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<blockquote data-quote="TallIan" data-source="post: 7334345" data-attributes="member: 6853819"><p><strong>Round 3</strong></p><p></p><p>Hellenrae remains at the top of the stairs listening to the gravely sound of the gargoyles voices, giving Nariah time to blast another bolt of fey energy at one of the creatures. Eroll repositions himself and tries to land a blow, but finds his attacks turned by the stony skin of the monster. Illvilious starts the retreat, attracting a minor hit form the gargoyle, but this leaves him open to an assault from Duran that almost takes the monster down. Its barely standing after a blast of eldritch energy from JV hits it.</p><p></p><p>That doesn't stop it biting Duran, piercing the bear's thick fur and drawing blood. At the same time the other gargoyle bites Eroll. With blinding speed, Hellenrae darts accross the garden to attack JV, somehow he manages to dodge some of the blows, but the abbess still manages to land one that leaves JV seeing stars. It leaves her open to a savage attack from Sir Jondal, who lands two solid blows with his stolen greatclub. <strong>"I've got your back."</strong> he shouts, by way of encouragement to JV.</p><p></p><p>[SBLOCK=Rolls and Stuff]</p><p><strong>Nariah:</strong> EB on G2: 2D20.HIGH(1)+6 = [17, 14]+6 = 23 HIT for 1D10+4 = [9]+4 = 13</p><p><strong>Errol:</strong> Rapier attack and damage plus trip: 1D20+6 = [3]+6 = 9 MISS Rapier attack and damage plus trip: 1D20+6 = [6]+6 = 12 MISS</p><p><strong>Illvilious:</strong> MOVE to gate Opportunity attack from the Gargoyle triggered <a href="http://roll.coyotecode.net/lookup.php?rollid=196067" target="_blank">Opportunity attack vs 1D20+4 = [15]+4 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196067" target="_blank">1D6+2 = [4]+2 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196067" target="_blank"></a> HIT for 6</p><p>attack - (1d20+6)[12]</p><p>advantage - (1d20+6)[10] MISS</p><p><strong>Duran:</strong> claw - (1d20+6)[19]</p><p>ADV - (1d20+6)[13] HIT</p><p>damage - (2d6+4)[6] halved to 3</p><p>Bite - (1d20+6)[26] Critical </p><p>[roll=ADV[/roll]</p><p>Bite - (1d8+4)[7] + <a href="http://roll.coyotecode.net/lookup.php?rollid=196068" target="_blank">Durans crit damage: 1D8 = [7] = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196068" target="_blank"></a> 14 total, halved to 7</p><p><strong>JV</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=196069" target="_blank">JV attack with advantage and damage on G1: 2D20.HIGH(1)+4 = [5, 19]+4 = 23</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196069" target="_blank">1D10 = [2] = 2</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196069" target="_blank"></a> That should read G2</p><p></p><p><strong>G1</strong>: <a href="http://roll.coyotecode.net/lookup.php?rollid=196070" target="_blank">G1 attacks and damage vs Errol: 1D20+4 = [15]+4 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196070" target="_blank">1D6+2 = [5]+2 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196070" target="_blank">1D20+4 = [4]+4 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196070" target="_blank">1D6+2 = [6]+2 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196070" target="_blank"></a> HIT once for 7</p><p><strong>G2</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=196073" target="_blank">G2 Bite Claw attack and damage on Duran: 1D20+4 = [6]+4 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196073" target="_blank">1D6+2 = [6]+2 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196073" target="_blank">1D20+4 = [8]+4 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196073" target="_blank">1D6+2 = [4]+2 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196073" target="_blank"></a> HIT once for 6</p><p><strong>Helenrae:</strong> Move to attack JV</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196071" target="_blank">Hellenrae attack on JV: 1D20+7 = [14]+7 = 21</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196071" target="_blank">1D10+4 = [8]+4 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196071" target="_blank">1D20+7 = [1]+7 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196071" target="_blank">1D10+4 = [1]+4 = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196071" target="_blank">1D20+7 = [8]+7 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196071" target="_blank">1D10+4 = [4]+4 = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196071" target="_blank"></a> Hits once for 12 - DC 13 CON save or be stunned until end of Hellerae's next turn</p><p></p><p><strong>Sir Jondal</strong></p><p>Leadership on JV add a d4 to attack rolls</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196072" target="_blank">Sir Jondal Attack and damage on Hellenrae: 1D20+5 = [18]+5 = 23</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196072" target="_blank">1D8+3 = [7]+3 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196072" target="_blank">1D20+5 = [14]+5 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196072" target="_blank">1D8+3 = [8]+3 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=196072" target="_blank"></a> HIT for 10 and HIT for 11[/SBLOCK]</p><p></p><p><strong>Conditions</strong></p><p>G1 46 faerie fire</p><p>G2 3 faerie fire</p><p><a href="http://chisaipete.github.io/bestiary/creatures/hellenrae" target="_blank">Hellenrae</a> 57/78 Check stunning blow</p><p></p><p>Ilvillious 25/39</p><p>Nariah 23+6/23</p><p>Duran 23/23 Bear Form 28/34</p><p>Erol 29/36</p><p>J.V. 21/27 Maybe stunned, +d4 leadership from Sir Jondal</p><p></p><p>Sir Jondal 52/52 1 level of exhaustion</p><p></p><p>[OOC]I've RC'd JV, since Thateos seems to be busy IRL, I didn't move him because Nariah didn't move. In keeping with "NPCs do the minimum necessary" approach, he'll basically follow Nariah.