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Tall's Portal Under the Starts [DCC] - OOC- Closed
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<blockquote data-quote="tglassy" data-source="post: 7599611" data-attributes="member: 6855204"><p>Strength 4 - Add your modifier to melee attacks and damage rolls</p><p>Agility 10 - Affects AC, ranged attack, initiative and reflex saves</p><p>Stamina 10 - Add modifier to HP</p><p>Personality 10 - Affects Will saves and cleric spells.</p><p>Intelligence 8 Affects known languages, Important for Wizards</p><p>Luck 12 - Affects several abilities based on class. Can be gained/lost during the game. Thieves are particularly affected by luck. Roll 1d30+luck modifier to gain a specific affect</p><p></p><p>Additionally: </p><p>Roll 1d4+Stamina for for HP (Minimum of one) [roll0]</p><p>Roll 5d12 copper pieces [roll1]</p><p>0XP</p><p>Roll 1d24 for a piece of equipment* [roll2]</p><p>Roll % for occupation* This will determine your possessions and weapon training [roll3]</p><p>+0 modifier to attack rolls and saving throws</p><p>1d4 fumble die [roll4]</p><p>Choose a name. TBD</p></blockquote><p></p>
[QUOTE="tglassy, post: 7599611, member: 6855204"] Strength 4 - Add your modifier to melee attacks and damage rolls Agility 10 - Affects AC, ranged attack, initiative and reflex saves Stamina 10 - Add modifier to HP Personality 10 - Affects Will saves and cleric spells. Intelligence 8 Affects known languages, Important for Wizards Luck 12 - Affects several abilities based on class. Can be gained/lost during the game. Thieves are particularly affected by luck. Roll 1d30+luck modifier to gain a specific affect Additionally: Roll 1d4+Stamina for for HP (Minimum of one) [roll0] Roll 5d12 copper pieces [roll1] 0XP Roll 1d24 for a piece of equipment* [roll2] Roll % for occupation* This will determine your possessions and weapon training [roll3] +0 modifier to attack rolls and saving throws 1d4 fumble die [roll4] Choose a name. TBD [/QUOTE]
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