOTE="Grainger, post: 7115319, member: 6779234"] [b]2 out of 5 rating for Tales from the Yawning Portal[/b] Most 5e product is of a very good standard, and very well presented, but the maps in this book are very badly reproduced. Are Wizards getting complacent? Before I continue, a bit of context: I am middle-aged, but my eyesight was recently checked, and found to be (just about) 20/20. On several maps in this book, it's very hard to determine how big the rooms are (which is pretty essential) and in some cases it is also very, very hard to read the labels and room numbers (absolutely essential). This is when viewing in a well-lit room when there is no time pressure (unlike during an actual game session). The rest of the product may well be excellent, but if I cannot even use it because I cannot see the maps, then that is irrelevant; the book has fallen at the first hurdle. Much bigger maps should have been included, either as pull-outs, or just taking up more space in the book (instead of what we get: tiny maps taking up a fraction of a page). Yes, this would make the page-count higher, and hence made the book more expensive, but at least the maps in question would be usable. It would be bad enough if the maps were merely uncomfortable to use - this would be an unnecessary distraction when running a game - but to be illegible is totally unacceptable. So I advise that you see a copy for yourself, and confirm you can actually read the maps, before purchasing! [/QUOTE]
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