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Tales of terrible tactics
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<blockquote data-quote="Corathon" data-source="post: 5658785" data-attributes="member: 22238"><p>Another one, with a different group. This one is partly due to conflicting player/DM expectations so I bear a share of the blame.</p><p></p><p>The party was hunting down a red dragon that laired in an extinct/dormant volcano. One way in was through the front doors, with the dragon just down a huge hall on the other side of the doors. Wisely the party scouted around and found a back way in, and old lava tube that was nearly horizontal then ended in a shaft descending into the dungeon.</p><p></p><p>As the party is preparing I had them roll to notice that the sharp edge of the lava at the edge of the shaft might cut their rope. Here's where the conflicting expectations come in. One of the players (fairly new to playing with me) decided that I was giving a clue that they shouldn't go in via the lava tube. I was trying to give a clue that the lava was sharp and that they should take some basic precautions to protect their rope, no more than that. I would never give a clue about which way to go that didn't logically relate to the situation but the player didn't know that. He assumed that the red dragon was probably waiting for the group at the bottom of the shaft, and that I was hinting that they should go another way.</p><p></p><p>Long argument among the players followed. The player (who never voiced the "DM is giving us a clue" theory) would not back down in his insistence that they should go the other way. Eventually he prevailed and they went in by the front doors. They were meleed by the dragon's minions (whoe were immune to fire). The dragon breathed on the group. Three times.</p><p></p><p>TPK.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Corathon, post: 5658785, member: 22238"] Another one, with a different group. This one is partly due to conflicting player/DM expectations so I bear a share of the blame. The party was hunting down a red dragon that laired in an extinct/dormant volcano. One way in was through the front doors, with the dragon just down a huge hall on the other side of the doors. Wisely the party scouted around and found a back way in, and old lava tube that was nearly horizontal then ended in a shaft descending into the dungeon. As the party is preparing I had them roll to notice that the sharp edge of the lava at the edge of the shaft might cut their rope. Here's where the conflicting expectations come in. One of the players (fairly new to playing with me) decided that I was giving a clue that they shouldn't go in via the lava tube. I was trying to give a clue that the lava was sharp and that they should take some basic precautions to protect their rope, no more than that. I would never give a clue about which way to go that didn't logically relate to the situation but the player didn't know that. He assumed that the red dragon was probably waiting for the group at the bottom of the shaft, and that I was hinting that they should go another way. Long argument among the players followed. The player (who never voiced the "DM is giving us a clue" theory) would not back down in his insistence that they should go the other way. Eventually he prevailed and they went in by the front doors. They were meleed by the dragon's minions (whoe were immune to fire). The dragon breathed on the group. Three times. TPK.:( [/QUOTE]
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