</p><p></p><p>Only just noticed a knight's leadership ability, so sorry it's not been in play so far. I also realised that Duran should be a 2x2 square bear, not a 1x1 human, but that'll really screw things up in the garden right now - so as soon as there is room around Duran, he'll suddenly be a lot bigger - it's ...errr...magic <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />[/OOC]</p></blockquote><p></p>
[QUOTE="TallIan, post: 7334345, member: 6853819"] [B]Round 3[/B] Hellenrae remains at the top of the stairs listening to the gravely sound of the gargoyles voices, giving Nariah time to blast another bolt of fey energy at one of the creatures. Eroll repositions himself and tries to land a blow, but finds his attacks turned by the stony skin of the monster. Illvilious starts the retreat, attracting a minor hit form the gargoyle, but this leaves him open to an assault from Duran that almost takes the monster down. Its barely standing after a blast of eldritch energy from JV hits it. That doesn't stop it biting Duran, piercing the bear's thick fur and drawing blood. At the same time the other gargoyle bites Eroll. With blinding speed, Hellenrae darts accross the garden to attack JV, somehow he manages to dodge some of the blows, but the abbess still manages to land one that leaves JV seeing stars. It leaves her open to a savage attack from Sir Jondal, who lands two solid blows with his stolen greatclub. [B]"I've got your back."[/B] he shouts, by way of encouragement to JV. [SBLOCK=Rolls and Stuff] [B]Nariah:[/B] EB on G2: 2D20.HIGH(1)+6 = [17, 14]+6 = 23 HIT for 1D10+4 = [9]+4 = 13 [B]Errol:[/B] Rapier attack and damage plus trip: 1D20+6 = [3]+6 = 9 MISS Rapier attack and damage plus trip: 1D20+6 = [6]+6 = 12 MISS [B]Illvilious:[/B] MOVE to gate Opportunity attack from the Gargoyle triggered [url=http://roll.coyotecode.net/lookup.php?rollid=196067]Opportunity attack vs 1D20+4 = [15]+4 = 19 1D6+2 = [4]+2 = 6 [/url] HIT for 6 attack - (1d20+6)[12] advantage - (1d20+6)[10] MISS [B]Duran:[/B] claw - (1d20+6)[19] ADV - (1d20+6)[13] HIT damage - (2d6+4)[6] halved to 3 Bite - (1d20+6)[26] Critical [roll=ADV[/roll] Bite - (1d8+4)[7] + [url=http://roll.coyotecode.net/lookup.php?rollid=196068]Durans crit damage: 1D8 = [7] = 7 [/url] 14 total, halved to 7 [B]JV[/B] [url=http://roll.coyotecode.net/lookup.php?rollid=196069]JV attack with advantage and damage on G1: 2D20.HIGH(1)+4 = [5, 19]+4 = 23 1D10 = [2] = 2 [/url] That should read G2 [B]G1[/B]: [url=http://roll.coyotecode.net/lookup.php?rollid=196070]G1 attacks and damage vs Errol: 1D20+4 = [15]+4 = 19 1D6+2 = [5]+2 = 7 1D20+4 = [4]+4 = 8 1D6+2 = [6]+2 = 8 [/url] HIT once for 7 [B]G2[/B] [url=http://roll.coyotecode.net/lookup.php?rollid=196073]G2 Bite Claw attack and damage on Duran: 1D20+4 = [6]+4 = 10 1D6+2 = [6]+2 = 8 1D20+4 = [8]+4 = 12 1D6+2 = [4]+2 = 6 [/url] HIT once for 6 [B]Helenrae:[/B] Move to attack JV [url=http://roll.coyotecode.net/lookup.php?rollid=196071]Hellenrae attack on JV: 1D20+7 = [14]+7 = 21 1D10+4 = [8]+4 = 12 1D20+7 = [1]+7 = 8 1D10+4 = [1]+4 = 5 1D20+7 = [8]+7 = 15 1D10+4 = [4]+4 = 8 [/url] Hits once for 12 - DC 13 CON save or be stunned until end of Hellerae's next turn [B]Sir Jondal[/B] Leadership on JV add a d4 to attack rolls [url=http://roll.coyotecode.net/lookup.php?rollid=196072]Sir Jondal Attack and damage on Hellenrae: 1D20+5 = [18]+5 = 23 1D8+3 = [7]+3 = 10 1D20+5 = [14]+5 = 19 1D8+3 = [8]+3 = 11 [/url] HIT for 10 and HIT for 11[/SBLOCK] [B]Conditions[/B] G1 46 faerie fire G2 3 faerie fire [URL=http://chisaipete.github.io/bestiary/creatures/hellenrae]Hellenrae[/URL] 57/78 Check stunning blow Ilvillious 25/39 Nariah 23+6/23 Duran 23/23 Bear Form 28/34 Erol 29/36 J.V. 21/27 Maybe stunned, +d4 leadership from Sir Jondal Sir Jondal 52/52 1 level of exhaustion [OOC]I've RC'd JV, since Thateos seems to be busy IRL, I didn't move him because Nariah didn't move. In keeping with "NPCs do the minimum necessary" approach, he'll basically follow Nariah. Only just noticed a knight's leadership ability, so sorry it's not been in play so far. I also realised that Duran should be a 2x2 square bear, not a 1x1 human, but that'll really screw things up in the garden right now - so as soon as there is room around Duran, he'll suddenly be a lot bigger - it's ...errr...magic :P[/OOC] [/QUOTE]
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